100% Orange Juice
Miyako Dec 1, 2014 @ 12:44pm
New Tier List?
Thought I'd post to ask what tier people put characters in.

Note: This is my personal opinion, you are free to disagree or argue that a tier list doesn't make sense, that's fine. I do feel like some characters are a lot harder to win with, though.

With that out of the way, my list with reasons I think they belong there:

*List is as of update 1.8.1*

Amazing Tier:
Marc - Really good hyper, really good stats, very consistent. IMO one of the better characters in the game. Hyper cost is negligible compared to the fact that you can pick who you hit and it's guaranteed damage.
Sora - No minus stats, great hyper. Makes most other 4HP characters look bad.
Suguri - kinda depends but her hyper is usually amazing and can be a total game changer. Somewhat dependent on luck though. Could be Okay or Pretty Good if the RNG hates you.

Pretty Good Tier:
Tomomo - Good stats, pretty good hyper. Recovery value 6 is really annoying, though. You can stack the deck with HP recovery items like Pudding so other people are afraid to use them because of your hyper.
Poppo - Bad stats, but a really great hyper that can also be used to control position and a ton of HP.

Okay Tier:
Yuki - bordering on Pretty Good but you die a lot due to -1 def and avd. Good hyper that works most of the time but you still can't control it and it can hit you. +2 atk is huge though.
Nanako - bordering on Pretty Good but her low HP is the only thing holding her back really. Same disadvantage of Peat/kind of in the same boat.
Peat - 3 HP character. Recovery value and stats help offset it but you'll be down most of the game if anyone else has +1 atk or higher consistently.
Fernet - Pretty survivable, but her hyper sucks, and she can't really go for wins.
Hime - Okay stats, pretty good hyper (but lvl 4 so that sucks).

Bad Tier:
Saki - Sorry, the bonuses she got still aren't enough IMO.
QP Dangerous - Basically can't play cards when trying to hold onto puddings, which you may never even get. Most of the time I don't draw any, and the hyper isn't even guaranteed. There are other characters with much better consistency.
QP - Needs +1 in something to stand out as a character. Her hyper is pretty good, but that's about it. Good HP.
Syura - Her hyper's free, but that's about the only good thing. Recovery value 4 doesn't really matter much cause it's so easy to die to +1/+2 atk characters, and if you want to take advantage of your hyper you have to be close to death anyway. Other characters can also steal her own hyper and use it better than she can.


Worst Tier:
Kyousuke - Needs some serious help, I think. There are other characters that have +2 atk or +2 def and barely have to give up much to do it. The advantage of swapping between the two aren't really enough to offset mediocre stats in the other departments and a hyper that barely affects other players vs a character that just starts with those stats.
Aru - Still really bad. Her Hyper looks good on paper, but it powers up your opponents if you get a lot of stars from it, and most of the time, they won't just sit there and let you have those stars. So a lot of the time her hyper basically nullifies itself because other players just beat her up and steal them back. Bad stats. Might be Bad Tier, but I still think she needs some help personally.
Chicken - No hyper. Bad stats. Bad HP. Recovery value 4 is the only thing it has really (and other characters are strictly better).
Robo Ball - Same as Chicken.
Seagull - Same as Chicken.

The last 3 special characters I haven't gotten myself, so I can't really rate them, b̶u̶t̶ ̶t̶h̶e̶y̶ ̶s̶e̶e̶m̶ ̶p̶r̶e̶t̶t̶y̶ ̶d̶e̶c̶e̶n̶t̶ ̶i̶n̶ ̶e̶x̶c̶h̶a̶n̶g̶e̶ ̶f̶o̶r̶ ̶n̶o̶ ̶h̶y̶p̶e̶r̶ ̶c̶o̶l̶l̶e̶c̶t̶i̶v̶e̶l̶y̶.̶
(Edit: According to what I've read, there are more drawbacks/the stats are different compared to their unit cards, so I can't really rate store manager/castle/the robot cause I can't even really view their stats apparently!)

Also some of these characters could probably move around a bit depending on who you're playing against, but I tried to be general here. It's just a list, it's not perfect!

