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The way i'm doing this is to simply only build new jobs if there are enough positive amenities.
E.g. your new building would add two complex drone jobs, each maintenance drone gives 4 amenities, then i would start that building when there are at least +9 amenities.
Just check if the numbers for amenities per drone are correct, i think in the beta they give 5 or 6. Perhaps that was with some bonuses though.
I wouldn't necessarily expect that the AI does perfectly balance everything on its own. After all it cannot even know wether you want e.g. bare minimum amenities, or high amenities for the juicy bonus to stability.
Though the problem is that you cannot actually control the pop assignment. Just favorite one job per stratum, and close down individual job slots.
TBH the whole feature still looks more an improvised implementation. Other games do this much better - example in Age of Wonders: Planetfall, you can choose to (de)prioritize all possible job types in any combination you want (like food and happiness jobs up, energy and production down), or directly assign all pops manually.
Smart or automation isnt always good. Sometimes we need literal ''dumb'' mechanics. (aka simple and straight forward, requiring manual input)
This is something that pretty much any other 4x I've played (that I can remember, anyway :p ) does a lot better then Stellaris.
Statistically at best, going from 0 Amenities to 3-5 Amenities (Depending on if you're Repugnant/Charismatic/niether) Gives 1-2 Stability, which is <1.5% increase in productivity planet wide. If for instance you have agri-drones producing 10 food total from all modifiers, until you've got at least a hundred agri-drones on a single planet it's always better to just have drones working actual resources if available.
If they can make it so Necrophage doesn't eat population faster than it can produce I'm sure they can whip up some code that just looks like:
If Amenities are >= 1 then do nothing
If Amenities are < 1 then open Maintenance drone jobs until they are >=1.
If people want to stack maintenance drones for more amenities and thus more stability just give us a little gear option or something so we can toggle it off and on for manual or automatic control.