100% Orange Juice
girlyaoi 2 Oct 25, 2020 @ 12:23pm
How exactly does the deck work?
I just did a game to test what happens if you draw a card while there are no cards in the discard pile nor the deck (plan was to use 3 YukiD's and one Aru, and have 35-39 traps set in farm map, and all other cards in hand). However, there seemed to be way too many cards. We had a total of 43 traps set, and 18 cards in hand, and more cards in deck and discard pile, which didn't seem to add up, with a total of 61+ cards. None of the cards were generated cards. So now I'm wondering where did those extra cards came from.
What I think that could've happened is that traps actually go to the discard pile once set, but are only copiable by Reproduction of Records once stepped on.

Oh yeah, deck of everyone also was 3 I Wanna See You, 3 Tragedy, 3 Dangerous Pudding, 1 Bad Pudding, and field events were Miracle, Charity, Regeneration.

https://steamcommunity.com/sharedfiles/filedetails/?id=2267887813
Last edited by girlyaoi 2; Oct 25, 2020 @ 12:30pm
< >
Showing 1-7 of 7 comments
Meneluma Oct 25, 2020 @ 2:49pm 
That's some dedication in the name of science.
mkjioz Oct 25, 2020 @ 2:55pm 
I don't fully understand transform mechanics, but it might be that all those puddings converted into Tragedies were automatically discarded upon being converted and the Tragedy is a generated card. So in total, even if you pulled every card from the deck, every Tragedy you planted that was converted from a pudding card was simply just a generated card which could be made infinite with the setup you have there. You aren't able to recognize what's a real Tragedy or not so all the puddings cycle into the deck infinitely while you keep trying to plant generated Tragedies.
girlyaoi 2 Oct 25, 2020 @ 3:54pm 
Originally posted by mkjioz:
I don't fully understand transform mechanics, but it might be that all those puddings converted into Tragedies were automatically discarded upon being converted and the Tragedy is a generated card. So in total, even if you pulled every card from the deck, every Tragedy you planted that was converted from a pudding card was simply just a generated card which could be made infinite with the setup you have there. You aren't able to recognize what's a real Tragedy or not so all the puddings cycle into the deck infinitely while you keep trying to plant generated Tragedies.
I don't think that's what happened because YukiD is one of the few effects that actually do transform another card (with the other being Mimic). I was also the Aru, and I didn't draw any pudding card after the first deck reset, because most of them got permanently transformed.
girlyaoi 2 Oct 25, 2020 @ 8:29pm 
I'm gonna do some extra testing and report on results here sometime. Did some conversations and I think I already know what to test to have a more solid idea of what might be happening.
girlyaoi 2 Nov 4, 2020 @ 9:48am 
Tested some stuff today.
Played a match with 4 Arus, and kept track of discard pile to try to detect for anomalies, and used Present Thief as well for something else.

There wasn't any anomaly with the traps in that match (they didn't appear in deck while still in the field), and cards stored by Present Thief also were just fine (didn't appear in the deck after it reset if still stored in a present thief)

So it might really be an issue with YukiD, or I Wanna See You, or something in that match.

Also, Present Thief was there to try to draw cards from the deck while there are none there. If you draw cards while there aren't any in deck (nor discard pile), then you just draw a blank unusable card.
https://i.imgur.com/G6jbpeF.png
Originally posted by Glitch:
Tested some stuff today.
Played a match with 4 Arus, and kept track of discard pile to try to detect for anomalies, and used Present Thief as well for something else.

There wasn't any anomaly with the traps in that match (they didn't appear in deck while still in the field), and cards stored by Present Thief also were just fine (didn't appear in the deck after it reset if still stored in a present thief)

So it might really be an issue with YukiD, or I Wanna See You, or something in that match.

Also, Present Thief was there to try to draw cards from the deck while there are none there. If you draw cards while there aren't any in deck (nor discard pile), then you just draw a blank unusable card.
https://i.imgur.com/G6jbpeF.png
Huh, interesting, Glitch. Looks like you managed to finally break it, haha. That said, what do you mean by Present Thief. I'm guessing you mean "Present for You" to draw from the empty deck or was Present Thief acting up in some way? Could use some clarification.

Btw, since I'm not around on R&D at the moment, can you let the boys know that I just played a game and was able to use mimic on a KO'd character. This was not possible before.
Last edited by 𝔸𝕣𝕔𝕥𝕚𝕔 𝟙; Nov 5, 2020 @ 8:47am
girlyaoi 2 Nov 5, 2020 @ 9:01am 
Originally posted by Invictus:
Huh, interesting, Glitch. Looks like you managed to finally break it, haha. That said, what do you mean by Present Thief. I'm guessing you mean "Present for You" to draw from the empty deck or was Present Thief acting up in some way? Could use some clarification.
The YukiD match made me think that traps possibly acted in a weird way on the deck reset, and I thought of the possibility that cards in a present thief could also be like that if the issue was in the deck reset, so this 4 Aru match was also to test stuff in regards to traps on the deck reset. I kept track of the discard pile and it was going just as expected, so I will test other stuff instead to see what actually happened in the YukiD match

Originally posted by Invictus:
Btw, since I'm not around on R&D at the moment, can you let the boys know that I just played a game and was able to use mimic on a KO'd character. This was not possible before.
That was in the patch notes of a hotfix (- Fixed Mimic so that it allows targeting KO'd players as card description implies.)
< >
Showing 1-7 of 7 comments
Per page: 1530 50

Date Posted: Oct 25, 2020 @ 12:23pm
Posts: 7