100% Orange Juice
Bluflare1 Sep 4, 2017 @ 11:03pm
About Ceoreparque
I literally hate to say this but her hyper is seriously ♥♥♥♥♥♥♥ broken.

And when I mean broken I mean actually exploiting your own hyper to directly win the game without even barely trying.

You can literally stay at a home with more then 200 stars, and use witch's hair lock to stay in that exact same place, and win the freaking game it's too abusive, and sadly I really think it needs a nerf to restrict you from using it on yourself it's just too much.
< >
Showing 31-45 of 146 comments
Ultrablockstar Sep 5, 2017 @ 9:51am 
Honestly, I'm inclined to agree with the previous post, you people tend to strictly look at the best case scenerio and deem the character OP based off a fairly uncommon situation.
Kascin Sep 5, 2017 @ 10:10am 
Please don't touch the witches.
Solidus Sep 5, 2017 @ 10:23am 
Don't burn the witches.
high taxes Sep 5, 2017 @ 10:24am 
they are OP. every game i have played so far this update, one of them wins, or one of their hypers directly causes someone to win.
Mechonis Sep 5, 2017 @ 10:25am 
Yeah agreed. Wait a month or two and see how she is. The first week is terrible to make a decision on because she will be frequently played and people will of course see her win often saying "that's op". The witch hunts ( pun intended)) for new characters are bs
Talon Sep 5, 2017 @ 10:32am 
Originally posted by high taxes:
they are OP. every game i have played so far this update, one of them wins, or one of their hypers directly causes someone to win.

Sorry but get off your bike, first week or so new characters are always OP pbecause people don't know the deck to handle them right. Miu is kinda OP due to she can last at least 2 battles, 3 with her hyper but Ceo? no she is NOT OP she breaks like a twig darling

Starbreaker kept winning in her first week release, not anymore heck it is 50/50 if they win even with battlefield on.
Last edited by Talon; Sep 5, 2017 @ 10:32am
Amew The Fox Sep 5, 2017 @ 10:42am 
About Marie Poppo

I literally hate to say this but her hyper is seriously ♥♥♥♥ing broken.

And when I mean broken I mean actually exploiting your own hyper to directly win the game without even barely trying.

You can literally stay at 150 stars, and use Ubiquitious to warp to another player, and win the freaking game it's too abusive, and sadly I really think it needs a nerf to restrict you from norma yourself it's just too much.
Solidus Sep 5, 2017 @ 10:47am 
About Sora... ok I won't do that, sorry.
extra virgin oil Sep 5, 2017 @ 10:48am 
Originally posted by AmewTheFox:
About Marie Poppo

I literally hate to say this but her hyper is seriously ♥♥♥♥ing broken.

And when I mean broken I mean actually exploiting your own hyper to directly win the game without even barely trying.

You can literally stay at 150 stars, and use Ubiquitious to warp to another player, and win the freaking game it's too abusive, and sadly I really think it needs a nerf to restrict you from norma yourself it's just too much.
I don't care if this is bait.

For the people that actually do think marie poppo's hyper is strong, well yea it is strong because it's the only thing she has going for her, the 7hp doesnt matter all that much because there's very little or no consequences at all from engaging in battle with her.
There's no counter for her hyper? well good thing you can counter the character itself by just fighting her

Poppo is not broken, her hyper is good but that's the only thing that she has going for her.
RyuuKarot Sep 5, 2017 @ 10:50am 
Originally posted by Enju:
my opinion is not going to budge until the following change is reverted. What makes him unplayable is -1 to all rolls in pot form. That alone makes the gimmick of pot form to something that adds nothing but frustration for the player.
Well, if you wish to maintain such an opinion, be my guest, but I humbly request that you listen to yourself while you form such an opinion. "God, the weaker form of a character who is literally untouchable until he is KO'd into said weaker form and even might still have a card that lets him skip out on a battle entirely and force his opponent to fight a boss instead takes a -1 penalty to all rolls! That character is literally unplayable!"
chuckberts Sep 5, 2017 @ 10:50am 
Marie Poppo is great example of exactly what we need to do w/ Rapa. Poppos star amnt can easily change, so you kill Poppo before or as soon as Poppo hits final norma to prevent any chance of it

Rapa the star amnt is consistent, but her norma level is the variable. If she gets near 200 stars, you kill her (which is fairly easy to do) or use Eve to insure she has no Hypers.

You just need to adapt your play style to what tricks you know they will use.
Last edited by chuckberts; Sep 5, 2017 @ 10:51am
Nimono Sep 5, 2017 @ 11:17am 
Originally posted by Enju:
Originally posted by RyuuKarot:
How is NoName even remotely unplayable? His passive let's him cheat death completely, he can regenerate cheating death as many times as he can land on a home panel in one life, his hyper is a stronger but situational version of one of the best cards in the game (Shield Counter), and his only weaknesses are his -1 DEF and a 6 recovery (The latter of which is highly mitigated by said death-cheating passive). He's still and incredibly strong member of the cast.

