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Machine Worlds vs Gaia worlds
Why is it Machine worlds are just a sidegrade at best to Gaia worlds for machine pops only, and a downgrade if your empire has machine + organic pops? Shouldn't they be better considering how easy it is to get gaia planet terraforming?

EDIT: Since this got necroed, Machine worlds are just better now with the fact they unlock all districts while Gaias don't.
Editat ultima dată de Archmage MC; 2 febr. 2022 la 17:32
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Se afișează 16-30 din 32 comentarii
Postat inițial de mister_lobos:
(i know this is a bit of a necro of an old thread, but)

i'm still thinking the machine world is not as good as gaia for anyone really.

machine world: -10% housing, (useless)
kills any organics (includes bio trophies, but not cyborgs of the Driven Assimilator)
+1 replicator job... ? don't see much benefit there either.
+4 Planet capacity per unblocked district slot

Gaia world: +10% happiness (doesn't effect machines, but if you are a servitor then it's good)
+6 Planet capacity per unblocked district slot

so, gaia worlds will hold more pops and therefore faster reproduction before it is full... gaia wins? especially for rogue servitor.

No since RS can use ecumenopolis and should, bio should either be on an Ec or a Rw.

Gaia worlds are a bad idea.

In 3.3 an RS is locked to the relic start to get the early Ec.
Now with the building slot changes machine worlds are better than gaia, since machines get all building slots unlocked.
Postat inițial de Archmage MC:
Now with the building slot changes machine worlds are better than gaia, since machines get all building slots unlocked.

it's not that hard to unlock them all before you need them anyway... so i'd rather have the added pops.
Mennan 2 febr. 2022 la 19:16 
Postat inițial de mister_lobos:
(i know this is a bit of a necro of an old thread, but)

i'm still thinking the machine world is not as good as gaia for anyone really.

machine world: -10% housing, (useless)
kills any organics (includes bio trophies, but not cyborgs of the Driven Assimilator)
+1 replicator job... ? don't see much benefit there either.
+4 Planet capacity per unblocked district slot

Gaia world: +10% happiness (doesn't effect machines, but if you are a servitor then it's good)
+6 Planet capacity per unblocked district slot

so, gaia worlds will hold more pops and therefore faster reproduction before it is full... gaia wins? especially for rogue servitor.

However Gaia worlds may not have mineral nodes or energy nodes you may want. A machine world does not need to have any special features to build mining/energy districts.
If you have a size 25 Trash world with only 7 mining district capacity and turn it into a Gaia world it will still only have 7 mining districts. Turning it into a machine world will give it up to 25 mining districts. Planet capacity really isn't a issue because when you build a district you get houses which increases capacity. So Machine worlds are far better for resource harvesting, and then if your a Rogue servitor you want to get Ecumenopolis for any kind of production/home of Bio Trophies.
Postat inițial de BigTurnip:
Postat inițial de mister_lobos:
(i know this is a bit of a necro of an old thread, but)

i'm still thinking the machine world is not as good as gaia for anyone really.

machine world: -10% housing, (useless)
kills any organics (includes bio trophies, but not cyborgs of the Driven Assimilator)
+1 replicator job... ? don't see much benefit there either.
+4 Planet capacity per unblocked district slot

Gaia world: +10% happiness (doesn't effect machines, but if you are a servitor then it's good)
+6 Planet capacity per unblocked district slot

so, gaia worlds will hold more pops and therefore faster reproduction before it is full... gaia wins? especially for rogue servitor.

No since RS can use ecumenopolis and should, bio should either be on an Ec or a Rw.

Gaia worlds are a bad idea.

In 3.3 an RS is locked to the relic start to get the early Ec.

ok, so Ec may be better.. but that still doesn't change my mind that machine worlds are as good as gaia... if you are not playing RS you can't do Ec.
Postat inițial de mister_lobos:
Postat inițial de BigTurnip:

No since RS can use ecumenopolis and should, bio should either be on an Ec or a Rw.

Gaia worlds are a bad idea.

In 3.3 an RS is locked to the relic start to get the early Ec.

ok, so Ec may be better.. but that still doesn't change my mind that machine worlds are as good as gaia... if you are not playing RS you can't do Ec.

