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Flame sister is just terrible, idk about this game anymore. uninstalling for now.
Melee character with weak damage, no range, bad skills? Experts only, I guess. (Which isn't me.)
Thank you all for participating in these discussions on the hub. They’re incredibly valuable to us!
We’re currently focusing on and working hard to adjust the power levels of skills and classes, as well as the difficulty of maps, based on data. These should continue improving throughout Early Access.
We’d love to hear your feedback again after all the improvements to balance and difficulty have been made.
Thank you for supporting Jotunnslayer!
I've also cleared Musp Insane with all classes except FS, which struggles with Hard
Thank you for addressing our concerns! We are loving the game and want it to become a better version of itself. Right now it's fun playing the other 3 characters but FS falls short. Muspelheim Insane difficulty is kinda insane below the 10 minute mark. Too many mages, thorns and flying units that we are not able to touch the cannons. I don't want to rely too much on Local Ragnarok on clearing the field, it's become a permanent god power in slot: _, _, LR.
Let the players feel a sense of becoming godlike towards the end, that their choices actually have consequences and feel rewarded for playing in their own way. As a fan of vampire survivor-like games I wish you the best! For Valhalla
I've noticed this as well. I took the subclass with the cloud that adds evasion and when you press ESC to check the statistics you see the additional +20% evasion when inside the cloud. Without the cloud my base evasion is 30% with the weapon that adds +10% evasion. The dash mentions the +20 evasion, but when you dash then press esc to check the statistics nothing is added to your base evasion. Either way FS is still on the tightrope. Tried her just now after the patch, prepare to clench hard for you wont survive 10 minutes below Muspelheim Insane.
Maybe try posting it as a bug to call it to their attention!
All of her daggers do pitiful amounts of damage and their range is so bad.
Blazing Soul is mediocre at best and not very reliable.
Burn by default ticks at 0.5s intervals which is way too short.
And as others have pointed out, evasion doesn't seem to be working correctly.
I've beaten hard with all the other characters and Fumbling Sister is the only one that I struggle hard with.
Suggestions:
Buff her attack speed by say +50%.
Maybe make her basic attacks have a 20% to apply burn.
Either increase the burn ticks to say 2s intervals or leave as it is but have more sources of burn so it is easier to get higher burn stacks.
Evasion needs to be fixed. Also, there needs to more skills that's centred around evasion for those that want some kind of evasion build. For example, everytime FS evades an attack her crit chance and crit damage goes up by 5% (up to say maximum 50%) for three 5 seconds.
Maybe this could be new skill called something like Blur:
Duration - 4 seconds
Evasion - 10/20/30/?
Crit chance - 10/20/30/?
Cooldown - 10 seconds
Maybe the fourth rank can turn blur into a risk and reward skill where her evasion is increased by 50 and her crit damage is doubled, but she takes double damage.
That's all I've got so far. Flaming Sister has a lot of potential but she is not there yet by a long stretch.