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Ah.. I see that you're something of a scientist yourself
for realz tho, why waste the reaseach points?
20 planets isn't exactly tall. Also that sounds like a micromanaging nightmare...
Also- what else there is to do but mirco in stellaris? Its not like im fighting other empires. I did not had a singe war over course of 200 years. In fact- entire galaxy is friendly towards me, except for two degenerate spiritualist zealots. I have commerce pacts with every single empire and trust around 100-200.
What else is there to do? Here's some stuff. Send out a science ship, several constructors following it, and a small escort fleet into the galaxy and set up some distant starbases in key chokepoints around the galaxy that offer mobility into several other empires in a reasonable distance. Then set up gateways at them. You now have an intergalactic network and your ability to respond to any threat is greatly increased.
Go leviathan hunting. Not much more to say here, but I always end up doing this.
Purposefully p#ss off some of your neighbors and start a war with them, then laugh as their fleets get demolished by your fortress border stations.
for example:
100- 5% is 95.. 95 - 5% is 90.25
-5% =85.7375
-5% = 81.45
etc.. etc..
will never actually hit zero.. it would eventually be such a small number in game terms it would probably not cost you anything, but it won't technically be zero..
and even if it was 5% of zero is zero.. zero minus zero is.. zero.
it's possible that once the game gets you down to a build cost below 9 it will stop actually reducing it, because it's going to round up.. 9 -5% is 8.55.. which will round up to 9 again.
Start galaxy-wide war only to became monopolist on inter-galaxy logistic later? Crazy idea... But I like it xD
Do you really think that with lvl 17 in repeatables any Leviathan is still alive?
Nice try. But most bonuses in Stellaris are additive and not multiplicative :)
If you have 2 -50% modifiers, that's a 100% modifier in total.
And yes that does work for buildings. There is no hardcap and you can bring them down to 0%.
You sure there's no hardcap? There used to not be a hardcap on evasion score, but thats changed too.
No hardcap mean you can reach -5% and less building costs and actualy GAIN minerals from building. Are you sure about it?
No, by no hardcap I mean there's no hardcap before 0%. It can't go negative of course.