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Just in case you haven't checked it: Customers take their purchases as serious as a company like Paradox its own business since otherwise customers wouldn't have maded said purchases in the first place or even "better": Customers would've given away their money "for free". Long story short: Your "advice" that customers have to give in ( as if they have to be charitable ) remains as the usual apologist-BS.
Again with the "Lazy dev" trope. How about Exec incompetence, how about that? What evidence can you provide that said bugs have ever been addressed or will be at all? Is it unreasonable for customers to expect on the basis of claimed "...continued/ing support" that actual, identifiable problems with the software would be addressed in the context of years worth of ongoing so-called updates? Is that even a little bit unreasonable? Where is the evidence?
(Ed- not only from this poster in this particular post, but also featured in this post)
"Just take it, ♥♥♥♥♥"
Na
Medice, cura te ipsum
I don't know about the rest of you but I'm not rich. I do consider my purchases very carefully and I'm sure almost all of us do the same so you're not any better or wiser than the rest of us. I don't give my money away to devs for free and I'm aware that there are some bad actors on the scene. You think Paradox is one of them, you'd probably go so far as to say that you KNOW they are because your opinion trumps ours, but I don't think they are at all. They're certainly far from perfect and they've scored some pretty spectacular own goals in the last few years but I happen to like their games and I suspect, so do you ;)
its good or not ?
Long story short: Paradox is acting like a spoiled child you've spared the rod too much and it's not more "acceptable" just because Paradox is not the most spoiled child out there.
I like it, i played Endless Space 2 and that feels empty compared to this on the exploration side of things.
AI - sucks in both, however with Crisis situations in Stellaris, it makes up for the AI being pants to a degree, as it adds late game difficulty.
Empires - are generic sadly, i do miss the uniqueness of ES2 Empires, but the AI couldn't even use em properly.
Systems - I prefer those from ES2, far superior and definitely something i miss, easy to use, easy to handle and it's nice to look at.
Overall i prefer Stellaris due to having more things to do, the AI being a bit more capable late game, and the general randomness, as you may experience different crisis events, leviathans, exploration events, different L-Cluster, each time you replay.
Oh and modding, which always helps.
If the unique ES2 Empires and System setup were brought into Stellaris, it would be wunderbar.
I have a different game with the same title. Massive change in the game.
Like I said before; you bought a blue car and it turned pink, and if you roll it back, you cannot have it repaired or improved.
And this is why hey need to be punished financially before they get their ♥♥♥♥ together.
Other developers do what PDX does Better, and without DLC.
Funny how apologists avoid that like the black death.
same goes for stellaris performance, they said they intend for federations to at the very least not make it worse and then they're going to focus on improving performance. calm down and give them a chance to follow through with that statement.
They say they are. PDX's words mean nothing to me now.
Sure, they do it, but usually not in the best way, and sometimes its rushed, and breaks half the game, and then they prioritize releasing DLC over fixing it. For 3 major updates.