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This Talent is only useful in combination with items that add +DMG (not +STR) to your attack, if in high-EXE/WIL hereos. For example, say you got 8STR and a +3DMG item, and you're attacking a 13ARM enemy: your base hit-chance is 50% and base DMG is only 1. However the item would help you score 1+3=4DMG, but still at 50% hit-chance...
It does, yes. I can only attest to what seemed to happen in my game.
I won't post the full data, but I scored more hits without lucky hit than with lucky hit - 39 total vs 33 total, there was no noticeable benefit between taking the talent or not, so the description appears correct to me.
What was interesting though is that the very first hit only got deflected 3 times, even though it should have been deflected far more often (Oli was injured and only had 5 str, and attacked targets with 6-10 armor 16 times) if armor is affecting hit chance on axe throw as it affects regular attacks.