Stellaris
Giants in the playground...
So yeah, how do i deal with this event, because quite frankly said i am scared. The awakened empire is of fanatic materialist type.
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What kind of exact details do you want if the game plays different based on the speed of your progress and the kind of enemy?
Ultima modifica da Elitewrecker PT; 25 mag 2017, ore 7:58
Messaggio originale di Kron Krian:
Stop writing some half assed stuff and give exact details as to what to do. Now i am starting anew, because of the events of the game and i would be happy if you could point me in the right direction.

Nice attitude.

No one is forced to help you and besides, 90% of the game is player skill, which we can´t shove down your ass. So stop being a baby, learn from your mistakes too.
Messaggio originale di Kron Krian:
Stop writing some half assed stuff and give exact details as to what to do.

Sure sounds like a great way to encourage people to help you. If you want, I could come to your house and play the game for you, I guess. Would that help?
Messaggio originale di paugus:
Messaggio originale di Kron Krian:
Stop writing some half assed stuff and give exact details as to what to do.

Sure sounds like a great way to encourage people to help you. If you want, I could come to your house and play the game for you, I guess. Would that help?
Nope, just want some tips, but people just circle around the question. That was my first game, and i seek some advice, because i got completely and utterly screwed by game mechancics i don't even understand and just want them explained to avoid future stuff like that. Of course, RNG also played it's part, but that's just RNG, you can't get mad at RNG.
Ultima modifica da Kron Krian; 25 mag 2017, ore 8:07
Messaggio originale di paugus:
Messaggio originale di Kron Krian:
Stop writing some half assed stuff and give exact details as to what to do.

Sure sounds like a great way to encourage people to help you. If you want, I could come to your house and play the game for you, I guess. Would that help?
Yep, attitude is nice. It's the kind attitude you use when people just wonder how to waste your damn time. But you helped a lot. Thank you for the knowledge that this game is 90% skill and that i am a baby that should ALSO learn from my mistakes, not that someone really helped me, but sure, whatever helps you feel better.
Ultima modifica da Kron Krian; 25 mag 2017, ore 8:12
You quoted the wrong person.
And there isn't much else we can do to help. Now that you know those events are a thing, you can play your next game knowing they're gonna happen so you'll prepare ahead of time.
Be proactive, not reactive.
Ultima modifica da Elitewrecker PT; 25 mag 2017, ore 8:27
Mid game, my Army around 40k.
My direct Neighbors around the same.
War from one of the old. His Army 385k ....

This is a ♥♥♥♥♥♥♥ joke

Who the hell programms something like this ?
Another thing you guys probably don't know, they've been buffing the scourge/unbidden power lvls systematically, and maybe the Fallen/Awakened Empires too, because people say they were too easy.
Ultima modifica da Elitewrecker PT; 25 mag 2017, ore 10:35
Messaggio originale di Elitewrecker PT:
Another thing you guys probably don't know, they've been buffing the scourge/unbidden power lvls systematically, and maybe the Fallen/Awakened Empires too, because people say they were too easy.
This is a practical joke. I bet the only people saying this are the people that can actually masterfully exploit the AI. This makes a enviorment in which new players can't learn at all.
For me particulary when this garbage happened i was almost gonna throw it and give up on this game. I mean, i can basically turn off crisis and fight overpowered Awaken empire, because AE is a crisis. The difference will be that i won't be genetically squashed by two sides of completely overpowered doomstacks. This is what this game is all about, get your fleet bigger make it powerful BIGGER BIGGER BIGGGER ! And if it's not big enough you lose.
You're right about the "get your fleet bigger and bigger and bigger", but that's how all strategy games work. Other than the fact that you should be constantly building new ships, there's also a vital point in designing your fleet ESPECIALLY to counter such threats, problem is: that comes with game experience.

You get smacked the first time you see a crisis, you learn their weakness, and the next game you already have a specially designed doomstack to obliterate them (unbidden/prethoryn) as soon as they show up, same can be done against the Awakened Empires but it's a bit harder. By making a perfect counter fleet you should be able to win matches where the fleet power difference is supposedly substantial.

But that brings yet another point in strategy games: beating the AI (especially harder difficulties) always becomes a matter of learning how it behaves by trial and error and eventually you'll know how it reacts to specific situations allowing, like you said, to exploit it.
Ultima modifica da Elitewrecker PT; 25 mag 2017, ore 11:42
Messaggio originale di Elitewrecker PT:
You're right about the "get your fleet bigger and bigger and bigger", but that's how all strategy games work. Other than the fact that you should be constantly building new ships, there's also a vital point in designing your fleet ESPECIALLY to counter such threats, problem is: that comes with game experience.

You get smacked the first time you see a crisis, you learn their weakness, and the next game you already have a specially designed doomstack to obliterate them (unbidden/prethoryn) as soon as they show up, same can be done against the Awakened Empires but it's a bit harder. By making a perfect counter fleet you should be able to win matches where the fleet power difference is supposedly substantial.

But that brings yet another point in strategy games: beating the AI (especially harder difficulties) always becomes a matter of learning how it behaves by trial and error and eventually you'll know how it reacts to specific situations allowing, like you said, to exploit it.
I am not exploiting game mechanics. Especially if i have to learn in detail how this thing leads to that thing, and i have to do 20 more things for this to happen so that i can win. This type of gameplay it's just not fun for me. I prefer solid gameplay interactions and mechanics.
I didn't say you were, I just said in a lot of RTS, TBS, defeating harder difficulties consistently usually relies on exploiting some particular AI quirk.

In this particular case, dealing with unbidden/prethoryn is actually quite straightfroward.
For unbidden you want shield dmg/penetration (kinetic, disruptors, torpedoes) as they only have shields and no armor and no need for PD. For prethoryn on the other hand, you want A LOT of PD and just armor penetration (so plasma launchers) because they have no shields.
Ultima modifica da Elitewrecker PT; 25 mag 2017, ore 14:14
Messaggio originale di Elitewrecker PT:
I didn't say you were, I just said in a lot of RTS, TBS, defeating harder difficulties consistently usually relies on exploiting some particular AI quirk.

In this particular case, dealing with unbidden/prethoryn is actually quite straightfroward.
For unbidden you want shield dmg/penetration (kinetic, disruptors, torpedoes) and no need for PD. For prethoryn on the other hand, you want A LOT of PD and just armor penetration (so plasma launchers).

I found Carriers to be pretty useful against Prethoryn as well. I also used a lot of Battleships and Cruisers, with some Destroyers but no Corvettes as I didn't feel they would stand up very well unless I used them in vast numbers, but those would get ground down so I stuck with larger ships. It also helped that aa FE was near where they hit and Awakened to take point on defending the Galaxy. With the Scourge gone they seem content to sit in their Core and grow while I wage war with the asshats who did nothing but insult me while I was cleansing infected worlds. Funny thing, only the AE is willing to join a Federation with me, wonder if that would be worthwhile.
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Data di pubblicazione: 25 mag 2017, ore 4:04
Messaggi: 28