Jotunnslayer: Hordes of Hel

Jotunnslayer: Hordes of Hel

飘零 Oct 18, 2024 @ 3:27am
狂战士职业攻略,关于困难模式(Hard mode)难度,太难了,Too hard
打了5、6个小时困难模式(敌人难度:200%)都没通关,狂战士解锁了第三个武器Swift Axes,只开邪恶死亡,不开时间加速(开了压根不够时间做任务)。这难度太难了,希望降低难度。
降低怪物的血量和防御力。
我算是争分夺秒,进场就规划好技能树那种,尽量不乱选任何能力,除非实在roll不到适合的成体系的能力。

困难模式 17分钟,只开邪恶死亡
人物:狂战士
武器:Swift Axes,
武器能力技能:Charge 持续5s内,移速+50%,双倍投掷,cd 20s。(加速非常和双倍技能应对怪物潮都非常关键)
12级职业特性:巨魔后裔,加强回血能力这个(不选这个到后期压根活不下来)

神力技能必选:
Gambanteinn 芙蕾雅的近身挥砍光剑
(配合武器技能触发双倍质变,后期能一下子斩6下,清近身怪必备)
神力技能备选:
1. 芙蕾雅的波动光圈(主要是用来逼退怪物)
2. 芙蕾雅的飞盘(远程输出)

职业技能必选:
1. 投掷斧头AXE THROW
(往地上扔斧子这个,主要输出来源,cd非常快,每升一级都是质变,清怪必备,在困难模式存活15分钟提供输出高达90000+)
2. 近身抡锤子Cutting Edge
(不是旋转飞斧,是近身锤子那个,升到4级,无限抡锤子,配合武器技能触发双倍质变,清怪必备)
职业技能就这两个好用,在困难难度以上其他都不怎么行,升满级了也不行

被动技能优先选择:
BoilingBlood 损失血量越高攻速越高(狂战士)
Rip and Tear 增加攻击,武器,职业技能暴击率(狂战士)
Blood Drain 暴击回血(狂战士)
Unyielding Spirit 增加职业技能伤害(狂战士)
Seething Zeal 暴击重置技能 (狂战士)
减伤和翻滚无敌(狂战士)
No Pain, No Gain,受击进入狂暴状态(狂战士)
受到伤害回血(狂战士)
暴击回血(狂战士)

Radiant Echo 概率双倍使用技能(芙蕾雅)
洛基的被动回血(洛基)
Guidance 芙蕾雅的加职业技能伤害(芙蕾雅)

打法
我玩的是回血狂暴近战流派,也是最适合狂战士近战的流派。
为了不浪费升级抽卡的概率,升级优先只选 狂战士,芙蕾雅,除非实在没出这两个人物,就点重选,用掉一次重选机会。
升级选一个技能升到4级就可以,建议选抡斧子。
困难模式下必须争分夺秒地边做任务边打怪拾取升级。

难点:
1. 倒数3分钟的时候会出怪物潮,回血和攻击数值跟不上出怪速度。
我每次技能都升满4级了,无限抡锤子了,加上芙蕾雅光剑也是不停地在砍,都来不及清近身怪。只能靠无敌的翻滚技能去拉扯就很离谱。
2. 没到12级 没学巨魔回血,去召唤精英怪有风险,通常会刷2个精英怪,加上你召唤的这只一共有3个精英怪不断朝你发魔术飞弹,还有一大堆射箭哥朝你射箭,难度很高。
3. 困难模式容错率很低,很难打到召唤BOSS通关,
4. 冰雪模式下,武器技能cd了很危险,通常有2只精英怪追着你发射魔术飞弹。
5. 我tm打了几个小时都没通过,每次都死在最后3分钟的怪物潮+精英潮。

弓箭手虽然清怪能力强,回血跟不上,翻滚和狼回血都不够。
魔法师虽然有无敌护盾,回血跟不上。
困难模式下,怪物的血量,攻击力,防御数值都太过变态。
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Showing 1-4 of 4 comments
飘零 Oct 18, 2024 @ 3:57am 
I played on the hardest difficulty (enemy difficulty: 200%) for 5-6 hours and still couldn't beat the game. The Warrior unlocked the third weapon Swift Axes and only activated the Evil Death rune, without using the Time Acceleration rune (it was simply not enough time to complete the tasks). The difficulty was too hard, and I hope it can be lowered.
Lower the monster's health and defense.
I am basically squeezing every second out of the game, planning my skill tree as soon as I enter the game, and trying not to randomly select any abilities unless I really roll a set of abilities that don't fit into a coherent system.

