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Most of the content above "easy" difficulty is intended for a ship with a jump drive. You can shave off literally hours with a little bit of planning.
In general, I would do trading until you can get a Jumpdrive to do missions effectively. And naturally save before you do a Mission, the more missions you fail the lower your rep. I believe the lower the rep the less money you make.
Some people like to sell one of the ships first to get some cash so they can equip one of them with equipment for missions. For example you could sell the Mercury and use the credits to buy a Mineral Scanner for Asteroid Scan Missions.
I assuming the other types of Terran side missions won't require saving a massive amount of time with a Jumpdrive.
Edit: Grammar
I started with Humble Merchant. First playthrough ever [and I'm still on it]; however Humble Merchant is an Argon. There's other starts that need to be unlocked, but Humble Merchant isn't one of them.
How Humble Merchants can start is doing regular manual trade runs (buying at a low price, selling high), and wandering between sectors before you can actually afford, say, a fighter for Combat missions, a transport ship for Passenger/Military transport [also viable for small goods like ferrying Entertainment Chips, Luxury Food goods in the missions it asks for it].
There's a Rimes Factory in the starting location selling for the minimum price, almost always when first starting, and what I did to get a minor jump start was to buy all I could fit and sell them elsewhere for the best price (Argon Trading Stations will buy it at Average or the Median price).
In close by areas you have Argon Prime, where you can buy the TP class ship, etc and Home of Light, where you can get the Jump Drive, Best Buys/Sells Locator, and Trade Command MK3 (have an NPC do those trade runs for you). These and your starting location are very far from the Terran sectors though.
Edit: Mentioned other Home of Light ship upgrades.
Really depends on what you plan on doing. Since there's possibilities of doing the easy Covert Missions (i.e follow an NPC and watch them dock, that slow freighter normally wouldn't be able to keep up) with some Discoverer early in the game.
You can easily get credits buying/selling e.g Silicon and Energy Cells from Power Circle (North of Herron's Nebula) to the Boron sectors further North. You'll want to find and change routes since later on the NPC traders might notice and start competing with you on that route.
[Doing that will also get you trade and faction reputation ranks which IIRC affect the payout for and availability of missions-- though if you're higher ranked, they may expect more from you]
Edit: Added segment on NPCs