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Point-defense?
I have heard on various videos and such that point-defense is different depending if you pick flack or energy. So flack only attacks strike craft and energy only attacks missiles and torpedoes? Is this true?

Or does point-defense flack/energy attack both targets?
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Showing 1-4 of 4 comments
Lucius Confucius Jun 2, 2023 @ 6:36am 
So I should have googled this first. According to the wiki, they target both, but flak is better against strike craft and point-defense is better against missiles.
Big mean bunny Jun 2, 2023 @ 11:51pm 
They are quite a bit different as well as your googled point. "point defence" is like lasers and bad against shields but also unfortunately rubbish targeting. Do not equip it unless you can also buff your "to hit" or targeting modifiers first. Having said that it has decent damage and anti armour so one or two is quite nice on a defence platform, destroyer or ship carrier section.

Flack is good from the go and like a free tech auto cannon. It is quite nice to have as a starting corvet slot with two lasers or mixed in about 25% with meta laser or missile builds.

Both are much maligned but actually quite decent if coupled with "bruiser" type ship builds running autocannons, plasma and torpedoes. They also need massive amounts of ship speed bonuses to be effective to negate kiting.
pipo.p Jun 3, 2023 @ 5:37am 
Just as you precisely read, use:
- laser guardians against non-evasive, unshielded, armoured objects (I mean missiles)
- kinetic FLAK against shielded, unarmoured, evasive objects (I mean strikecraft).

Exotic objects (spaceborn, leviathans and crisis) may reperesent exceptions to the rule.
Last edited by pipo.p; Jun 3, 2023 @ 5:38am
corisai Jun 3, 2023 @ 6:13am 
Also:
- there is tier 4 laser PD. But it cost minor artifacts.
- there is tier 4 kinetic PD. But it require to kill Scavenger Bot.

Due to current balance & PD ability to shot enemy ships - kinetic PD is much better in early corvettes game (flak + 2lasers using flaks as anti-shield weapon).

For end-game PD it's a bit more complex and depend on your main weapon pick (energy or kinetic repeatables? are you mass using strikecraft that will fight with enemy strikecraft but will ignore missiles?) and access to T4 PD techs.
Last edited by corisai; Jun 3, 2023 @ 6:14am
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Showing 1-4 of 4 comments
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Date Posted: Jun 2, 2023 @ 6:33am
Posts: 4