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Destroyers, like you I don't often bother with them,
Cruisers, tend to get railguns and carrier parts,
Battleships, mine are almost always carriers with railguns/artellery/(other shield smashing kenetics), if I bother with them.
Starbases are again full of hangers, but without mods starbases are largely a waste of time for defensive purposes. They can stall a hostile, or support a fleet, but on their own they are helpless. (remember a lot of their "fleet power" comes from their huge HP pool)
I have a decent mix of Corvettes usually until I get cruisers, then it's mostly missile and torp spam with them with a sprinkling of PD Corvettes to keep them from dying so much to the outposts and the like.
I end up speccing most of my cruisers to missile types after getting battleships (have an advanced ship sections mod that gives them more missile slots).
Battleships are usually a mix of carriers and artillery ships, depending on the fleet I tend to throw in some broadside-specced ones to act as meat shield as well.
Starbases I tend to not rely on overmuch until I get (via mod) Heavy Defense Platforms, at which point my borders become STRONK and I can use my fleets properly.
Battleships either Artillery with Neutron Launchers etc, or piercing with Cloud/Arc Emitter.
Defensive slots depends on the situation, but I prefer Crystal Hulls if I have access to them (especially early game, where its far superior to armor/shields)