Feel free to post your own!
Last edited by Miyako; Dec 1, 2014 @ 1:09pm
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Showing 1-15 of 43 comments
Stafy Dec 1, 2014 @ 1:32pm 
*gets out popcorn*

brianna Dec 1, 2014 @ 1:33pm 
fernet isnt meant for wins?????
Mille Marteaux Dec 1, 2014 @ 1:38pm 
except qp is a really good pacifist character with the best hyper in the game
Miyako Dec 1, 2014 @ 1:42pm 
Originally posted by sirtyX:
fernet isnt meant for wins?????
A lot of my statements might be redundant, but there's no need to be rude.


Originally posted by Nanako:
except qp is a really good pacifist character with the best hyper in the game
Yeah, that might be true. I don't really have as much experience as a lot of people here might have, so part of my reason in making this thread is to get other people's ideas on stuff. I can definitely see that though.

But hypers aren't guaranteed, and I think it can sometimes be easy to waste her hyper, really good as it may be.
QuantumRoad Dec 1, 2014 @ 1:49pm 
i'm surprised you didn't put qp in worst tier. since everyone does lol
brianna Dec 1, 2014 @ 2:02pm 
please play more as each character before you make stuff like this
Shade Dec 1, 2014 @ 2:08pm 
- Suguri is okay at best. Sure, her hyper is amazing, and +2 Evd is great against low rolls... ...but the instant she faces a 5 or higher (which happens quite often against the +1 or +2 Atk characters making up a majority of the cast), she usually dies. She's decent in the campaign where there's a guaranteed Poppo in every map, but in multiplayer, she's nowhere near as good.

- I'd rate Yuki higher than Tomomo. They're honestly mostly the same, but 5 HP and -1 Def is somewhat preferable to 4 HP and 0 Def simply for the guaranteed ability to survive a 5, Yuki's hyper is better and cheaper than Tomomo's, and Yuki doesn't have to deal with the increased recovery value. That said, fair!Tomomo can definitely hold her own, so the two should be in the same tier.

- I'd rate Peat as "Pretty Good" or "Amazing", personally. Sure, he has only 3 HP, but that's about his only disadvantage. His stats are really good (including his recovery value), and his hyper is probably the most overpowered in the game (especially since it's so cheap). Peat with any kind of buff is scary.

- I feel you're not giving Syura enough credit. +1 Def allows her to take one or two hits pretty reliably, and she doesn't have to deal with Marc's -1 Evd. She lacks an Atk bonus, but her hyper is honestly pretty good. Marc's is insanely good if you draw a lot of it, but I'd consider Syura's overall better because it doesn't have a cost and discourages enemies from attacking her if she's low on HP.
She's not a fighter, but she's definitely not bad.

- I also wouldn't put Aru into "Worst" tier. She's kind of helpless and her hyper is garbage (especially if the Charity field effect is active), but 5 HP and +2 Evd is pretty decent - she can take one hit somewhat reliably and simply dodge everything else. The extra HP compared to Suguri allows her to be much more ballsy overall when it comes to picking Evade, and also helps a lot in surviving rolls that are simply too high to dodge.


As for the boss characters:
- The playable version of the Manager has 6 HP, +2 Atk, 0 Def, 0 Evd and a recovery value of 6. He cannot gain any stars from bonus panels, cannot use any cards at all, and takes damage if he has to discard cards (traps like Bad Pudding or Flamethrower, oddly enough, will not trigger this effect).
Contrary to what you might expect, he's actually not that bad. Even with his lowered HP and neutral Def compared to the boss version, he's very hard to kill in one hit and dishes out quite intimidating counterattacks, so he's a quite formidable opponent to face in battle. He's kind of bad on Charity and Miracle maps, but Battlefield and Regeneration support him very well. If no field events are in play, I'd call him decent.
- I've never bothered playing as the Shifu Robot because starting the game at 1 HP and always reviving at 1 HP is terrible.
- The Flying Castle is okay-ish. 10 HP is huge even with -2 Def, -1 Evd and a recovery value of 6, and +1 Atk isn't bad, either. It cannot counterattack at all, so how well the castle does strongly depends on the map layout and your luck with movement rolls. If it manages to avoid being attacked from behind, the castle is a quite formidable opponent. Otherwise it's pretty much just a punching bag that can't do anything to discourage enemies from attacking it.
Miyako Dec 1, 2014 @ 2:09pm 
Originally posted by sirtyX:
please play more as each character before you make stuff like this
I never said I was the authority on who was good or not. If you disagree, post your own list or give reasons why you disagree. I don't think I need to have played 300+ hours like you have in order to have an opinion.

