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They made one difficultly with no AI cheats, but that’s no fun.
Now if only I could get some that could level the playing field...
Again - what difficulty you're playing?
Because there's one where AI will finish with insane buffs (or even start with them). Obliviously it's require a bit different gameplay and civ.
As science-based civ your goal is to have science nexus online around ~2300. So it's mean that you aren't doing well.
Its only normal, lol.
Science Nexus at 2300? yikes. I only just finished a habitat, lol. I'm almost to megastructures, but not quite there. X-x
In my experience - don't expect to plop down a science nexus fully down by 2300. Even though I'm sure people can do it.
I got Psionic Theory in 2214 not even playing Spiritualist or having psionic scientist.
Then play more and learn :)
AI on normal is completely toothless and barely able to defend himself vs pirates.
That's some pretty good luck, if you were wanting to go the psionic ascension path. I've sometimes had to wait quite some time as a spiritualist, I think maniacal scientist to help boost things (forget if it helps).
My first game of 2.0, my first scientist I hired was a psionic, and I got Psionic Theory at year 7 (2207). I was Fanatic Spiritualist.
I plan to go Psionic Ascension, I already took Mind over Matter in that game.
My last game - I planned to go Bionic Assension first time in my life and taken Materialists... 2 psionic researchers in first century, one of them genius and PT ~ around 2260.
T_T
As an example, lets say I am just blowing influence left and right and I claim 25 systems within the first few years. That's a 50% increase in base research cost without that much extra science to make up for it (unless you got crazy lucky with the orbital resources). As part of this I also colonized 3 worlds. So my total penalty is 65% base - a tech that costs 10000 now costs 16500. I build some science buildings and end up producing 30 science on each of these new planets and my homeworld is making 30 too, and for arguments sake we'll say 1 research per orbital system. and producing around 145 science. So it takes me about 114 months to get the 10000 point research.
Then person B has the same environment as me. He just goes straight for the nearby worlds and doesn't expand out further - he took 5 systems and the same 3 planets. He builds the same science buildings and etc. He's making around 125 science, since he didn't get the research bonuses on some of those systems. Yet he's researching faster. His cost is only 12500 for the 10000 point tech. He can research it in 100 months.
Use PD then