100% Orange Juice
6 mars 2018 à 12h29
Suguri ver.2 Now Playable!
Consultez toutes les informations de l'évènement ici :
https://steamcommunity.com/ogg/282800/announcements/detail/1664515438541652758
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Affichage des commentaires 16 à 30 sur 41
suguri ver.second EVD+2→+3 please give me
From what I've seen playing her so far is she's best for farming with friends?
I've died in about 9/10 of my battles, not even being able to survive against chickens half the time, much less other characters. Her Hyper is fun, but it doesn't give you any advantage over other players like either Aru, for example (both give stars, one prevents players from attacking, ehreas Suguri 2 makes it so no one has to fight or lose stars) the only time it'd give a slight advantage is if the other players are going for wins, and they're far away from other players...

I feel like if she had an extra HP or lower Recovery roll, she'd be better while still being less of a fighter, like I assume was the goal? IDK.





Another completely spitballed idea I can't expect to be a thing, maybe she has more evasion when she has less cards? IDK, but I really want to be able to actually find a use for her... :/
It's just me or Suguri ver 2 + Winter Suguri looks less Kuudere than her original form ?
I think it should be a 2v2 mode
拿什么拯救你
From what I've seen of Suguri Ver 2, I know she's star-based unlike the original Suguri...but she's very underpowered and I don't see her standing a chance at all.
I don't see why you had to add the 2 maximum card limit either.
I'm a little dissapointed, she seems like she could be a quirky playstyle character but it's done poorly. She's just too underpowered.
She does have um..exactly 1 slightly op trait which makes up for about a tenth of the underpoweredness which is the fact that she gains 1 hp at the start of every turn...but that still won't do anything to help her win because of her other traits..
i wish she could hold four cards instead of 2, or had 0 defense... shes a bit underpowered
Whats the point of having health regen if Suguri dies in 1 hit because shes supposed to be dodging
I've played around with her a little bit now, and while her health regen is actually pretty good, her subpar stats and hand limit really hurt her. Either 1 more health or +0 defense would make her much better at actually surviving to make use of her regen. Her hyper is a little better than I first thought because she's good at screwing over people going for wins and can make the board safer for herself for little cost, but it's still kind of low impact and doesn't do much to get you ahead. Still fun to play because she has the "dodge or die" playstyle, but she can't retaliate as well.

I'll probably keep playing her some because she's pretty fun in more laid-back games where you don't have to worry about monster like Tomomo, Star Breaker, or Yuki destroying you. Even then, she can still be fun by denying them encounters and getting clutch evasions.
pls buff when can 💓 either 0 def, more health, or ability to hold 4 cards.
I think, if she had more attack, she would be able to use her hyper to try nad draw more battle cards so she could go win norma should she want to
EVD+2 →EVD+3 upgrade to please(T T)
:100percent: awesome :ojcard:!
DEF -1→ -2 & EVD+2→+3
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