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Sajuuk from what i re-call from playing an HW2 mod that allows all races to be palyable, is the super capital ship for the Proginators, the Kar toba being the Kedeshi which specialize in Micro tech which is also the main fabrictaion ship.
I wouldn't be surprised if The Gaalsien Tech was re-configured from the Khar Toba.
'Kiith' refers to the clan-like structure of Kushan society. Kiith S'jet, Kiith Gaalsien and Kiith Siidim are all different kiithid, much like the different nationalities of Earth. Sajuuk is their deity-figure, rather than any entity in this game.
The Kushan aren't descendents of the Taiidan (at least, not all of them) but descendents of the former Hiigaaran empire, exiled to Kharak by the Galactic Council. The Taiidan empire took over in the void left by the Hiigaaran empire, and it is the Taiidan empire in power prior to, and during, the events of this game. They're not directly represented in game (aside from wrecks), but it's hinted at in the game's story that a variety of ships, including Taiidan, had their hyperspace windows disrupted by some immense anomaly on Kharak's surface.
The disruption to these hyperspace windows caused the ships, instead of arriving at their target, to materialise in/above the surface of Kharak. For the carrier, it's possible that the hyperspace window opened in the upper atmosphere, resulting in a rather sudden end to said carrier's journey. The source of the disruption is the Hyperspace Induction Module smuggled to Kharak aboard the Khar-Toba, which in Homeworld 2 is revealed to be a hyperspace core comprising one part of a powerful trinity of these cores. That'd explain the massive disruptive influence on near-Kharak hyperspacing.
Personally I'm more fond of the idea that the crashed Taiidan ships were merely trying to take hyperspace 'shortcuts' through the restricted Kharak zone, considering the Hiigaaran exile largely passed into myth given the flow of time between the exile and DoK. Some of the more lazy and corrupt Taiidan military officials might've ignored the restrictions regarding Kharak, and suffered for their incompetence.
Alternatively, the Taiidan carrier could have been dispatched from the Taiidani border fleet (responsible for the ADW attack in HW1) to investigate the missing ships, and not returned. As a result, the Taiidan might've refused to commit any more resources to investigating a barren, dangerous system, given that the Kushan had not yet violated the Hyperspace Ban Treaty.
My guess is that they threw together the game without considering the storyline.
And man, I still remember Sajuuk in the classic HW2, it was awesome, the point defence guns can cut up a frigate by themselves and that main gun can turn a destroyer into scrap metal in a single blast. Only sure way to kill it was to overwhelm it with battlecruisers.
After all, 99.99% of the galaxy believed that it was destroyed when the Sajuuk's Wrath hyperspaced and crashed into the Angel Moon.
The Taiidan Empire was the supreme force in the galaxy after the Hiigaran empire was crushed and the Hiigarans were forced into exile, under the pain of genocide if they ever went into space again. So I guessed that the carrier was a monitoring force that made sure the Kushan stay on there desolate wasteland of a planet for the forceable future.
From what i remember - (haven't played the first campaign in years) the Bentusi in homeworld 1 took pity on the descendants of the Exiles and believed it was time that they rejoined the galatic community and as they were in the process of overthrowing the tyranical reign of the last Taiidan Emperor to get to Hiigara, it was a mutually beneficial move for all involved.
I think because the Khar-Toba is the only ship containing a hyper-space core, weather the Taiidan were aware of this or not I'm not 100% sure but one can assume that they were, otherwise why deploy the satellite which was in a geosynchornous orbit with the crash site?
As to the common knowledge of their ancestry the Galsiien must have known, other wise why try so desperately to stop the Northen Kiith from reaching the wreck? The entire story is based around the unleashing of Sajuuks wrath on any who plumb the depths of the Khar-Toba's lost knowledge i.e: orbital bombardment as seen in the Mission where the Mothership returns to Kharak after their test hyperspace jump. Just turns out that their prophecy does come true, but it was in the form of plasma bombs etc, not divine wrath.
I don't think the Khar-Toba was the only ship that could jump, most ships had short jump drives which was what they used to get to Kharak. Some failed en-route and took refuge in the Garden of Kadesh. If they knew about the long jump core, the Hiigarians would never have survived. That thing is power and status and the Taiidan knew it, especially after they got their homeworld pounded by the Hiigarians when they used the core to blitz the Taiidan. If they even suspected the Exiles had the core, they would have wiped the Exiles out and took it for themselves.
So long story short, why the carrier was there? Because the makers of DoK were more interested in the game than not screwing up the storyline.
The Tiidani carrier probably did not park anymore killsat in the other cities that sprang up because it ended up crashing.
Edit: Possible Spoilers
Edit: I am more curious as too where did Sajuuk came from and did it actually carry all the people we know of that populate the homeworld verse into their current sector, seeing as they worshiped it as the great maker (More right great transporter)? The Tiidan, Vaygar, Bentusi seems to know or worship Sajuuk
What kind of lifeforms live in hyperspace in the Homeworldverse? Seeing as the only being we encoutered was a virus that melded flesh into machines (Phyrexian style) and was some what evil.
Will there ever be a Home World 3 that will pick up where Homeworld 2 ended?
So many interesting questions in the Homeworld cannon, lots of potentials for many games.
They are planning DLC's for DoK.. I've heard even campaign expansions for the long term....
The first city reveals in the coming years the Guidestone which points to their origin.. their home... later they find the hyperspace core and then after more years all kiith come together and build the space banana
check this one out.. the game takes place in the first few lines of the hw1 intro.. also tells how it will go on if bbi decides to make a expansion to tell more lore.
https://www.youtube.com/watch?v=PWQvJJjb-04
That in the opening intro of HW1 is not a city, but a ship containing the Guidestone. Presumably it being one of the original ships, which carried the Higarians to exile.
Although I like the story (the opening even more so), in the end Homeworld 2 was a simple retcon of the cannon set in HW1 and I would argue it stands on its own as a very good spin-off.
Same for HW:DoK.
Aaaand the remastered intro you linked is such a letdown...
The blatant changes in the musical cues and narrative pauses, with the very obvious intention to only showcase the new design of the buggy ---> they all nearly dampen the epicness of the intro itself.
Gladly we still have the original (game) to enjoy/play:
https://www.youtube.com/watch?v=yrW4jkQdmjI