Stellaris

Stellaris

View Stats:
Methylbenzen Dec 10, 2021 @ 5:17am
How do you persuade others to open their borders?
I am already the best friend of my neighbours, but they will not let me go through to crush my enemies.
< >
Showing 1-13 of 13 comments
DiorJayNoel Dec 10, 2021 @ 5:20am 
It really depends, having a good relationship will improve your chances, but I have AI that spam open/close. You could always have a defensive pact or federation with them.
Duuvian Dec 10, 2021 @ 6:26am 
Do you have your borders open to them? That seems to be a big influence on their decision. I think xenophobe and maybe some other empire ethics also reduce or raise the chance of open borders, possibly in comparison to yours.

I have a similar question: how can I get the giant empire on the other side of the galaxy to stop their guarantee on the hive mind whose land I'm trying to steal?

After the hive mind surrendered to the Great Khan as a satrapy even though I reluctantly gave them open borders so they could flee their meager fleets into my space to attach to my reinforcing doomstack sitting at my space fortress on their border.

One of my vassals somehow defeated the Great Khan's first fleet with a pretty small fleet. I was at the time accusing the vassal AI of incompetence as my doomstack was reinforcing and holding a bastion super star fortress on the border it had to cross to go where the Great Khan was. I don't know how this happened other than my old corvette design that the vassal was using must be better than I thought.

https://steamcommunity.com/sharedfiles/filedetails/?id=2678379078

I had to kill the poor Great Khan since they were building some scary fleets as I watched. In a galaxy that made indiscriminate wars illegal, he sure shook up this part of the galaxy for a short period. I gained several planets! I would have had more but I was integrating a woefully behind in tech vassal holding the border with the hivemind at the time, so had no influence for the empty systems the Great Khan leaves behind.

Now the Great khan's successor empire has not fragmented, and after I won a quick a war to change their ideology to my own I sent envoys and agreements and resources, and eventually they requested to be my protectorate voluntarily (even though it was -1000 for them to accept an offer). It was overall much more satisfactory than the last time, where I completely on accident killed the whole species after a far away empire attacked one of their stations. I went in and took out their stations after the Great Khan went straight for me twice, oopsie. This was much better imo.

https://steamcommunity.com/sharedfiles/filedetails/?id=2678379334

Does it do anything special as a vassal or should I integrate it and re-release it some time later as a mini-copy of my own empire? I would sort of like for it to eventually send out another Great Khan to run amok but in a general direction I suggest.


However the hive mind empire survived and I have spent many years of influence claiming many of their systems... I can do that even with Liberation Wars being mandated by Galactic vote rather than indiscriminate, because they are a hive mind. The only stumbling block is the guarantee from the largest empire, which makes it a gamble that a few ?k fleets might start popping out of a wormhole near me. Is there some sort of Espionage thing I can do? All I've seen is Gather Information and I haven't seen any feedback for what that actually does when it completes. Diplomatic solution would also be neat, but them agreeing would make less sense since the largest empire also happens to be pacifist and they honestly are keeping me from invading (and due to having no choice if I understand the mechanics correctly, exterminating the populations of) the hive mind.

https://steamcommunity.com/sharedfiles/filedetails/?id=2678370970

https://steamcommunity.com/sharedfiles/filedetails/?id=2678371071

The guarantee also isn't shown on the Forest Retreat's diplomatic page where other agreements are shown. Is it just a stance of large pacifist empires to intervene when less powerful empires start wars? That's pretty neat actually, haven't seen that before if that complete guess is close to being accurate.

EDIT: If I pump the hivemind full of alloys will it get strong enough that it won't appear to need a guarantee? It also seems to have better tech than me, I gained several tiers of all sorts of ship tech from it in debris salvage during the previous war I fought with it... The downside is it might then join a federation and try to kill me with it. There is a pleasant robot next to the hivemind who also rivals them; sadly I can't currently invite the robot to a declaration of war.
Last edited by Duuvian; Dec 10, 2021 @ 7:58am
Methylbenzen Dec 10, 2021 @ 1:43pm 
Originally posted by Duuvian:
Do you have your borders open to them? That seems to be a big influence on their decision. I think xenophobe and maybe some other empire ethics also reduce or raise the chance of open borders, possibly in comparison to yours.

