Stellaris

Stellaris

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Varlun Mar 19, 2020 @ 9:22am
Automatic resettlement mod! It's amazing!
Hey forum mods, don't move my post again. Noone looks at that sub forum. It needs to go here. Even people that aren't normally interested in mods stand to benefit enormously from this mod. Thanks.

I wanted to make a thread to highlight my favorite mod. This thing is absolutely fantastic.

https://steamcommunity.com/workshop/filedetails/?id=1617534169

Very simple but VERY effective mod! You can set it up to quite simply, automatically grab any unemployed pops and throw them to available jobs.

There's just a few things to understand going in.

1) It won't resettle people to jobs if there's no free housing available. I wish there was a setting for this, sadly there's not.

2) The mod gets confused if you disable job slots. It sees them as still available, so it'll end up piling all your unemployed pops onto that planet. Not a big deal, but it's important to know!

3) Be sure to change the policy setting at gamestart, so it takes "All Unemployed", not "Unemployed and Homeless". If you don't change this, it won't move the pops so long as they aren't overcrowded!

4) It needs to be enabled as a planetary decision from your capital!

5) It won't move people if you're below 1k energy.

I literally wouldn't play without this mod. It's such an immense timesaver. Completely removes the tedium of resettling pops around, especially once your empire gets to a certain size, it's just ridiculous.
Last edited by Varlun; Mar 20, 2020 @ 5:54pm
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Showing 1-11 of 11 comments
HacaPotato Mar 19, 2020 @ 9:28am 
This is already in the base game since the update, that's probably why they deleted your post.
Varlun Mar 19, 2020 @ 9:35am 
It's an unlockable edict. It's not as good as the mod.
Kayden_II Mar 19, 2020 @ 9:47am 
Originally posted by HacaPotato:
This is already in the base game since the update, that's probably why they deleted your post.
A QoL-feature has to be in the game right from the start and for everyone. EDIT: And yes, not locked behind any other game-feature. EDIT-END.
Last edited by Kayden_II; Mar 19, 2020 @ 9:50am
Varlun Mar 19, 2020 @ 9:49am 
What's ridiculous to me is that they made it an unlockable edict rather than making it default behavior. The fact they realize it's a problem and decided not to do anything about it, is just... wow. They really expect people to suffer through constant resettlement. Give me a break.
Last edited by Varlun; Mar 19, 2020 @ 9:49am
Army Pea Mar 19, 2020 @ 9:55am 
Originally posted by Varlun:
What's ridiculous to me is that they made it an unlockable edict rather than making it default behavior. The fact they realize it's a problem and decided not to do anything about it, is just... wow. They really expect people to suffer through constant resettlement. Give me a break.

Settlement is tied deeply into Stellaris ethic system thats why its not a feature that is implemented as a default.
Additionally the policy can be unlocked WELL before your planets are full enough to worry about forced resettlement.
Last edited by Army Pea; Mar 19, 2020 @ 10:56am
Varlun Mar 19, 2020 @ 9:58am 
That's a load of horse manure. That edict is deep into the galactic resolutions. Only one resolution gets passed every few years, by the time it gets passed you're long past the point of needing it. And who knows how effective it even is? It just "encourages" them to move. Doesn't mean they will, immediately, like the mod does, guaranteed, every time, and no limit to how many it'll move. And does it work on machines?

That's a lot of unknowns. The ethic is completely inferior to the mod, which you can trust.
Army Pea Mar 19, 2020 @ 10:00am 
Originally posted by Varlun:
That's a load of horse manure. That edict is deep into the galactic resolutions. Only one resolution gets passed every few years, by the time it gets passed you're long past the point of needing it. And who knows how effective it even is? It just "encourages" them to move. Doesn't mean they will, immediately, like the mod does, guaranteed, every time, and no limit to how many it'll move. And does it work on machines?

That's a lot of unknowns. The ethic is completely inferior to the mod, which you can trust.

Sure
Kayden_II Mar 19, 2020 @ 10:06am 
Originally posted by Army Pea:
Settlement is tied deeply into Stellaris ethic system thats why its not a feature that is implemented as a default.
Such as ?

Originally posted by Army Pea:
Additionally the edict can be unlocked WELL before your planets are full enough to worry about forced resettlement.
No. *opinion-clash intensifies*
Army Pea Mar 19, 2020 @ 10:56am 
Originally posted by Kayden_II:
Originally posted by Army Pea:
Settlement is tied deeply into Stellaris ethic system thats why its not a feature that is implemented as a default.
Such as ?

Originally posted by Army Pea:
Additionally the edict can be unlocked WELL before your planets are full enough to worry about forced resettlement.
No. *opinion-clash intensifies*

1. You cannot enact if you are a Gestalt Consciousness.
2. The policy of resettlement is available as the start of the game.

Varlun Mar 19, 2020 @ 11:01am 
The resettlement policy is not the edict for automatic resettlement. It's two different things.
Varlun Mar 24, 2020 @ 6:54am 
It's time for a nice bump.

I realized an interesting statistic. If you look at the mod page, the number of subscribers is over HALF the number of unique visitors. So over half the people that have SEEN the mod, decided they wanted it.

That's an incredibly impressive adoption rate.

So by extension, it could probably safely be said that about half the people that'll see this thread will also end up using the mod. So that increases my desire to try and get the word out, because I know it's very helpful!

I would also recommend that if any of you have any friends that (actively) play Stellaris, recommend the mod to them as well! There's a high chance they'll appreciate it!
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Date Posted: Mar 19, 2020 @ 9:22am
Posts: 11