Regardless, considering that there's only 3 DLC characters in the game who have NEVER been rebalanced (and not due to the community constantly complaining about new characters, mind you. Nobody thought Sham needed to be rebalanced.), I'd say you're the person who needs to learn to "Deal with it" before everyone else does.
Stating what he can do, and what happens in reality is two different things entirely. Using the best case scenario is not how balance works in any game that relies on chance, especially in a chaotic environment as this game is. If it was balanced based on best case scenario, then no character would be fun to play. I'm not going to turn this into yet another NoName thread, but my opinion is not going to budge until the following change is reverted. What makes him unplayable is -1 to all rolls in pot form. That alone makes the gimmick of pot form to something that adds nothing but frustration for the player. I've not seen a single person willingly play NoName after that one change, and that is a good reason as any. I will agree that everything else is really good, in theory.

Back to on topic, from what I'm playing as Ceoreparque, observation is an easily bullied character that can and will fall drastically behind if abused over and over again. There's plenty of ways to do that on a statline such as hers, which is 4 hp, 0/0/+1. Do what other players have been doing.
Just for the record, I will always willingly play NoName even after his -1 movement nerf, because I think he's hilarious, but it DOES screw me over from time to time.

Honestly I genuinely feel like Repa is fine right now. Even stat-wise. People say she has garbage stats, but from what I can tell, her intended playstyle is meant to be to be Suguri, but by spamming Rainbow-Colored Circle. I feel like any changes to her stats will make her TOO good at her passive, except MAYBE upping her health by 1, but it's clear she's intended to be like Suguri but less defensive. Essentially, she's a bully character that's intended to weaponize Evade. This, I feel, is her intention. As for her hyper, PLEASE do not neuter it like was done with Sweebo's Hyper. I really, really despise the fact that this place whined enough to get it nerfed into uselessness. There's no point to it anymore. Too high a cost for no real gain? Your opponents can just spam their reverse cards to get rid of them, but since only one gets changed out, it's a relatively safe play if they hold onto cards that benefit them, so then sweet's +3 is removed. As was said earlier: We can't look solely at the best-case scenario, we have to look at the most REALISTIC scenario. In Sweebo's case, that scenario is "enemies flee, or discard their cards even at the cost of stars in order to deny".

In Repa's case, we have to look at the likelihood of Repa ACTUALLY having her Hyper when at 210 stars and just norma'd to ready to win. A lot of DLC chars are considered "too good" when they first come out, but then people realize what they can do to stop them. In Repa's case, all you need to do is aggressively bully. Make sure she gets down to low HP values so if she DOES have her Hyper, she's forced to decide between holding on to it for the double norma, or play it safe and stop you, or if YOU'RE at low HP, decide between using it to get another chance at you or saving it. Plus, it's not even guaranteed she'll get her hyper at all. QPD is powerful with 3 Dangerous Puddings. Her hyper helps her get them. But even then, there's games where I've never found Sweet Guardian at ALL, so I never got ANY Pudding cards, even though normal draws. It's all the luck of the dice! So likewise, Repa may not always get a Hyper, and even if she does, YOU may get a card to help turn the tide against her. This is a game of chance. Luck favors random people. Sometimes it's Repa. Sometimes it's not. Let's not nerf anyone into the ground over luck, especially not THIS SOON after release.
Monsieur Crow Sep 5, 2017 @ 11:30am 
☑Someone says OJ is now fun again
☑Someone says OJ is ruined
☑Someone says new characters are busted beyond belief
☑Someone says new characters are underpowered beyond belief
☑Someone claims we need to wait
☑Someone demands changes right now
☑Someone says everyone is playing the game wrong
☑Someone brings up Sweebo's deserved nerf
☑Someone memes about Poppo
☐Someone memes about Lone Rider
Bluflare1 Sep 5, 2017 @ 11:33am 
Originally posted by AmewTheFox:
About Marie Poppo

I literally hate to say this but her hyper is seriously ♥♥♥♥ing broken.

And when I mean broken I mean actually exploiting your own hyper to directly win the game without even barely trying.

You can literally stay at 150 stars, and use Ubiquitious to warp to another player, and win the freaking game it's too abusive, and sadly I really think it needs a nerf to restrict you from norma yourself it's just too much.


That's cute, but the devs intend to keep marie poppo hyper the same, because she is a loyal mascot character without making any changes.
Ultrablockstar Sep 5, 2017 @ 11:38am 
Originally posted by trecotrick:
Originally posted by AmewTheFox:
About Marie Poppo

I literally hate to say this but her hyper is seriously ♥♥♥♥ing broken.

And when I mean broken I mean actually exploiting your own hyper to directly win the game without even barely trying.

You can literally stay at 150 stars, and use Ubiquitious to warp to another player, and win the freaking game it's too abusive, and sadly I really think it needs a nerf to restrict you from norma yourself it's just too much.


That's cute, but the devs intend to keep marie poppo hyper the same, because she is a loyal mascot character without making any changes.
The funny part is that original her hyper didn't warp her, and apparently the hyper's ability to warp was intended to be a nerf. so technically Poppo already got nerfed.
< >
Showing 31-45 of 146 comments
Per page: 1530 50

Date Posted: Sep 4, 2017 @ 11:03pm
Posts: 146