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I did that but the launcher language question won't change :/ (in game)
it also probably won't show up if you have another custom language and you named it the same thing as that one
for clarification, don't change the LAUNCHER_LANGUAGE_NAME itself, only the word below it
oh not sure what the (in game) part means
Here's the thread with the Poppo Language Pack
Here's the guide with the Poppo Languace Pack
Hope you all enjooooy! I had a lot of fun making this and playing with this, so I hope that all of you as well do the same as me~
What do you mean, it's not a real language?
https://dl.dropboxusercontent.com/u/36152329/100%25OJ_italian.zip
Added sweet breaker's campagin and the new hyper cards, so this includes everything now for a nice 100% translated juice.
I switched to my dropbox folder so that every other minor update will not require a new link.
Added some instructions (in italian) for the installation.
The link is the same as before (but i'll probably have to change it sometime in the future because dropbox wants to discontinue the Public folder)
http://steamcommunity.com/sharedfiles/filedetails/?id=784529235
Man, these frequent updates sure are keeping me busy.
EDIT: updated again later in the day for other changes that got implemented.
Updated to 1.16.3
Full download, simply extract the folder:
https://mega.nz/#!2NlR2I4C!t0ybpNpdE_XSOVinX4WbLEjlAKDAXinNId-MoEzPVnI
Only the changed files for smaller download:
https://mega.nz/#!6FNgGY7Y!4hE-vOflyXU91BUUpZzGEl6qmWM2XwyITAG_KraCxo8
Difference check on cards.txt: www.diffchecker.com/iDYD2J29, cards_2.txt: www.diffchecker.com/6We9oJdG, and units.txt: www.diffchecker.com/OKIvNsYK
For consistency I used the following terms:
-Choose: randomly decided target
-Select: player decicided target
-Enemy: NPC encounter from red/boss panels
-Opponent: any unit in battle against the active player
-Player: a character roaming the field
-You: the active player
-Attack first: all the bullies on the left
-Attacked first: victims who didn't do nothing
-Gain: value added to existing stat modifiers
-Discard: displacing a card in such a way as to damage Store Manager
-Lose/Give/Steal/Gather/Shuffle/Replace/Cancel/Remove: no Boss was harmed in the handling of this card
For clarity I changed/added the following:
-Capitalized terms should now be the same in every instance.
-Similar card effects should now have similar wording.
-Small formatting details standardized, space permitting.
-At least one typo corrected.
-Other things that don't matter at all changed for no reason.
-Extend/Hyper Mode specify the user will fully heal.
-Certain cards specify KO'd targets are invalid.
-Shifu has Recovery Value 1.
-Waruda Sisters take their turn immediately on revive.
-President/Extension/PotG only waive the star cost, not other forms of payment (blood).
-Passionate Research I don't even know.
-Gift cards now have a "Held Effect" detailing their passive shenanigans.