Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
And yeah, Catherine's Cortex Chip breaks, either from the stress of powering a giant gun or because of her argument with Simon and all the wear she's been put through. I guess depending on your choices there are a few people/robots left, but their existence is just as hellish as Simon's. We also know that there's no way in hell he can ever leave the Abyss in his condition.
But in the end, I think he's just too afraid of death and the idea of be alone in this dark twisted world... and then he just fell into denial.
This ending made Cath's colleagues suicides comprehensible, I thought they are all crazy, but in the end I questioned myself that if I'm one of them, will I commit suicide?
That's why I think this ending is ingenius... questions are asked throughout the game, and answers are given throughout the game as well, and when you've been through this entire experience, questions are all asked again... and? What are YOUR answers?
Someone phrased Simon's reaction pretty well in a previous thread. It's basically a coin toss and there's only ever one winner. The Simon you control won two previous times - back in the doctor's office, and again at Omicron. So it makes his shock and horror at waking up still on Earth comprehensible. He's the losing one this time and the other Simon isn't around to pull his plug this time.
The most depressing part for me was my own choice to kill previous Simon. It was question with no right answer, and ending only made it even more wrong.
Original Simon died from a decease. Nothing is carried over. We just play as different copies, but Simon dies over and over. First ending just shows what it was like if the game didn't switch to next copy like it did two times before.
". From the begining we played the Simon that transfered into the heavy suit and was stranded in the abyss. A copy is made that lives on, the original can't transfer over."
Simon never transfed. Each time was a copy. We play the copy. We play the copy wehn we wake up in the station, then at Omicron the Simon we were playing is left in the chair. We take over the new copy. The new copy gets left stranded in the Abyss.
Interface with WAU to gain some control over it, hook up with upstairs Simon, regain contact with Amy, Get supplies to last living Human, use WAU to restore world, see if Simon can fix Cath. There's ♥♥♥♥ to do.
Meaning the only thing that might actually eventually save humanity in any functional form is the WAU and only if it ever stops being bad at it.
Edit: Which might actually make an intersting point to start their next game on assuming they push a sequel. What would a relatively fixed society looklike in 2-3k years when everyone has literally done everything there is to do in the world. Now add to that your world is suddenly failing and no matter what you do there is no way you can fix it.