100% Orange Juice
bluerockman Apr 30, 2023 @ 9:43pm
New Mio
Congrats, FBF, you finally did it! You finally made a truly unplayable character in any capacity, even having everyone else throw the game for you. No degree of fun either. No ability to comeback when you're down. You finally did it! The castle and Reika are no longer the worst characters in the game!

+2 attack but can't kill ANYTHING ever.
-2 Defense, so you die if anything remotely sneezes on you.
5 HP with said -2 Defense, so wet tissue is actually more durable. Hell, I've had better survivablity in 100% Mixed Juice Chaos Mode with -6 DEF at 4 HP, and that was in part because it was only for a couple turns and I had a low Rec of 3 or lower at the time.
Level 3 Hyper with no utility whatsoever. Lower your HP to 1 to damage everyone else for the amount you lost to get to 1, so it's useless unless you're at full HP, and have low HP characters in the game. And the cakes you get from KOing people, also useless. If you killed anyone, congrats, you have a glorified Saki's Cookie that you can overheal from, but if and only if you manage to kill yourself with a hazard first, and heaven forbid you died no less than 100 times before that.
And healing another player to heal yourself for the same amount. Also useless outside of Co-Op.
Oh, but the statline is also useless in Co-Op, since you'll never survive anything that remotely touches you.
And Rec 5, to add a nice cherry on the top of a unplayable sundae.
Oh, and let's not forget that 0 EVD, because Mio will just dodge *everything* under the sun with that. Even moreso than her base counterpart with its +1 EVD.

So congrats, FBF. Congrats. We know have a character that is completely useless and unplayable, and not worth any degree of the effort it would take for a new player to get her.
Last edited by bluerockman; Apr 30, 2023 @ 9:51pm
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Showing 1-15 of 42 comments
mel Apr 30, 2023 @ 10:25pm 
+2 ATK can kill someone late game to get 200 stars (or close to) and win off of 1 fight easily so she's not bad, however she's incredibly outclassed by yuki. the hyper is genuine dogwater and gamble/magical massacre have more utility, on characters with better stats. i was 99% sure she would have a passive in the trailer because of how obviously outclassed her statline is. she's not the worst but it only makes me question fbf game design even more that no one saw an issue with just taking yuki, putting the -1 EVD into DEF, and then making you pay to reset players for healing you wouldn't need if you just didn't pay 20 stars to reset players.

you pay 20 stars
to reset players
to lower your hp to 1
to get healing you probably wouldnt need if you didnt reset your hp to 1

tip: just ignore her atrocious hyper. you can choose to ignore bad hypers. if you ask why even pick her if you ignore the hyper, you are correct just play yuki

she's not bad, +2 ATK is broken if it isn't backed up with being flimsy. the issue is overtuned characters yuki and tomomo outclass her. this is pretty evident if you play them smart and calculated instead of just spamming dumb fights (ATK is also a defensive stat, unlike the high DEF low ATK characters, there's actual risk to fighting high ATK, so often it's just not really smart to engage +2 ATKers if they aren't close to death)

@reika or castle being contenders for worst
lmao no
Last edited by mel; Apr 30, 2023 @ 11:05pm
princelaharlsama Apr 30, 2023 @ 10:50pm 
insanely cope thread. 2 -2 0 is a stupid good statline youre probably just decking garbage. the fact that you think reika is at all bad proves it
bluerockman Apr 30, 2023 @ 11:42pm 
Or someone who rolls an insane amount of 1s and 2s, unless they're on drops. That can be a thing too. Can't begin to tell you my envy levels when I see a -1 attack character rack up 5-10 kills to my lowly 0-2 with +X attack.
mel Apr 30, 2023 @ 11:58pm 
Originally posted by bluerockman:
Or someone who rolls an insane amount of 1s and 2s, unless they're on drops. That can be a thing too. Can't begin to tell you my envy levels when I see a -1 attack character rack up 5-10 kills to my lowly 0-2 with +X attack.
dont go for wins, go for stars. ATK is a great star gaining tool. stars only needs 1 or 2 good fights to win, while wins naturally requires multiple
princelaharlsama May 1, 2023 @ 12:05am 
if youre at the point where youre handwringing about how many 1s you roll youve already fallen victim to confirmation bias and are doomed to cope forever
Mikele May 1, 2023 @ 6:06am 
+2 attack is cool, -2 def is brutal. 50% to roll 1 def with 0 evade is devastating. At this point you are not even a bully anymore because characters with +1/2 def and -1 attack can kill you easily.. even normal encounters are not safe if you don't have full hp.

