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https://steamcommunity.com/sharedfiles/filedetails/?id=3351772935
https://steamcommunity.com/sharedfiles/filedetails/?id=3351773244
Also that clipping mass of metal in pic 1 is 60 giant ships who really love each other.
- Small ships are weak to disruptos and arc emitters due to their low hull strength
- battleships are mostly shields and hull, with only (relatively) weak armor -> Use torpedos or HEAVY kinetics (shield bypassing is better than not).
- Cetana itself near as I can tell primarily relies on hull regen -> Stormfire autocannon SPAM (like a ♥♥♥♥♥♥♥♥♥♥♥♥) to kill her if you are able
You really do have to minmax to kill this crisis, and even then you might lose. There is a mod on the workshop to disable it if you don't want it in future sessions.
Oh and she kicked the old man and his fallen empire fleet so hard in the balls that they are now on life support so... things are going "well".
But I was building myself to get to "stupidly overpowered" by endgame from the start (I was already stronger than awakened empires). For people not doing that, you lure her fleets away from the core, then hit the core as hard as you possibly can, with as many allies as you can. The outcome of the crisis is decided on that one battle in essence.
Up until very close to the end it is entirely possible to stay on a positive note with her and AI empires are really, REALLY bad at doing the necessary steps to "unlock" meaningful hostilities.
Cetana also fully ignores your borders while still managing to close her own to you until YOU unlock hostility and, like all crises, absolutely doesn't respect the relationship status of the rest of the galaxy with the L-Sector while having full access to any and all wormholes that happen to be around.
The fleets behave wonky until you get far enough into the event that the game decides you ought to be allowed to fight her, too. Lost several admirals by having them get yeeted into the warp by advanced nannite shenanigans until the game decided I had "achieved parity".
Beat her using Cosmogenesis myself, though it isn't necessary - all you need is arc furnace and the knowledge to beeline for megastructures fuelled by the easy alloys from said arc furnace to get stronk early and snowball.
Your best bet vs. Cetana is to rush the events and anomalies that allow you to actually fight her and then stomp her out ASAP. AIs either won't help or will actively hinder you by cooperating with her, advancing her crisis timer and closing borders to you, forcing you to either cloak or declare war to get access to any mission-critical stuff that may have spawned in or behind their systems.
It is worth noting that Cetanas Titan is disgustingly strong and usually hangs out in a system that has several million fleet power in starbases plus whatever fleets happen to be nearby.
Also of note is that, if you ambush a convoy (which is usually very weak to make exactly that possible), any guard fleets that happen to join the fight will join the "convoy" special faction for the duration of that fight.
The convoy faction doesn't get end-game bonus stats, which means that fleets of 2 mil plus fleetpower get nerfed to closer to 700k while aiding the convoy.
They turn neutral again and regain their fleet power once the convoy fleet dies, but depending on how many ships you took out while that happened, they might be weak enough to be taken off the map entirely.
I found it easiest to simply ambush her fleets as they left her systems enroute to the closest L-Gate until I had most of them down, then rush her. If you're a shroud-empire, you can learn something from the shroud that lets you take her titan out of play, making the entire core system fight about 10 times easier.
TL. DR. is that you can't bottle her up easily until you progress her events far enough so your best bet is to rush them and stomp her ASAP.
There's also a sort of "false intimidation" factor when she first appears and wipes the fallen empires. She gets a massive damage boost against fallen empires, and the fallen empires in question have a -90% damage malus. So she isn't as OP as she appears.
I don't know where in the game files you can check how much Cloak Detection Each Crisis has, but only the Extradimensional Invaders have Perfect Cloak Detection according to the Wiki.
I wouldn't know how to console wizard my way through the events, unfortunately (though you may consult with the sages on Reddit, some crusty old researcher probably has the exact sequence on a napkin in a drawer somewhere).
When I say "rush", what I mean is use or build a science ship per project spawned, send them all out ASAP (the projects ain't dangerous), grab your ships and "ambush" all of the convoys until you get a pop-up telling you that you can now hide your shenanigans from Cetana, then send your fleets to stomp her outposts by doing the projects on the sun with them (doing the project turns the outpost hostile but apparently also hides the activity from Cetana).
If you do that, the game will eventually tell you you're strong enough to fight Cetana, then you can declare war and actually make it stick. Apparently that also makes her attackable for everyone else.
If you try before doing that, at the very start every ship you send into her space just gets turned into environmentally friendly nannite dust (TM) and after that every fleet action her ships are involved in will have one of your fleets yeeted month. I THINK she kills them, but emergency FTL makes it so any ship that makes the save gets sent to FTL instead.
I had admirals and fleet doctrine set for emergency FTL so I'd only lose a third of my fleet or so, but I lost several admirals when they fumbled their saving throws.