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But at this Point its usually Irrelevant because You are Overpowered that nobody Attacks You.
The Bigger Problem with Cosmogenesis is. Its basicly a Must Take now.
Because the Ships are so Insanely Overpowered that a Single Cosmogenesis Fleet is worth 5-6 Normal Fleets.
In fact getting ANYONE to declare war on me from midgame onwards just hasn't been happening (with maximum aggressiveness and lots of genocidal empires). And both my fleet and territory are tiny....
The only breaking point is when you adopt Cosmogenesis, and the FEs start getting grumpy. So you need that huge fleet to deter them from attacking you before you progress, IIRC something like 300k+. Lots of Escort ships from the first unlock will do.
So when they start sending humiliation demands, you can say "NOPE" and if you have enough naval power they won't attack. Though you would totally lose an actual battle against them.
Just the... "experiments" to unlock stage 5 are problematic, and can even destroy your empire. Like when you run a Virtual build and your only Ecumenopolis turns into a desert world, that's practically game over.
So unless you actually want to end the game early with the Cosmogenesis ending, you can safely stay at stage 4 forever. You have all the ship types and components, only missing the absolute high-end buildings but you don't really need them.