I have a similar question: how can I get the giant empire on the other side of the galaxy to stop their guarantee on the hive mind whose land I'm trying to steal?

After the hive mind surrendered to the Great Khan as a satrapy even though I reluctantly gave them open borders so they could flee their meager fleets into my space to attach to my reinforcing doomstack sitting at my space fortress on their border.

One of my vassals somehow defeated the Great Khan's first fleet with a pretty small fleet. I was at the time accusing the vassal AI of incompetence as my doomstack was reinforcing and holding a bastion super star fortress on the border it had to cross to go where the Great Khan was. I don't know how this happened other than my old corvette design that the vassal was using must be better than I thought.

https://steamcommunity.com/sharedfiles/filedetails/?id=2678379078

I had to kill the poor Great Khan since they were building some scary fleets as I watched. In a galaxy that made indiscriminate wars illegal, he sure shook up this part of the galaxy for a short period. I gained several planets! I would have had more but I was integrating a woefully behind in tech vassal holding the border with the hivemind at the time, so had no influence for the empty systems the Great Khan leaves behind.

Now the Great khan's successor empire has not fragmented, and after I won a quick a war to change their ideology to my own I sent envoys and agreements and resources, and eventually they requested to be my protectorate voluntarily (even though it was -1000 for them to accept an offer). It was overall much more satisfactory than the last time, where I completely on accident killed the whole species after a far away empire attacked one of their stations. I went in and took out their stations after the Great Khan went straight for me twice, oopsie. This was much better imo.

https://steamcommunity.com/sharedfiles/filedetails/?id=2678379334

Does it do anything special as a vassal or should I integrate it and re-release it some time later as a mini-copy of my own empire? I would sort of like for it to eventually send out another Great Khan to run amok but in a general direction I suggest.


However the hive mind empire survived and I have spent many years of influence claiming many of their systems... I can do that even with Liberation Wars being mandated by Galactic vote rather than indiscriminate, because they are a hive mind. The only stumbling block is the guarantee from the largest empire, which makes it a gamble that a few ?k fleets might start popping out of a wormhole near me. Is there some sort of Espionage thing I can do? All I've seen is Gather Information and I haven't seen any feedback for what that actually does when it completes. Diplomatic solution would also be neat, but them agreeing would make less sense since the largest empire also happens to be pacifist and they honestly are keeping me from invading (and due to having no choice if I understand the mechanics correctly, exterminating the populations of) the hive mind.

https://steamcommunity.com/sharedfiles/filedetails/?id=2678370970

https://steamcommunity.com/sharedfiles/filedetails/?id=2678371071

The guarantee also isn't shown on the Forest Retreat's diplomatic page where other agreements are shown. Is it just a stance of large pacifist empires to intervene when less powerful empires start wars? That's pretty neat actually, haven't seen that before if that complete guess is close to being accurate.

EDIT: If I pump the hivemind full of alloys will it get strong enough that it won't appear to need a guarantee? It also seems to have better tech than me, I gained several tiers of all sorts of ship tech from it in debris salvage during the previous war I fought with it... The downside is it might then join a federation and try to kill me with it. There is a pleasant robot next to the hivemind who also rivals them; sadly I can't currently invite the robot to a declaration of war.

Yes, I had to open my borders and my besties did the same on the same day.
If nothing else works. Make them your vassal or protectorate. That will force them to open their borders to you.
Stormwind Dec 12, 2021 @ 8:45am 
It would be nice if "open borders" was something you could trade for or call in a favor to get done.
Lasershadow Dec 12, 2021 @ 9:00am 
Originally posted by Stormwind:
It would be nice if "open borders" was something you could trade for or call in a favor to get done.
You have no idea how often that kills the "having fun" mood of my playthroughs when I find my objective somewhere blocked by some stubborn AI empire that I would be forced to declare war against to reach and also might drag half the galaxy into a them vs me so war might not be feasible.
Serious Paradox, make a open borders diplomacy option both available and easy to get.
tathen Dec 12, 2021 @ 10:06am 
have you tried genocide?
Tiasmoon Dec 12, 2021 @ 10:09am 
Originally posted by Lasershadow:
Originally posted by Stormwind:
It would be nice if "open borders" was something you could trade for or call in a favor to get done.
You have no idea how often that kills the "having fun" mood of my playthroughs when I find my objective somewhere blocked by some stubborn AI empire that I would be forced to declare war against to reach and also might drag half the galaxy into a them vs me so war might not be feasible.
Serious Paradox, make a open borders diplomacy option both available and easy to get.

