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check for things like typos or double spaces. fairly sure it's also case sensitive.
try it with a different trait.
the leader ID is also just the number, no brackets or anything.
if others work and you are sure it's not a typo, the usual culprit is that the name of the trait has changed. usually the easiest way to find that out is to go look at the game files.
That being said, the list of available trait should also list the id number of the specific trait and you can insert that as the last element of the command.
It also works in reverse, in the sense that selecting "remove_trait_leader" "leader id" should only prompt you the list of the traits that particularl leader already has.