Stellaris

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Athrizel Aug 4, 2019 @ 6:18pm
Is there a console command to instantly end triumph time / relic activation cooldown?
I'm asking because I have a mod that will royally screw things up if I actually use the relic, and it keeps asking me if I want to use it at the the last second of the triumph time, and if I say no the triumph time will go back to a higher number and then counts back down until it asks me again. It never reaches zero so I'm wondering if there's a console command that I can use to instantly end triumph time / relic cooldown so I can bypass this menu asking me this question so I can have all of the benefits of this relic and not have it ask me if I want to destroy the universe every few minutes.
Last edited by Athrizel; Aug 4, 2019 @ 6:19pm
Originally posted by titanopteryx:
Does your empire show a modifier for the countdown? I am looking at the wiki and there's a way to make a modifier last infinite days and one to remove it. I know the vanilla relics cause a temporary modifier.
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Showing 1-13 of 13 comments
Athrizel Aug 5, 2019 @ 10:30am 
Sorry for the bump, but if anyone could help me out here I would really appreciate it
Athrizel Aug 5, 2019 @ 3:20pm 
Again, sorry for the bump but I could really use an answer to this, thanks.
titanopteryx Aug 5, 2019 @ 3:22pm 
That's a strange mod. What mod does that and why are you using it?
Athrizel Aug 5, 2019 @ 3:29pm 
I was using it because it adds some artifacts that actually break the game a good bit if you have them, like one artifact boosts army and ship damage as well as army and ship health, while another allows you to instantly be able to terraform a planet into a gaia world or hive world or what have you, another can summon a leader of any type, there are six of these main artifacts with powerful activation benefits plus a 7th one you get from one digsite, but once you have all 6 of the mains ones you get a final artifact that when activated you slowly add the 6 main artifacts to this final one and while doing so, get the activation benefits as permanent passives, but as I said at the end of the countdown when all 6 artifacts are added to this final one, you have the option to basically destroy everything or the "Give me another year" option, my theory is that if I force the triumph time / cooldown to end It'll stop asking me if I want to ruin everyone's day and I'll just get to keep the passives with no strings attached.
titanopteryx Aug 5, 2019 @ 3:36pm 
If the mod's designed to do that then you should maybe contact the mod author. Forcing the timer to end would probably just bring the window up right away. You'd want to make the timer permanent.
Athrizel Aug 5, 2019 @ 3:37pm 
Originally posted by titanopteryx:
If the mod's designed to do that then you should maybe contact the mod author. Forcing the timer to end would probably just bring the window up right away. You'd want to make the timer permanent.
Well like I said in the original post the timer causes the box to pop up with one day left, so I figured jumping to zero days would skip the box.
The author of this thread has indicated that this post answers the original topic.
titanopteryx Aug 5, 2019 @ 3:44pm 
Does your empire show a modifier for the countdown? I am looking at the wiki and there's a way to make a modifier last infinite days and one to remove it. I know the vanilla relics cause a temporary modifier.
Athrizel Aug 5, 2019 @ 3:44pm 
Hold up, checked the mod page and found a list of commands one of which de-activates the cooldown of any of the main 6, I'm going to see if this, by chance works on the final artifact too.
Athrizel Aug 5, 2019 @ 3:48pm 
HAH! It actually worked, cheers guys!
Athrizel Aug 5, 2019 @ 3:50pm 
Originally posted by titanopteryx:
Does your empire show a modifier for the countdown? I am looking at the wiki and there's a way to make a modifier last infinite days and one to remove it. I know the vanilla relics cause a temporary modifier.
Hey thanks for telling me to go talk to the mod author, that led me back to the page and I was able to find the console commands from there, thanks man!
titanopteryx Aug 5, 2019 @ 3:51pm 
Originally posted by Azel:
Originally posted by titanopteryx:
Does your empire show a modifier for the countdown? I am looking at the wiki and there's a way to make a modifier last infinite days and one to remove it. I know the vanilla relics cause a temporary modifier.
Hey thanks for telling me to go talk to the mod author, that led me back to the page and I was able to find the console commands from there, thanks man!

Glad I was able to help.
cpark101 Nov 21, 2019 @ 7:34pm 
Hey could you post the command
Merkury Dec 4, 2019 @ 4:18am 
Here is the command to remove relics cooldown. Enjoy

effect remove_modifier = relic_activation_cooldown
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Date Posted: Aug 4, 2019 @ 6:18pm
Posts: 13