Open Borders is easy to get. Just need to have decent (around neutral) relations and have your own borders opened to them.
gghadur77 Dec 12, 2021 @ 11:09am 
Originally posted by Duuvian:
Do you have your borders open to them? That seems to be a big influence on their decision. I think xenophobe and maybe some other empire ethics also reduce or raise the chance of open borders, possibly in comparison to yours.

I have a similar question: how can I get the giant empire on the other side of the galaxy to stop their guarantee on the hive mind whose land I'm trying to steal?

After the hive mind surrendered to the Great Khan as a satrapy even though I reluctantly gave them open borders so they could flee their meager fleets into my space to attach to my reinforcing doomstack sitting at my space fortress on their border.

One of my vassals somehow defeated the Great Khan's first fleet with a pretty small fleet. I was at the time accusing the vassal AI of incompetence as my doomstack was reinforcing and holding a bastion super star fortress on the border it had to cross to go where the Great Khan was. I don't know how this happened other than my old corvette design that the vassal was using must be better than I thought.

https://steamcommunity.com/sharedfiles/filedetails/?id=2678379078

I had to kill the poor Great Khan since they were building some scary fleets as I watched. In a galaxy that made indiscriminate wars illegal, he sure shook up this part of the galaxy for a short period. I gained several planets! I would have had more but I was integrating a woefully behind in tech vassal holding the border with the hivemind at the time, so had no influence for the empty systems the Great Khan leaves behind.

Now the Great khan's successor empire has not fragmented, and after I won a quick a war to change their ideology to my own I sent envoys and agreements and resources, and eventually they requested to be my protectorate voluntarily (even though it was -1000 for them to accept an offer). It was overall much more satisfactory than the last time, where I completely on accident killed the whole species after a far away empire attacked one of their stations. I went in and took out their stations after the Great Khan went straight for me twice, oopsie. This was much better imo.

https://steamcommunity.com/sharedfiles/filedetails/?id=2678379334

Does it do anything special as a vassal or should I integrate it and re-release it some time later as a mini-copy of my own empire? I would sort of like for it to eventually send out another Great Khan to run amok but in a general direction I suggest.


However the hive mind empire survived and I have spent many years of influence claiming many of their systems... I can do that even with Liberation Wars being mandated by Galactic vote rather than indiscriminate, because they are a hive mind. The only stumbling block is the guarantee from the largest empire, which makes it a gamble that a few ?k fleets might start popping out of a wormhole near me. Is there some sort of Espionage thing I can do? All I've seen is Gather Information and I haven't seen any feedback for what that actually does when it completes. Diplomatic solution would also be neat, but them agreeing would make less sense since the largest empire also happens to be pacifist and they honestly are keeping me from invading (and due to having no choice if I understand the mechanics correctly, exterminating the populations of) the hive mind.

https://steamcommunity.com/sharedfiles/filedetails/?id=2678370970

https://steamcommunity.com/sharedfiles/filedetails/?id=2678371071

The guarantee also isn't shown on the Forest Retreat's diplomatic page where other agreements are shown. Is it just a stance of large pacifist empires to intervene when less powerful empires start wars? That's pretty neat actually, haven't seen that before if that complete guess is close to being accurate.

EDIT: If I pump the hivemind full of alloys will it get strong enough that it won't appear to need a guarantee? It also seems to have better tech than me, I gained several tiers of all sorts of ship tech from it in debris salvage during the previous war I fought with it... The downside is it might then join a federation and try to kill me with it. There is a pleasant robot next to the hivemind who also rivals them; sadly I can't currently invite the robot to a declaration of war.
I think you should fix your economy before you worry about going to war anyways. Do you really need 30 out of 12 starbases?

