Stellaris

Stellaris

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cybera Jun 6, 2023 @ 8:22am
How does one fix the issue of pops keep spawning in the old genetic version?
So I've maxed evolved my species for a while, and I keep getting offshoots of previous genetic version, every few months I check there would be 5-10 new pops of an old version. I keep changing them to the latest version maybe 20 times+ now but they still keep spawning more. Is this fixable. Does it matter that the last Evolution I did had a negative perk associated so I can add another positive one, unlike the next to last which was all positive perks?
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Showing 1-14 of 14 comments
Scr(A)tch Jun 6, 2023 @ 10:00am 
Pops with the old template must grow while you are modifying them, prevent their growth using species rights or force grow something else.

The game loves growing underpresented species, against all demographical logic, so if you have one pop of an old template that just grew during the project, you can be sure this template will be automatically picked for the next pop to grow on most planets.
box Jun 6, 2023 @ 3:47pm 
Since its an inferior species you could just designate them Undesirable.
HappySack Jun 6, 2023 @ 3:56pm 
Update one more time after a while when all the old pops finish growing, after that your new pops should be the only ones automatically grown.
cybera Jun 6, 2023 @ 10:28pm 
Thanks a bunch all, I'll try those.
Heimdall313 Jun 7, 2023 @ 2:36am 
You probably had pops in a Colony Ship, or Colonization in progress, when gene modding. It gets me all the time.
You have to quickly stop the pops from spreading, even if it means cancelling growth on other colonies that just start growing the old templates. Set up all the old template pops to gene mod to new template when you don't have any colony ships - none building, none in space, none making a new colony - cancel any growth you see of the pops on other colonies, and after they get changed it should remove the old template as an option entirely (aside from the default/original template of the species that existed before the game even started).
Lamb Chop Jun 7, 2023 @ 4:50am 
Originally posted by Heimdall313:
You probably had pops in a Colony Ship, or Colonization in progress, when gene modding. It gets me all the time.
You have to quickly stop the pops from spreading, even if it means cancelling growth on other colonies that just start growing the old templates. Set up all the old template pops to gene mod to new template when you don't have any colony ships - none building, none in space, none making a new colony - cancel any growth you see of the pops on other colonies, and after they get changed it should remove the old template as an option entirely (aside from the default/original template of the species that existed before the game even started).

+1... This is the one that gets me every game
cybera Jun 7, 2023 @ 9:55am 
Your tips were very usefull guys I got to the crux of the problem, it seems that while the normal growth is automatically set to the main species if you have only 1, the same cannot be said about any pop assembly buildings in my case I'm a hive with a single race, but the spawning pools and clone works were assembling at random from all possible species of my race, there is an option to set your preference I hope that holds for the rest of the game :) too bad I can't set it at the same time on all worlds.
echoes222 Jun 7, 2023 @ 10:17am 
Originally posted by box:
Since its an inferior species you could just designate them Undesirable.
not all people play xenophobic empires :P
Lamb Chop Jun 8, 2023 @ 12:01am 
Originally posted by echoes222:
Originally posted by box:
Since its an inferior species you could just designate them Undesirable.
not all people play xenophobic empires :P

Blasphemy!!!
Is this not a space racism & atrocity simulator?
Felicity Jun 8, 2023 @ 12:51am 
Originally posted by Lamb Chop:
Originally posted by echoes222:
not all people play xenophobic empires :P

Blasphemy!!!
Is this not a space racism & atrocity simulator?
yes, but they still look too much like us, so it's uncomfortable
Mennan Jun 8, 2023 @ 1:05am 
Originally posted by cybera:
Your tips were very usefull guys I got to the crux of the problem, it seems that while the normal growth is automatically set to the main species if you have only 1, the same cannot be said about any pop assembly buildings in my case I'm a hive with a single race, but the spawning pools and clone works were assembling at random from all possible species of my race, there is an option to set your preference I hope that holds for the rest of the game :) too bad I can't set it at the same time on all worlds.
I assume "all possible species of my race" you mean multiple templates of your species? This can be solved by deleting old templates. Unless your one of those people that like to micro pops such as specializing planets and then pairing them with specific pops with traits that maximize the planet output.
Danny Jun 8, 2023 @ 2:08am 
Any of your pops that are not in your empire will not get changed to your template.
If you have any kind immigration pacts with empires that hold your old template pops, they WILL shuffle back into yours.
Last edited by Danny; Jun 8, 2023 @ 2:09am
box Jun 8, 2023 @ 3:16am 
Originally posted by echoes222:
Originally posted by box:
Since its an inferior species you could just designate them Undesirable.
not all people play xenophobic empires :P

Ill have you know im a committed egalitarian, I want ALL xenos purged equally.
Last edited by box; Jun 8, 2023 @ 3:24am
cybera Jun 8, 2023 @ 9:57am 
Originally posted by Mennan:
Originally posted by cybera:
Your tips were very usefull guys I got to the crux of the problem, it seems that while the normal growth is automatically set to the main species if you have only 1, the same cannot be said about any pop assembly buildings in my case I'm a hive with a single race, but the spawning pools and clone works were assembling at random from all possible species of my race, there is an option to set your preference I hope that holds for the rest of the game :) too bad I can't set it at the same time on all worlds.
I assume "all possible species of my race" you mean multiple templates of your species? This can be solved by deleting old templates. Unless your one of those people that like to micro pops such as specializing planets and then pairing them with specific pops with traits that maximize the planet output.

Lol yeah I figured that out too, its a weird thing to figure out after 1000 hours of the game :D
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Date Posted: Jun 6, 2023 @ 8:22am
Posts: 14