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but regular pacifist is great, making claims is expensive, subjugation wars are free. the economic benefits from pacifist aren't half bad while the militarist benefits is just a few extra repeatable techs.
and as long as there is no alternative to war, what else can you do? you just can't peacefully influence other empires much at all.
the only annoying part for me is getting fallen empires to declare war on you.
Later on you can simply declare a TW on somebody, steal the pops then just release the new systems as a loyal vassal for even better results =/
yeah they will eventually declare war, it's just a hassle having to wait around for it.
As a buff maybe they could add another bonus to pacifists, either a buff to defensive platforms or an increase to firing rate from defensive actions either in home territory or defensive wars for example.
The cut on empire sprawl is amazing. You don't need many systems, you need pops. When the next war happens you pop raid at your heart's desire. And your vassals will get the planets with 2 pops left and 100% devastation.
Ultra pacifist, authoritarian, synthetic ascension.
Materialism for research
Spiritualism for unity
Militarism for combat (and the spoils of war)
Xenophobe for slavery and growing their main pops
Xenophile for diplomacy
Egalitarian for productivity at the cost of control
Authoritarian for Slavery and slave boosts
And then there are pacifists, just for handicaps.
Fanatic pacifists for even more handicaps.
I mean, they get a stat bonus, sure, but everybody from every ideology get stat bonuses too and often no handicaps associated with them.
Just feels like instead of not being allowed to do stuff, they should be rewarded for doing certain things instead, like everyone else.
Imagine if spiritualists couldn't make researchers, or materialists couldn't make bureaucrats or priests, that's kinda what pacifist feels like.
Edit: Actually Xenophile is a bit on the management handicaps side too, but at least you're rewarded for seeking out diplomacy and it's easier to make people vote for you or for your ideas.
Also, I agree, -sprawl is great in the current version of the game, so it's not a bad bonus, it's just that everybody have their own bonuses too and none of them are bad either, plus it's a bit harder to get pops when you can't do conquest.
Maybe if you get nihilistic acquisition but, then again, kinda weird to see pacifists doing that, it feels like this ethic isn't really well designed.
Edit: Actually, there is an indirect way to thrive off peace, and that is offering yourself as a vassal for a fat contract and tons of bonuses, since you're not the best at expanding anyway, you can nearly double your research and just techrush for 100 years instead without wasting resources on military and enjoying the free protection, but it's not something only pacifists can do.
Authoritarian offers another +5 stability as an edict.
You don't exactly want slaves, you want resettlement. The research ringworld is going to get topped. And then another one.
If you got many species your main faction will be xenophile. And they're 100% happy no matter your ethics. After you do synthetics your main faction is materialist. And again they're 100% happy despite your ethics being different.
My last attempt ended with 40k research and just +86% tech cost.
3k pops pushed into 2 sectors.
the game is all about war, so ofc they shouldn't strive for peace.
i used to have some hope they would make real alternatives to war, but here we are after a megacorp, federation, space UN, vassal and espionage DLC and there still is no way to peacefully, diplomatically or economically influence another empire in a way even remotely close to what war can do.
Interesting idea how to do that. I, not sure why it never came to me.
It has good anti sprawl bonus from pops and stability bonus, but otherwise is pretty weak to conquering empires. This means as fanatic variant you can lose if the faction on the other side of galaxy achieves size to war.
I want to note pacifist faction gets a boost the longer you stay at peace for.
If you cannot war gaining territory can only be done via your federation members. Since ai won't sell systems to you. Getting them to instantiate the war and putting claims on systems. Note this will cause frustration overtime with your members meaning you would eventually need to backstab them. . . via getting them to declare on you. . .
Regular pacifist I play often and you don't need fanatic variant for civic picks.
I don't often play as pacifist. Only when I'm in a RP mood.
I didn't realise pacifists could make claims. How do you do that as pacifist?