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Ein Übersetzungsproblem melden
They got nerfed in that you can't start with research ringworld and now harder to open building slots but each bio trophy was boosted in the amount of % they give by like 4 fold.
Its still worthwhile to run normal empire as normal empires can more easily integrate alien empires you do war with time and have happiness which can help get crime under control.
Slavers trade away the stability boost with happiness for having much reduced housing needs compared to all gestalts and egalitarian. Aside from being similar of not having good upkeep for pops like the regular gestalt.
That should give you enough of perspective of what you want to choose, game lets you pick what strengths you want.
Clone army origin+materialist, so you can get Academic Privilege living standards+technocracy and researcher ruler jobs with the +40% efficiency from your ascended clones (if you chose this path for your species).
If you manage grow your pops super fast, finish your excavation thing very early and get this going you should be getting cruisers and battleships much sooner than everyone else in the galaxy.
The catch: Psionic ascension is probably the best for clones as they already have the best leaders in the game, so you'd want to have even better bonuses from psionic to combo, but materialism makes it much harder to discover psionics, so you could try a combo of egalitarian+supressing/promoting certain groups within your empire, perhaps conquering another spiritualist specieis and giving them citizen rights too so they can form the spiritualist faction, then embrace spiritualism, discover psionics, go down the psi ascension path and quickly return to your materialistic ways to continue with your research shenanigans.
This is just a theory, I haven't tried it and I don't know how well it would work in practice.
Void dwellers get an output bonus on habitats.
Habitats give straight research bonus vs planet is upkeep.
Spending unity to increase the ascension tier of a habitat increases that 10% and reduces the sprawl keeping the base cost to research down.
Habitats also do not have the gas cost like ringworlds do.
As for psionic, I dunno, I think the evolution can be better for two ascension perks because you can apply that to any race, not just your own.
I mean there is loads of different ways to go.
Meaning late game you got two options, turn everyone to vassal use their resource to muster mega fleet. Or reduce much of your sprawl to keep the research penalty reasonable.