No Machine worlds have uncapped mining + energy districts, Gaia doesn't

A machine world is always better.
Postat inițial de BigTurnip:
Postat inițial de mister_lobos:

ok, so Ec may be better.. but that still doesn't change my mind that machine worlds are as good as gaia... if you are not playing RS you can't do Ec.

No Machine worlds have uncapped mining + energy districts, Gaia doesn't

A machine world is always better.
that IS probably the one thing that makes it a lot closer to gaia.... but i still prefer more pops.
they should probably change the capacity per district, so it's the same as gaia and hive world, then i would easily go with machine worlds.
Postat inițial de mister_lobos:
Postat inițial de BigTurnip:

No Machine worlds have uncapped mining + energy districts, Gaia doesn't

A machine world is always better.
that IS probably the one thing that makes it a lot closer to gaia.... but i still prefer more pops.
they should probably change the capacity per district, so it's the same as gaia and hive world, then i would easily go with machine worlds.

Machines don't care about capacity they dont use pop growth they use pop assembly.

pop assembly isn't affected by planet capacity so the gaia 6 capacity is meaningless to a machine empire
also a machine world has
+1 Replicator job so it assembles robots faster than a Gaia world
−10% Pop housing usage, so a machine world supports more pops than a Gaia.

under no circumstances should a machine ever create a Gaia world.
Kiethoo 2 febr. 2022 la 21:48 
Gaia and Machine Worlds both suck.

It's all about the Tomb Worlds.
For they are the worlds of those who are loved by the Worm.
MrHero23 2 febr. 2022 la 21:55 
I like gaia worlds cause anyone can live on them, so they great if you want to encourage immigration to your empire.
Postat inițial de BigTurnip:
Postat inițial de mister_lobos:
that IS probably the one thing that makes it a lot closer to gaia.... but i still prefer more pops.
they should probably change the capacity per district, so it's the same as gaia and hive world, then i would easily go with machine worlds.

Machines don't care about capacity they dont use pop growth they use pop assembly.

pop assembly isn't affected by planet capacity so the gaia 6 capacity is meaningless to a machine empire

does pop growth not effect the cyborgs of the assimilators tho?
Postat inițial de mister_lobos:
Postat inițial de BigTurnip:

Machines don't care about capacity they dont use pop growth they use pop assembly.

pop assembly isn't affected by planet capacity so the gaia 6 capacity is meaningless to a machine empire

does pop growth not effect the cyborgs of the assimilators tho?

yes but machine pop growth has a -50% to it, machine pops come from building robots you get cyborgs by assimilating organic pops not trying to grow them
Ryika 2 febr. 2022 la 23:44 
Postat inițial de mister_lobos:
that IS probably the one thing that makes it a lot closer to gaia.... but i still prefer more pops.
they should probably change the capacity per district, so it's the same as gaia and hive world, then i would easily go with machine worlds.
Honestly, you just don't understand what you're talking about well enough about what the devs should and shouldn't do. Aside from everything you've been corrected on already, Gaias do not have the capacity to house "more pops" than any other planet.

That's because because for maximum capacity, you need to fill all district slots: A city district with both tech upgrades produces more housing (7, 8 with Prosperity Traditions) than an unblocked district on any planet, so the extra capacity from districts is completely irrelevant in the long run. Nice while it's not full because you can get away with not adding city districts as quickly (meaning you save a small amount of energy)... but that's about it.

Ironically, housing - which you've called "useless" - actually does contribute to maximum capacity, because any housing saved is added to the planet capacity since.. 3.1 I think? So 10 pops saving 0.1 housing each accumulate to +1 Planet Capacity. This means that Machine Worlds actually do have more capacity than Gaia Worlds, all else being equal. ...not that it matters much, since you probably wouldn't want to fill them completely in the first place.

For pure machine empires, Machine Worlds are just better in every regard.
Editat ultima dată de Ryika; 2 febr. 2022 la 23:47
Postat inițial de mister_lobos:
Postat inițial de BigTurnip:

No since RS can use ecumenopolis and should, bio should either be on an Ec or a Rw.

Gaia worlds are a bad idea.

In 3.3 an RS is locked to the relic start to get the early Ec.

ok, so Ec may be better.. but that still doesn't change my mind that machine worlds are as good as gaia... if you are not playing RS you can't do Ec.

Take a seat and start taking notes. This isnt about convincing you, its about teaching you how the game works. :ys_dana:
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