Stellaris

Stellaris

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Xgpmcnp Dec 9, 2018 @ 5:03am
Media Conglomerate could use a buff
I'm currently playing as a Fanatic spiritualist egalitarian Megacorp with Gospel of the Masses and Media Conglomerate and I'm grasping at straws to find reasons not to replace Media Conglomerate by Brand Loyalty.

Media gives 5% citizen pop happiness and -5% war exhaustion gain. Both are clever and fun, but I feel they don't affect the game as much as they should. Considering the civic is basically about a news channel being the megacorp, something like governing ethics attraction being added to the deal would make it a bit juicier.

Thoughts?
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Wazii Dec 15, 2018 @ 10:36pm 
sorry for the late reply i stumbled upon this while searching something else on google.

the non megacorp version is just +5% happiness (idealistic foundation). happiness plays a role on stability that in turns buffs or debuffs a planet.

so let say you have 10 pop 2 rulers 4 specialist 3 workers and 1 slave. the basic living standard is 400% ruling class and 100% specialist. so if your 2 rulers are at 100% happiness the 4 specialist are at 50% happiness and the workers at 30% happiness and the slaves at 0% your stability will be calculated like this. your 2 rulers count as 4 people at 100% while your 4 specialist count as 4 people at 50% giving you 75% stability.
in this case you don't care about your workers or slaves as they have no political power.

factions approval plays a role to. the more approval you have from a faction the bigger the happiness buff from them becomes. the more piss they are at you the bigger the happiness penalty is. in this case as long as your rulers and specialist don't join a angry faction you have little to worry about.

Amenities also effects happiness. the more surplus the bigger the buff if your in the red you get a debuff.

so overall 5% happiness is basically +5 stability on all planets. and that is about 3% job production bonus 3% trade bonus and 2% immigration pull. -5% war exhaustion lets you stay in the fight longer before auto surrendering.


overall i think it a god perc. it a jack of all trades master of none kind of perc.
Xgpmcnp Dec 16, 2018 @ 6:15am 
Yes, I know what happiness and stability does, but it still doesn't seem to do much. Maybe if your empire is generally going to not be very happy, like authoritarians, but for some empires people just go to 100% happiness with or without it so it's kinda pointless.
Wazii Dec 16, 2018 @ 7:57am 
i think autoterian is currently the best empire to get 100 stability. with the current political power system you dont care about your lower cast and nobles give a huge buff to stability. (with aristocratic elite)

if your playing it late game and are at 100% stability then you could always switch it out with something else or switch out mid game when you unlock your 3rd slot. but essentially your trading a 15% buff to something for 3% across the board along with immigration and war exhaution bonus. 3% mineral 3% food 3% power 3% alloy 3% chemicals 3% research 3% trade power 3% whatever your pop makes or 15% more minerals from pop.

this also counters population control that gives -5 stability that you will likely be using at end game unless your egalitarian
Leland Gaunt Dec 16, 2018 @ 8:36am 
Does anyone still know The Hierarchy from Universe at War: Earth Aussault? Which would be the best race and perks to bring them into Stellaris? I am just writing here because i took the media perk as well. And most importantly can i get psionic as a Megacorp. I need this skill as well
Last edited by Leland Gaunt; Dec 16, 2018 @ 8:38am
Wazii Dec 16, 2018 @ 8:47am 
Originally posted by Leland Gaunt:
Does anyone still know The Hierarchy from Universe at War: Earth Aussault? Which would be the best race and perks to bring them into Stellaris? I am just writing here because i took the media perk as well. And most importantly can i get psionic as a Megacorp. I need this skill as well
psionic research is required to get the assention perc for being psionic. if your spiritualist (or fanatic spiritualist get a bigger bonus) your odds of finding it on every roll goes up.

overall if your not spiritualist you need a scientist with psionic research field to have a chance to roll for it.

in terms of stability as long as your not materialistic you should not have to many problems maintaing your empire stabality.

do note that being spionic makes your pop more religious (spiritualist) and you can expect more people to join the spiritualist faction (or form it)
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Date Posted: Dec 9, 2018 @ 5:03am
Posts: 5