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I basically ignore them myself, but still favor worlds with high habitability when possible.
No. They don’t get any production maluses at all.
Edit: I'm super slow lol
As for non sci-fi habitability for robots I would say that they are affected by environment, for example corrosive rain, lava, dust and so on.
IDK... I'm defintely in favor the system Endless Space 2 uses where the lower the habitability like a lava planet the lower amount of people you can self sustain but the sheer productivity and mineral extraction for that low population is the highest.
Likewise a Densely packed wet vegetable sphere can house lots of people for more generalized output.
Maybe Paradox will just add more planet types for my Starfish blobs to peacefully but forcefully acquire.
Unfortunately there is almost no factualy information in that post. As has already been stated there is a habitablity penalty on resource production, the hive mind only escapes from the happiness penalty as they are not subject to happiness.
The minimum habitabilty for a colony is 20% not 40%. While it is possible to colonize almost all non-tomb worlds with any race the happiness and production penalties usually far outweigh any potential gain. Hive minds only get a small fraction of the penalties as hapiness is a much greater impact than the resource production.
For a hive mind any planet that is larger than a habitat is worth colonizing if you are looking to expand, regardless of it's habitabilty. But as you acurately stated anything that is 18+ makes it better than almost all homeworlds (excluding specials like Life Seeded's Gaia start) and therefore worthy of colonization as soon as is feasible, especially when playing wide.