Salt and Sanctuary

Salt and Sanctuary

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Thundernaut Apr 12, 2018 @ 5:16pm
Locations in order for best experience?
Hello, I'm really enjoying this game, I love sidescrollers and challenging games, unfortunately I dont have that much time to play anymore and I hate grinding.

Whats the best route in terms of locations to go trhough the game? I dont like being overpowered or way underlevel, I like challenges so I want to kno where to go first since I dont really want to go back and forth, as I mentioned, I dont have that much time to play anymore.
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Showing 1-2 of 2 comments
Ace Apr 12, 2018 @ 10:10pm 
Originally posted by Thundernaut:
Hello, I'm really enjoying this game, I love sidescrollers and challenging games, unfortunately I dont have that much time to play anymore and I hate grinding.

Whats the best route in terms of locations to go trhough the game? I dont like being overpowered or way underlevel, I like challenges so I want to kno where to go first since I dont really want to go back and forth, as I mentioned, I dont have that much time to play anymore.

Honestly, the game kind of railroads you through to the proper areas already. Being metroidvania in style, it has a "Get X to unlock the X door, and then you can use that to get Y to go back to to the third bosses room to use the Y ability to open up the door to....ect" flow. As far as staying "in level" just never stop to grind and you'll be peachy. The game does a good job of never making you have to stop and run areas over and over unless you WANT to.
Thundernaut Apr 13, 2018 @ 7:35pm 
Originally posted by Pixel Zed:
Originally posted by Thundernaut:
Hello, I'm really enjoying this game, I love sidescrollers and challenging games, unfortunately I dont have that much time to play anymore and I hate grinding.

Whats the best route in terms of locations to go trhough the game? I dont like being overpowered or way underlevel, I like challenges so I want to kno where to go first since I dont really want to go back and forth, as I mentioned, I dont have that much time to play anymore.

Honestly, the game kind of railroads you through to the proper areas already. Being metroidvania in style, it has a "Get X to unlock the X door, and then you can use that to get Y to go back to to the third bosses room to use the Y ability to open up the door to....ect" flow. As far as staying "in level" just never stop to grind and you'll be peachy. The game does a good job of never making you have to stop and run areas over and over unless you WANT to.

Really? i thought this was like darksouls where you could end up in the wrong area and get obliterated. thanks mate.
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Showing 1-2 of 2 comments
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Date Posted: Apr 12, 2018 @ 5:16pm
Posts: 2