Hardcore Mode at 17 minutes, only open Evil Death.
Character: Berserker
Weapon: Swift Axes,
Weapon ability skill: Charge - lasts for 5 seconds, increases movement speed by 50%, doubles throw distance, CD 20 seconds. (Acceleration and double skill are very important for dealing with monster waves.)
Level 12 character trait: Orcish Heritage, which enhances healing ability (you won't survive without this in the long run.)

Essential Skill for Divine Power:
Gambanteinn Freyja's Close-Range Sword Swing
(Combined with weapon skills to trigger double quality transformation, which can deal 6 hits at once in the late game, making it an essential tool for clearing close-range monsters.)
Alternative Skills for Divine Power:
1. Freyja's Wave Ring (mainly used to push back monsters)
2. Freyja's Frisbee (long-range output)

Essential Skills for Profession:
1. Axe Throw (Throwing an axe on the ground, mainly for crowd control, with a very fast cooldown, a qualitative change at each level, and a must-have for clearing monsters, providing up to 90,000 damage in 15 minutes of survival in Hardcore mode)
2. Cutting Edge (Not the spinning axe, but the close-range hammer, with a level 4 ability to swing the hammer endlessly, coupled with weapon skills to trigger double qualitative change, a must-have for clearing monsters)
These two skills are the most useful for the profession, and are not effective in difficulty levels above Hardcore. Even at max level, they are not effective.

Passive Skill Priority:
Boiling Blood - Higher loss of health increases attack speed (Warrior)
Rip and Tear - Increases attack, weapon, and profession skill critical hit rate (Warrior)
Blood Drain - Critical hits restore health (Warrior)
Unyielding Spirit - Increases profession skill damage (Warrior)
Seething Zeal - Critical hits reset skills (Warrior)
Reduces damage and rolls into invincibility (Warrior)
No Pain, No Gain, enters rage state upon taking damage (Warrior)
Restores health upon taking damage (Warrior)
Critical hits restore health (Warrior)

Radiant Echo Probability of Double Skill Usage (Freya)
Loki's Passive Healing (Loki)
Guidance Increased Job Skill Damage for Freya (Freya)

Playstyle
I play the Healing Frenzy Melee build, which is also the most suitable build for Warriors' melee combat.
To avoid wasting the probability of upgrading and drawing cards, prioritize upgrading only Warriors, Freya, unless there are no other characters available, then use the "Reroll" option, using up one Reroll chance.
Upgrade one skill to level 4, and it is recommended to choose the Axe Swing skill.
In the Hard mode, it is necessary to squeeze every second to complete tasks and defeat monsters while leveling up.

The difficulties:
1. At the 3-minute mark, a monster wave will appear, and your healing and attack numbers will not keep up with the monster spawning speed.
I have leveled up all of my skills to level 4, and I am constantly swinging my hammer. In addition, Freya's light sword is constantly being used to chop, but it is not enough to clear the melee monsters. I can only rely on my invincible rolling skill to evade, which is ridiculous.
2. If you do not reach level 12 and do not learn the Giant's Healing ability, it is risky to summon elite monsters. Normally, two elite monsters will spawn, plus the one you summon, resulting in three elite monsters firing magic darts at you continuously, along with a bunch of archers shooting arrows at you, making it very difficult.
3. The difficulty of the hard mode is very low, and it is very difficult to summon the boss and clear the game.
4. In the Ice mode, the weapon skill's cooldown is very dangerous, as there are usually two elite monsters chasing you and firing magic darts at you.
5. I have been playing for several hours and have not passed it yet. I always die during the final 3-minute monster wave and elite wave.
飘零 Oct 18, 2024 @ 4:40am 
喜报,困难难度通关了
Last edited by 飘零; Oct 19, 2024 @ 5:24am
熙少丶Justin Oct 18, 2024 @ 10:41pm 
有汉化补丁吗?兄弟
飘零 Oct 19, 2024 @ 5:24am 
Originally posted by 熙少丶Justin:
有汉化补丁吗?兄弟
RenpyThief
我用这个软件 游戏内实时汉化的,能免费翻译30000字,够玩一段时间,玩熟了就不用看翻译了
Last edited by 飘零; Oct 19, 2024 @ 5:24am
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Date Posted: Oct 18, 2024 @ 3:27am
Posts: 4