What's the relative power of that huge empire relative to you though?
Archmage MC Dec 12, 2021 @ 12:16pm 
Go Pompos (whatever its calleD) that makes you ignore interactions unless you start them. This way they can't close their borders to you as tahts a diplo action.
Bloodartist Dec 12, 2021 @ 12:44pm 
Originally posted by Methylbenzen:
I am already the best friend of my neighbours, but they will not let me go through to crush my enemies.

It depends, but I find that the simplest method is simply to open your borders to them first. If they are not too opposed to your ideals, they may open their borders straight back.
asdf Dec 12, 2021 @ 1:09pm 
Usually you need to both have good relations and open your borders to them - there are some situations where they will open their borders even if your borders are closed (I think it has something to do with when your relations change from being negative to positive, but if your relations were already positive for a while and your borders are still closed then they'll keep their borders closed), but they're not very reliable and you shouldn't expect it.

There are also some empires that just won't open their borders too. Xenophobic isolationists will almost always keep their borders closed, except when there's a crisis I think.
Duuvian Dec 13, 2021 @ 1:43am 
Originally posted by gghadur77:
Originally posted by Duuvian:
I think you should fix your economy before you worry about going to war anyways. Do you really need 30 out of 12 starbases?

What's the relative power of that huge empire relative to you though?

I goofed that quote up pretty good hehe

I can go from the negatives to positives by changing the trade orders in the market. The negative ones I was burning off surplus production to purchase strategic resources, as I was midway through scrounging enough influence for refinery stations. I was at probably +25 in market buy orders for gas, crystals and motes or alternatively I was at a higher number for whichever I had the lowest stockpile of (likely motes). The excetpion is energy credits and in my current save minerals (because of the refinery stations starting work). Both those are pretty easy to trade for (vassals) and I can sell alloys to make up the difference. Mainly though it was the strategic resources purchases in that screenshot I think though.

The relative power is I think Overwhelming or Superior. The screenshot is before I upgraded my ship designs to use tier 5 gubbins. I had limited the weapons and shields to tier 3 for a while until my refinery stations finished, as they use a small amount of strategic resources to upgrade and build. TBH I thought it would cost a small amount in upkeep and in hindsight I should have just upgraded since the production tooltip says it has no strategic resource upkeep.

The large number of stations is because I capture those in war. I kept the ones on populated systems because I'm releasing those sectors as vassals, and I'm hoping the vassal AI will leave the stations I give them mostly alone since I put transit hubs and deep space black sites on them. In addition all those stations make piracy less of a problem because I can chain most of them together and only have a few systems where piracy can happen. Since I've recently been fighting wars and then parked my fleets above an enigmatic fortress I found, only having one pirate fleet pop up in a sector with low trade throughput made it so I never had to send a fleet back to open up the trade again.

You are right though that I should hurry up and release those sectors ASAP, but rather than for economic reasons it's because my pop growth is at like 150 years for biological and robots. I think if I release vassals it will speed that up for both of us. Plus I can reintegrate my older vassals and see if they are having a robot surplus I can transfer to my shiny new habitats.

As far as the strongest empire, all I did was send an envoy, make some agreements with it and send it some resources. It eventually dropped the guarantee for whatever reason and I liberated the hive mind's whole empire.

https://steamcommunity.com/sharedfiles/filedetails/?id=2681308990

I didn't join but this led to me seeing if the guarantee was gone. Yep

I do sort of wish I didn't have to purge them all after destroying the hive mind . It would be neat if they went into something like pre-sapient status if I choose that option in policies, maybe after a research unlocks it. For one, it was a lot of pops which I could use for my new stations, and for another they were building a mega art installation the first time I stole their land and the second time they were building a galactic consulate. Neither completed until I controlled them and the purge continues years after their surrender and the collapse of the hive mind. Hey at least the map is more my color and I get another vassal eventually.
Last edited by Duuvian; Dec 13, 2021 @ 2:50am
< >
Showing 1-13 of 13 comments
Per page: 1530 50

Date Posted: Dec 10, 2021 @ 5:17am
Posts: 13