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Comunicar un error de traducción
,
"voices": {
"character": [],
"system": []
},
"hair_color": [],
"sound_effects": []
}
{
"ModDefinition": {
"name": "Aero",
"description": "Replaces Nath with my avatar and Gale",
"author": "Aero",
"system_version": 2,
"changelog": "",
"contest": false,
"color": "#52ff6e"
},
"ModReplacements": {
"textures": [
"units/nath_00_00",
"units/nath_00_01",
"units/nath_00_02",
"units/nath_00_03",
"units/nath_00_04",
"units/nath_00_05",
"units/nath_00_06",
"units/nath_00_07",
"units/nath_00_08",
"units/nath_00_11",
"units/nath_00_12",
"units/nath_00_15",
{
"path": "cards/ultwep",
"face_x": 0,
"face_y": 0,
"costume_id": 0,
"custom_name": "Final Tempest",
"custom_flavor": "The power of this storm rivals that of a dragon! - Gale",
"single_file": true
}
],
"music": [
{
"unit_id": "nath",
"file": "music/tengu",
"loop_point": 0,
"volume": 0
}
]
}
If you to replace all of nath in every color use:
"units/nath_00",
"units/nath_01",
etc
Poses are numbered from "00" to "05" and then the first "00" increases to "01" per clothes color/costume
In short if u want to replace everything it would be:
"units/nath_01",
"units/nath_02",
"units/nath_03",
"units/nath_04",
etc where the first number is the coloration and the pose numbers are not included auto filled in-game.
If you just want the default color replaced then use this. Here the first number (the color) stays the same, and the second changes for each pose:
"units/nath_00_00",
"units/nath_00_01",
"units/nath_00_02",
"units/nath_00_03",
Oh right, Nath has extensions, my bad-
{
"ModDefinition": {
"name": "Aero",
"description": "Replaces Nath with my avatar and Gale",
"author": "Aero",
"system_version": 2,
"changelog": "",
"contest": false,
"color": "#52ff6e"
},
"ModReplacements": {
"textures": [
{
"path": "cards/xmas",
"face_x": 0,
"face_y": 0,
"costume_id": 0,
"custom_name": "Pot of Greed",
"custom_flavor": "But what does it do? - Yugi",
"single_file": true
},
{
"path": "cards/ultwep",
"face_x": 0,
"face_y": 0,
"costume_id": 0,
"custom_name": "Final Tempest",
"custom_flavor": "The power of this storm rivals that of a dragon! - Gale",
"single_file": true
},
"units/nath_00_00",
"units/nath_00_01",
"units/nath_00_02",
"units/nath_00_03",
"units/nath_00_04",
"units/nath_00_05",
"units/nath_00_06",
"units/nath_00_07",
"units/nath_00_08",
"units/nath_00_09",
"units/nath_00_10",
"units/nath_00_11"
],
"music": [
{
"unit_id": "nath",
"file": "music/tengu",
"loop_point": 0,
"volume": 0
}
],
"voices": {
"character": [],
"system": []
},
"hair_color": [],
"sound_effects": []
}
}
I have all the sprites in the folder labeled units and all of them are named properly