Stellaris

Stellaris

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Seans Sep 26, 2018 @ 6:52am
game length
on average how long does it take you to finish the game, victory
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Showing 1-6 of 6 comments
Xgpmcnp Sep 26, 2018 @ 6:59am 
Depends on the size and how you play. I had a game take me 80 hours and I hadn't even won at that point, but I wasn't going for victories. A ''Regular'' game takes me around 30 hours with some pausing and on fast speed. May take more for slower speeds or more pausing.

If you ask me, though, the fun is not winning, but going as far as possible and creating incredibly high-scale situations. I once made a fleet of over 2 million strength to fight an awakened empire of around that strength; that was fun times.
Meewec Sep 26, 2018 @ 7:10am 
Full game on 1k map I usually get around 30-40 depending on various conditions.



Originally posted by Xgpmcnp:
If you ask me, though, the fun is not winning, but going as far as possible and creating incredibly high-scale situations. I once made a fleet of over 2 million strength to fight an awakened empire of around that strength; that was fun times.
This reminds me of my current game's goal. I'm next to a fallen empire that I'm drooling over attacking, they have three ruined ring worlds. I also had the cybrex precursor quest chain so I've repaired that already. I think I can take them out but I'm worried the other 4 fallens will wake up because I don't think I can handle an awakened empire yet.
annaliseh Sep 26, 2018 @ 7:28am 
It depends whether you play WIDE or TALL. Whether you're happy with 40% of the galaxy or you want it all. Also depends if you like take it easy or rush through and not read all the boxes...60 hours plus on average.
Mildly Psychotic Sep 27, 2018 @ 12:49pm 
Really depends on the type of empire and if you mean in-game years or hours. Truth be told I just barely pay attention to the victory screen but if I'm playing an empire with a Total War CB on a medium map on non-scaling Grand Admiral I can win the game by 2300 or earlier (heavily depending on how good the start is) which probably takes 10 hours or so of real life time. I never consider the game over until I beat the end-game crisis though.

It's just kind of an unfun way to play to me, I usually RP something silly these days which may mean I never even see the victory screen at all.

Originally posted by Meewec:
This reminds me of my current game's goal. I'm next to a fallen empire that I'm drooling over attacking, they have three ruined ring worlds. I also had the cybrex precursor quest chain so I've repaired that already. I think I can take them out but I'm worried the other 4 fallens will wake up because I don't think I can handle an awakened empire yet.

I'm pretty sure that killing off FEs don't awaken other FEs any more unless you're past the end-game crisis date. At least I've been killing them off around my set mid-game date and I haven't had it cause an awakening since some time before Distant Stars released.
Last edited by Mildly Psychotic; Sep 27, 2018 @ 12:50pm
Meewec Sep 27, 2018 @ 1:16pm 
Originally posted by Dork:
I'm pretty sure that killing off FEs don't awaken other FEs any more unless you're past the end-game crisis date. At least I've been killing them off around my set mid-game date and I haven't had it cause an awakening since some time before Distant Stars released.
it turned out to not matter. the spiritualist fallen empire woke up as i was getting ready to declare war so i shifted my focus. then the materialist fallen empire woke up during my very bloody war with the spiritualist one. i spent about 120k minerals on replacements and by the time their fleets were under control i was at 90% exhaustion to their 100% but i managed to invade their worlds before the end of the 2 year timer.

so i pre-empted a war in heaven but there's an awakened empire on the other side of the galaxy now. i killed off the robot empire and am repairing their ring worlds now. probably gonna to take out the isolationist fallen empire next.

it's been a fun fight, usually i don't deal with fallens until they're inferior in fleet strength instead of equivalent.
Mildly Psychotic Sep 27, 2018 @ 1:54pm 
Originally posted by Meewec:
it's been a fun fight, usually i don't deal with fallens until they're inferior in fleet strength instead of equivalent.

As much as I can understand the wish to only fight when you have superior numbers, if you're so inclined you can beat them with less power than they have by using batleships with arc emitters and cloud lightning since that bypasses something absurd like 80% of their total defences.
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Date Posted: Sep 26, 2018 @ 6:52am
Posts: 6