Stellaris

Stellaris

View Stats:
if your a hive mind..
and happiness isnt really a thing, do you care about habibility penalities?
< >
Showing 1-11 of 11 comments
Eminence Apr 20, 2018 @ 9:59pm 
Yes. But not as much. They still reduce production of some (possibly all I'm not sure) resources. You just don't get the additional happiness penalty.

I basically ignore them myself, but still favor worlds with high habitability when possible.
Last edited by Eminence; Apr 20, 2018 @ 9:59pm
Metadragon Apr 20, 2018 @ 11:04pm 
SAme with Gestalt Coinciousness right?
Originally posted by Metadragon:
SAme with Gestalt Coinciousness right?

No. They don’t get any production maluses at all.
Metadragon Apr 20, 2018 @ 11:15pm 
Originally posted by xnadu27:
Originally posted by Metadragon:
SAme with Gestalt Coinciousness right?

No. They don’t get any production maluses at all.
Ah Though they lack the Synth pop bonuses. So Synth Ascended pops would be better in the late game.
Eminence Apr 20, 2018 @ 11:19pm 
Well a hive mind is a gestalt conciousness, but if you mean Machine Intelligence then technically yes, except it's impossible for them to not have 100% habitability because they're robots.

Edit: I'm super slow lol
Last edited by Eminence; Apr 20, 2018 @ 11:19pm
Salty Bulldog Apr 20, 2018 @ 11:40pm 
You're*
It's a Mind Game Apr 21, 2018 @ 12:28am 
Originally posted by Eminence:
Well a hive mind is a gestalt conciousness, but if you mean Machine Intelligence then technically yes, except it's impossible for them to not have 100% habitability because they're robots.

Edit: I'm super slow lol
AI worlds show up as 0% habitability for Machine Intelligence, but you can't colonize them anyway so not sure if counts.

As for non sci-fi habitability for robots I would say that they are affected by environment, for example corrosive rain, lava, dust and so on.
Metadragon Apr 21, 2018 @ 12:55am 
Originally posted by It's a Mind Game:
As for non sci-fi habitability for robots I would say that they are affected by environment, for example corrosive rain, lava, dust and so on.
What I dont understand is the concept of the "Gaia" world that everyone can inhabit because it contains many varieties of biospheres. Most of the other planets you are specifically adapted to have less and even those with the lowest amount are often described as having temperate zones of relatively abundant vegetation.

IDK... I'm defintely in favor the system Endless Space 2 uses where the lower the habitability like a lava planet the lower amount of people you can self sustain but the sheer productivity and mineral extraction for that low population is the highest.

Likewise a Densely packed wet vegetable sphere can house lots of people for more generalized output.

Maybe Paradox will just add more planet types for my Starfish blobs to peacefully but forcefully acquire.
Meewec Apr 21, 2018 @ 2:16am 
i just grab all the larger worlds i come across as hive mind. habitabillity will go up as the game progresses which will get rid of any negatives.
Furydragonstormer Apr 22, 2018 @ 4:52am 
Well hiveminds don't get habitability penalties, those are for only other empires that are of individuals not a singular conciousness. Although I believe the planets MUST be atleast 40% habitability for colonization to happen on it. If the planet is size 15 or less I wouldn't bother but if it is around 18-25 size take it immediately
Eminence Apr 22, 2018 @ 9:12pm 
Originally posted by Furydragonstormer:
Well hiveminds don't get habitability penalties, those are for only other empires that are of individuals not a singular conciousness. Although I believe the planets MUST be atleast 40% habitability for colonization to happen on it. If the planet is size 15 or less I wouldn't bother but if it is around 18-25 size take it immediately

Unfortunately there is almost no factualy information in that post. As has already been stated there is a habitablity penalty on resource production, the hive mind only escapes from the happiness penalty as they are not subject to happiness.
The minimum habitabilty for a colony is 20% not 40%. While it is possible to colonize almost all non-tomb worlds with any race the happiness and production penalties usually far outweigh any potential gain. Hive minds only get a small fraction of the penalties as hapiness is a much greater impact than the resource production.
For a hive mind any planet that is larger than a habitat is worth colonizing if you are looking to expand, regardless of it's habitabilty. But as you acurately stated anything that is 18+ makes it better than almost all homeworlds (excluding specials like Life Seeded's Gaia start) and therefore worthy of colonization as soon as is feasible, especially when playing wide.
< >
Showing 1-11 of 11 comments
Per page: 1530 50

Date Posted: Apr 20, 2018 @ 9:39pm
Posts: 11