100% Orange Juice
Remnin Jun 12, 2017 @ 12:05am
Extreme Difficulty Campaign Help
So, I'm playing through all of the campaigns on extreme because, well, I hate my life I guess. I finished Kai's, Suguri's, and QP's and am now on Marc's campaign, episode 3, with Suguri, Marie Poppo, and Hime. I've played through it 80 billion times with no luck, so to increase my chances, I'm basically asking what you guys think would be the best character and cards to go with to get this over with.
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Showing 1-8 of 8 comments
trient Jun 12, 2017 @ 12:22am 
poppo/yuki
Artardss Jun 12, 2017 @ 1:37am 
I used Kyoko for normal maps, Star Breaker for combat maps. For Kyoko I just picked cards that can't be that harmful to me if they are used by the bots, since I just focused on collecting stars, not spending them. Also just to make sure you know this, but you can speed the game up significantly by holding ctrl+shift.
CarThief Jun 12, 2017 @ 2:03am 
Hm, i just used Tomomo (had her unlocked from doing all the non-DLC campaigns on normal),and just try to survive and steal their stars to speed things up (could always beat the rest of the campaign on casual to unlock her, then go for Extreme), with her beefy 6hp and +2 attack (and +1 evade to survive more fights).

Trying to KO a (near-)full health CPU is probably not gonna happen since the rolls appear rigged in their favor to survive all the way to 1 hp, unless you buff your attack way beyond reasonable levels. The CPU gets rigged rolls for homes most likely and in general collects stars quite quickly, so it probably helps to bring a strong fighter to snatch stars at oppertune moments.

You probably know doing all the non-DLC campaigns on Extreme gets you the crown, if you do the DLC ones on Extreme as well, including the Extra campaign's DLC episode Chaos of the Sweet Gods (should appear if you beat the DLCs), and beat it again with Suguri (without that winter costume because some say it's bugged), on any difficulty, you get special Poppo dice for it.

Besides all that, it's pure luck! You'll get it eventually. And probably gain a severe case of PTSD from maps such as Warfare or anything involving Tomomo/Yuki (Dear GOD, the random target hyper KOs, hit TWICE in a row with it when about to win, TWICE!!!).
Shade Jun 12, 2017 @ 7:40am 
Tomomo's your best bet, but I take it you haven't unlocked her yet, so Yuki's the next-best thing for most maps (particularly the one you mentioned, as Suguri and Hime both have garbage Defense). +2 Atk is a big help when it comes to counteracting the AI's absolutely insane defense rolls, although you most likely still won't want to go for Wins - play passively and use your Atk primarily to finish off weakened opponents. When you do attack, be liberal with Atk-boosting cards like I'm On Fire even when your target is at 1 HP to increase your chances of actually getting the kill.

When Yuki doesn't cut it, Fernet and Poppo are also viable choices on some maps. Fernet shrugs off the rigged Attack rolls fine for the most part but can't do much to make things go in her favor in the first place, while Poppo's hyper trivializes the Lagoon Flight maps (as well as the Sunset one in Extra).

As for the specific scenario you mentioned (or whenever Suguri is an opponent in general), attacking Suguri when she's at 2 HP is actually better than attacking her at 1 HP. At 2 HP the AI will always defend against high attack rolls, even though evading would give it better odds of surviving in that case. At 1 HP, it will always evade, which is what Suguri does best.
Miuna Jun 12, 2017 @ 9:55am 
Might sound odd but i cleared most extreme levels using Kae or Marie Poppo and it proved fairly easy (oviously not smooth sailing but...).
Kae sounds strange to many as there are a lot more suited fighters but i first off love playing her and have adapted to playing her so well even CPU understand not to mess with me (besides, stacking all the attack bonus can be harsh in battle) but she is risky if you don't play her... or don't have her xD

Poppo - People will knock this but when i couldn't get through with Kae, i found Poppo worked well, she isn't easy as you will rely on avoiding battle, holding on to defencive cards or retreats to avoid others, however, her hyper makes stealing stars a breeze, if you time it right you can grab a nice haul when cpu are hurt and even nab a easy kill (to add insult to injury) as cpu are more likely to fight even when close to death. Poppo might take some getting used to as she ain't no fighter but if you learn her playstyle, she can be quite effective (keep hold of pudding as well!). I found clearing the harder maps (with the nasty fighter types) was made easier with her, equally her hyper works well for quick norma wins which as the game comes to an end, becomes a nice trick to have up your sleeve for a mad dash finish.

But that is just me, i doubt many play with such odd styles.
Corrodias Jun 13, 2017 @ 3:16pm 
That might have been one I pulled Poppo out for, especially if it involves a split map, because warping to the other side where your home is can be super useful.
Ryu Xero Jun 16, 2017 @ 1:19am 
For characters, Tomomo (SP) will be your primary character since she has the best overall stats with the least amount of drawbacks. She's obviously not perfect though, so you'll probably cycle through several characters depending on the maps, opponents, and characters. Find which characters are good in a certain aspect and exploit their strengths to their fullest. Another note to take is that AIs will never battle you if they can't kill you in 1 hit. This makes Sherry a viable choice in Extreme Campaigns.

For cards, bring in several high cost event cards as much as possible as well as packing some that benefit you greatly. The AIs use event cards like it's going out of fashion. Little War is your most optimal card.
Rio Jun 17, 2017 @ 7:12am 
I work on it slowly over time, but so far nothing has been harder than Star breaker episode 2. Mixed poppo and regular poppo can freely warp any time and gain stars at an insane rate. Like we can be level 3 and 2s and a poppo has 150 stars. And the map being the space one greatly favors mixed poppo.

Probably took 30-50 attempts until I finally won it via stars as tomomo who got lucky when both poppo's at 1 and 3 hp teleported nearby. None of the other star breaker missions were even close to being as bad.
Last edited by Rio; Jun 17, 2017 @ 7:51am
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Date Posted: Jun 12, 2017 @ 12:05am
Posts: 8