You're contributing nothing to the discussion I had hoped to get going by just making fun of me. But if that makes you feel better, go ahead.
UnLuckyCat Dec 1, 2014 @ 2:16pm 
I've won as Aru on Charity/Miracle maps just by filling my own hand for +10 stars with nobody missing more than a single card. The 4th card slot really helps for that, and 5HP and +2 EVD is pretty good survivability. I wouldn't call her amazing or anything, and playing against another Aru is the worst, but it's a neat alternative playstyle that can definitely work.

Eh, I'd probably swap Tomomo/Yuki, or at least put them in the same tier. Their stats are pretty much balanced due to HP/Def and the recovery value vs evasion. Yuki's hyper is cheaper and doesn't hurt her more than other characters if/when it hits herself, unlike Tomomo's. And in fact, it's often beneficial for it to do so, which is almost never the case for Tomomo.

And maybe knock down Marc since the hyper makes it a bit more difficult to go for stars norma, and can't be used to steal stars late game. Yes, she's good in battle both offensively and defensively, and her hyper is great for guaranteed kills either for her norma or just to delay other players, but you need to build up a lot of kills early game.

Also where is Kai?
Last edited by UnLuckyCat; Dec 1, 2014 @ 2:16pm
QuantumRoad Dec 1, 2014 @ 2:16pm 
i feel QPD is in the "best" tier for me. if you get pudding that gives +1 to def by 2 and 1 in attack, she becomes a better version of fernet and if the event thats makes everyone draw, if she gets her hyper, she will become a powerful character in her turn.
Puru Dec 1, 2014 @ 2:18pm 
Kyousuke i personally find him far better than fernet, that neutral evade is a godsend. Also his hyper can potentially pay off despise it being really situational. Fernet hyper just isn't that good at all.

Aru has issue but with flamethowers and/or gift exchange she fairs pretty well, i win often with her, but i admit she's far more luck based than other characters.

Suguri i just double snake all the time, thus i always use sora despise loving suguri's hyper on paper. She's pretty good though, it's just my luck when playing her hits the bottom of the barrel.

Honestly only characters i have issue with are Hime (hyper comes to late and she's not that fun imo), Syura (high risk low reward), Saki (but because she lacks just a bit of passive power, her hyper is one of the best addition to the game honestly) and Yuki because why pick another killer than Marc anyway and her hyper is too random (that's an issue with the whole game anyway, Marc feels like the only good killer character, also Tomomo hyper isn't that great but is a good star purge which is a plus as a killer, again Marc does it too). None of those i consider terrible, it's just i usually don't fair well with them.

I really want to see more good killers in the game, i have so much fun when going full kill route with Marc and wish i could do the same with other characters without feeling i'm just throwing the game away. Starbreaker with a Kamikaze hyper giving some kills would be so fun (or doing damage to adjacent target whe she dies, which would still give her the kills).
Last edited by Puru; Dec 1, 2014 @ 3:02pm
brianna Dec 1, 2014 @ 2:19pm 
Originally posted by (ㅎㅆㅎ) Refia™:
Originally posted by sirtyX:
please play more as each character before you make stuff like this
I never said I was the authority on who was good or not. If you disagree, post your own list or give reasons why you disagree. I don't think I need to have played 300+ hours like you have in order to have an opinion.

You're contributing nothing to the discussion I had hoped to get going by just making fun of me. But if that makes you feel better, go ahead.

im not going to make my own list because its not right for me to 'rank' characters
Miyako Dec 1, 2014 @ 2:27pm 
Originally posted by Shade:
Huge post
Thanks for the insight. I feel like a lot of my opinions are shaped by what characters I often play against (for me, aggressive characters), so my opinions might be off a lot compared to what most players would think. There's a lot of valid points there. I still feel like aru is pretty bad if you're going to say suguri is pretty bad, though, just cause evade isn't that great. The times you don't evade successfully you take way more damage on average compared to + in def, so the hp doesn't help as much as it would if she had more def.

