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I have started games in 2.0.2beta in which I was not near any crystals, if that is what you are asking.
I always just play around whatever I'm given and see what happens. In one game I spawned at the end of a little leg of hyperlanes, and the only path out was blocked by the crystalline entity home system 3 jumps out, and the dimensional horror in the next system 4 jumps out. I turtled up in those systems big time. The system next to mine had the given colony you start with and another cross-type world, so I settled one for science and the other as a mine with droids and converted my homeworld into science and just researched like crazy. I ended up building 14 habitats and a science nexus in those two systems, a dyson sphere and 5 habitats in the next system, and once I killed the crystals a ringworld in the next system - so despite only having 4 systems I had 26 colonies. When I finally got a big fleet and killed the dimensional horror I found a huge devouring swarm empire on the other side with inferior tech but overwhelming naval strength and capacity (I was playing on insane) who immediately attacked me and my dimensional horror weakened fleet. I barely survived, and it turned out the rest of the galaxy was just as crazy hostile. Half the empires were killers - purifiers, exterminators, devouring swarms - and the other half hated me - zealots, crusaders, etc. Not one friendly empire in the bunch. So I did the only logical thing and got a collossus and started blowing everything up.
It turned out to be a pretty fun game.
I had space dragon come into my home system for 20 years couldn’t build any ships
1. It means the AI will not claim these systems for a while.
2. You get crystalline techs (regen hull, crystal armor, weapons)
The lesser entities (with <1k fleet power) can be taken out within 20 years (30 if you are taken your time), so they barely even slow down expansion. The crystal home is a "mini-leviathan" and can be left alone for a while longer.