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Sounds like you drew a bad beat, and that sucks. But usually when there's a marauder next door, it's a good plan to have a fleet capable of defeating the Khan ready before the mid-game starts.
Fallen empires are much stronger than the Khan. The Khan's ships are not as strong as they appear, their tech is meh and their hp stats are bloated. If you can't take them head on yourself then you'll need to pull back and call for your allies to come assist. Also torpedo are stupidly strong verse the galleons.
The game is not over, and you don't need to cheat, just because the Khan temporarily takes a few systems. It'll slow you down sure but remember when you win you'll be getting all those systems and the systems they took from others if you're quick enough.
I'm quite surprised by this post as it's been so long since I've cared or noticed the Khan. I've said before that I think the Khan needs a buff I still think it does, or maybe have it scale with the crisis slider?
He will absolutely roll anything over with 400k+ fleets in midgame on x10 crisis.
And sure those stats are bloated but I doubt you can compete with that without some extreme meta cheese.
Usually the AI won't even bother to back up their own troops, so you can build a decent fleet and knock off a sector one by one until they're dead. If you do see a fleet moving in to reinforce whoever you're attacking, get out and heal, they won't chase you.
Basically you would need to pick off fleets while building more ships.
He almost immediately came after me with two 50k fleets at the same time. My vassals were also recently subjugated/too far to help/too weak in general.
Understood, retreat and wait for the two fleets to split then while building more ships, Not much different then fighting a Federation early game. You have to prune off fleets.