I've played as Syura a few times, and most times have been in games with a marc, so that may be a huge reason why I haven't played her much since. For me in that environment she just breaks too easily and I almost never seem to get hyper and it's terrible.

Good points though!

Originally posted by UnLuckyCat:
I've won as Aru on Charity/Miracle maps just by filling my own hand for +10 stars with nobody missing more than a single card. The 4th card slot really helps for that, and 5HP and +2 EVD is pretty good survivability. I wouldn't call her amazing or anything, and playing against another Aru is the worst, but it's a neat alternative playstyle that can definitely work.

Eh, I'd probably swap Tomomo/Yuki, or at least put them in the same tier. Their stats are pretty much balanced due to HP/Def and the recovery value vs evasion. Yuki's hyper is cheaper and doesn't hurt her more than other characters if/when it hits herself, unlike Tomomo's. And in fact, it's often beneficial for it to do so, which is almost never the case for Tomomo.

And maybe knock down Marc since the hyper makes it a bit more difficult to go for stars norma, and can't be used to steal stars late game. Yes, she's good in battle both offensively and defensively, and her hyper is great for guaranteed kills either for her norma or just to delay other players, but you need to build up a lot of kills early game.
Yeah, I think a lot of this depends on what you're playing against. I can see the point about yuki, though. It's getting a bit hard to catch up here so I'll just leave it at that. I should say that a lot of the points given thus far are pretty valid ones.

Originally posted by FoxgirlAreCute:
i feel QPD is in the "best" tier for me. if you get pudding that gives +1 to def by 2 and 1 in attack, she becomes a better version of fernet and if the event thats makes everyone draw, if she gets her hyper, she will become a powerful character in her turn.
She has the potential to be really good, I think, but too often the pieces just don't come together I feel like (in a ton of games I just don't get a hyper). I still don't really know how I feel, but she's a pretty neat character.

Originally posted by sirtyX:
Originally posted by (ㅎㅆㅎ) Refia™:
I never said I was the authority on who was good or not. If you disagree, post your own list or give reasons why you disagree. I don't think I need to have played 300+ hours like you have in order to have an opinion.

You're contributing nothing to the discussion I had hoped to get going by just making fun of me. But if that makes you feel better, go ahead.

im not going to make my own list because its not right for me to 'rank' characters
That's fine if you feel that way, but why is discussing opinions on characters bad? Wouldn't it have been more constructive to just say that you don't like tier lists in the first place? 100% oj relies heavily on chance, certainly, but I think discrediting others just because they don't have hundreds of hours logged and all achievements is being unfair. Personally I don't really get the chance to play that often because I have things I have to do and a lot of the time I can't get a game going, so it's difficult for me personally to invest in the game to that degree. I still have an interest in finding out what people think about things; why is that so wrong? Just curious, I'm not trying to start a flame war with you here.
brianna Dec 1, 2014 @ 2:34pm 
i feel as if tier lists make a person feel bad for playing a certain character.
as i pratically main aru, telling me that she belongs in the worst tier really insults me
Miyako Dec 1, 2014 @ 2:39pm 
It's not a claim that she is objectively a bad character, it's an opinion that in my experience she tends to not perform as well as other characters. You are free to disagree or have a different opinion about it. As I've (possibly but perhaps not) made clear, I'm sure there are a lot of different decks and strategies that may make characters better than I thought before. That's part of the whole reason I want to discuss what people think in the first place.

It's interesting getting different perspectives on strategies and things I may not have been aware of. Tier discussion is a means that helps facilitate that end.

You shouldn't feel bad for picking a character I rated low or whatever. Pick whoever you want and whatever strategy works best for you. It is not intended as a guide on how you should feel about picking X character, it's my personal opinion on who I would pick and why.
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Date Posted: Dec 1, 2014 @ 12:44pm
Posts: 43