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Time mechanics like this penalize players for simply stepping away, whether for real-life reasons or just wanting to take a break. That’s fine for hardcore survival games, but when the game is PvE / single player focused, it feels punishing for no real reason. People should be able to pick up the game and enjoy it without feeling pressured to log in just to prevent losing progress.
And while some people might struggle to find water initially, the bigger point is that players shouldn't be locked into a mechanic that demands constant attention. It’s not about being entitled or bad at the game, but rather about having the flexibility to enjoy the experience without being tethered to time-based upkeep.
In the end, removing or adjusting the water mechanic wouldn’t harm players who enjoy it, but it would make the game more accessible and enjoyable for those who don’t want to spend their time doing maintenance tasks. Games should be about fun, not micromanaging survival bars, especially when the core experience is PvE.
If people used the entire "The customer is always right" adage, more people would know its actually "The customer is always right in matters of taste." Doesnt mean always right, but just their own damn opinion cause everyones tastes are different and individual.
Just think of all the wasted hours people put into shiny hunting in pokemon vs doing a few runs every few days, hell you start with a water tank that can hold 55 days worth.
Unless you're going on a holiday, in for surgery or going to jail it's not that bad ONLY IF you have the grinding mindset. If you don't have that mindset, then yes I can fully see why this would drive people crazy.
P. Diddy is hosed.
Not every game is for you. accept that reality and your life will be much more fun.
I'm all for constructive dialogue over a timer that only exists while playing, that's calibrated to game time so it's still a feature that makes the player focus on obtaining water. I think that would be cool. Or even hearing from people who want it removed altogether. Thanks for your patience.
Idk, I feel bad for people who just want/have to play when they rarely have free time though. I like the mechanic but it's hard to balance for every player. Removing it outright would ruin the fun. This game isn't meant to be easy, but penalizing people for having a life outside of gaming is a little too hardcore. Even for those who like it like myself, we'll all inevitably have stuff come up or play something else, set a calendar reminder, forget, and then once our progress is ALL GONE, we won't want to come back. Even for those who like it, this will be the reality for many.