Not all characters must be strong and that's okay. You can do well with her just like with any other characrer. You can get 20 kills on seagull sometimes :ojseagull: but if we are talking about average experience she's just too risky without proper reward.
Genolla May 1, 2023 @ 8:26am 
When I had less than 10 matches with Mio Festive I got 16 KOs before anyone reached level 3, this post is hilariously absurd. Clearly someone's never heard of "glass cannon" before. How many hours do you have in 100% OJ? My guess is 15.

edit: PS. Never heard of the card Rbits, huh? Rainbow-Colored Circle? Woof.
edit 2: Here's some links that should provide great help:
https://100orangejuice.fandom.com/wiki/Rbits
https://100orangejuice.fandom.com/wiki/Rainbow-Colored_Circle
Last edited by Genolla; May 1, 2023 @ 8:31am
Swarmfly May 1, 2023 @ 11:04am 
As with most statistically lop-sided characters, this new Mio is bound to be a terrifyingly brutal piece on the board under the right circumstances.
Traveler May 1, 2023 @ 11:21am 
There's absolutely nothing worse than Flying Castle. At least she can make a comeback with +2 ATK fairly easily.
mel May 1, 2023 @ 12:18pm 
lets not ignore yuki has -1 DEF -1 EVD and no one should be arguing thats not just straight up better than -2 DEF 0 EVD

however mio (festive) has a fair (but still very strong) statline and yuki (and tomomo) have overtuned statlines, so that's not a mio (festive) issue
Last edited by mel; May 1, 2023 @ 12:18pm
mel May 1, 2023 @ 12:19pm 
Originally posted by Genolla:
When I had less than 10 matches with Mio Festive I got 16 KOs before anyone reached level 3, this post is hilariously absurd. Clearly someone's never heard of "glass cannon" before. How many hours do you have in 100% OJ? My guess is 15.

edit: PS. Never heard of the card Rbits, huh? Rainbow-Colored Circle? Woof.
edit 2: Here's some links that should provide great help:
https://100orangejuice.fandom.com/wiki/Rbits
https://100orangejuice.fandom.com/wiki/Rainbow-Colored_Circle
Rbits lets you fight Mio (Festive) with less risk so it's not a great deck, however RCC aint a bad option same with quick restoration, since her hyper is ♥♥♥♥ gift exchange and flamethrower are options too
Genolla May 1, 2023 @ 12:23pm 
Originally posted by mel:
Originally posted by Genolla:
When I had less than 10 matches with Mio Festive I got 16 KOs before anyone reached level 3, this post is hilariously absurd. Clearly someone's never heard of "glass cannon" before. How many hours do you have in 100% OJ? My guess is 15.

edit: PS. Never heard of the card Rbits, huh? Rainbow-Colored Circle? Woof.
edit 2: Here's some links that should provide great help:
https://100orangejuice.fandom.com/wiki/Rbits
https://100orangejuice.fandom.com/wiki/Rainbow-Colored_Circle
Rbits lets you fight Mio (Festive) with less risk so it's not a great deck, however RCC aint a bad option same with quick restoration, since her hyper is ♥♥♥♥ gift exchange and flamethrower are options too
Fair points, that's actually why I stopped using Shield Counter because someone else got it and used it on me and I got destroyed with it lol
mel May 1, 2023 @ 12:25pm 
I find Rbits generally too versatile to be worth it on almost anyone (maybe watty and the 4HP 0/0/1 characters). In this game you must deck cards that help you more than other characters and Rbits versatility means almost anyone character can use it effectively. Shield is a lot better on passive characters since it's a lot more focused to be defensive rather than versatile. Obv cant help for boss, but since Rbits helps everyone on boss again, it helps everyone rather than just your character.
Last edited by mel; May 1, 2023 @ 12:26pm
Genolla May 1, 2023 @ 12:42pm 
Originally posted by mel:
I find Rbits generally too versatile to be worth it on almost anyone (maybe watty and the 4HP 0/0/1 characters). In this game you must deck cards that help you more than other characters and Rbits versatility means almost anyone character can use it effectively. Shield is a lot better on passive characters since it's a lot more focused to be defensive rather than versatile. Obv cant help for boss, but since Rbits helps everyone on boss again, it helps everyone rather than just your character.
yeah once again you've made good points which I agree with
mel May 1, 2023 @ 1:20pm 
I did think of one way to make okay use out of mio festive hyper. Use it to weaken someone for an easier kill. Of course this DOES HAVE INHERENT RISK because you are literally dropping to 1 HP yourself. It's a bad hyper but this seems like a rare use case that quite frankly is better than the whole trying to reset players for healing you probably wouldn't need if you just didn't drop to 1HP
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Date Posted: Apr 30, 2023 @ 9:43pm
Posts: 42