Homeworld: Deserts of Kharak

Homeworld: Deserts of Kharak

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Grog Jan 22, 2016 @ 11:12pm
So a little question
I love the game.

So speculation time for all of you guys...

Where did the Tiidan carrier and tiidan ships come from? Why are they present?
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Showing 1-15 of 22 comments
Caelestus Jan 22, 2016 @ 11:15pm 
To monitor the exiles, and probably accidently crashed down. However, they did explain that those ships warped into the planet on accident.
mustaxo Jan 22, 2016 @ 11:17pm 
Probably as escorts of the Exiles, on their way to Kharak. Once they reached their destination, they noticed they ran out of space juice and said "♥♥♥♥ it, might as well throw my lot in with these yokels!"
mustaxo Jan 23, 2016 @ 12:15am 
Cooler still if I could Orbital Beam Strike your fancy wooden trebuchets.
Antisymmetric Jan 23, 2016 @ 12:29am 
My theory is that as alluded to in the expedition guide and Homeworld 1 Kharak was once a lush fertile planet worth fighting over. During the first hiigaran-taiidan war there was a large battle over Kharak which lead to an Atmosphere Deprivation Weapon being used. The current desert wasteland which is capable of supporting some life at the poles is the aftermath of that. Additionally, at the end, perhaps as a last stand sort of deal a massive gravty well was deployed which prohibited hyperspace and pulled all remaining ships in orbit to the surface where they crashed and everybody died because the air wasn’t breathable!
Wyv3rn Jan 29, 2016 @ 3:04pm 
Originally posted by HRH Samoan Prince of England:
2:23 PM 1/29/2016

I dont play the game or know the story. I thought the Tiidan were passing by by accident and some artifact sucked them into the planet burying their ships (Tombs of the ancients). The people like the Sjet and Siidim and Kiilith or whoever that live on the planet are descendants of these people? I dont know.

Homeworld 1 Remastered is the sequel to the story right? I will play that after I beat this. So Im going to assume we get off this planet too because our base got destroyed too if you guys remember that base we started out in back in first mission, Epsilon Base. We are now playing as salavagers trying to survive going from planet to planet or crash site to crash site.

The Siidim and Kiith backstabbed me. Thats the mission Im on right now. I secured the airstrip (plateau) and I didnt know but I kind of figured something like this was going to happen where we have to defend the strip so I tried to take over the enemy turrets and use them as outposts. They destroyed our transports to reinforce/rearm. I think they said a couple briefings before that Epsilon Base was under attack or destroyed too.

The Sjet and Siidim and Kiith are the same faction I think just different clans or teams or however you want to look at it. You figure our faction thats all organized in military and technology would be the best to play as right? How is the Tiidan suppose to be more advanced if we are in the future? Thats how the Sajuuk get their technology right is by using the old Tiidan technology? WTF? Arent we suppose to be all badass with better technology since we are in the future? We still havent found a way to go around the RUs and CUs supply. We should of invented a generator or a type of material thats easy to generate made out of sand or something.

Theres an artifact we are going after that has the answers to the peoples question on Kharak right? They are descendants of the Tiidan? Why would you want to play as the Sajuuk if they are keeping people from going into outer space? Yeah thats a cult.

I have all the combat vets in my expedition. Im going to kill off Siidim and Kiith. I will let you know how it turns out. This is the same crew that goes into space and we colonize planets.

Sajuuk from what i re-call from playing an HW2 mod that allows all races to be palyable, is the super capital ship for the Proginators, the Kar toba being the Kedeshi which specialize in Micro tech which is also the main fabrictaion ship.

I wouldn't be surprised if The Gaalsien Tech was re-configured from the Khar Toba.
Last edited by Wyv3rn; Jan 29, 2016 @ 3:05pm
sierra_one_ Jan 29, 2016 @ 3:05pm 
Spoilers ahead:

'Kiith' refers to the clan-like structure of Kushan society. Kiith S'jet, Kiith Gaalsien and Kiith Siidim are all different kiithid, much like the different nationalities of Earth. Sajuuk is their deity-figure, rather than any entity in this game.

The Kushan aren't descendents of the Taiidan (at least, not all of them) but descendents of the former Hiigaaran empire, exiled to Kharak by the Galactic Council. The Taiidan empire took over in the void left by the Hiigaaran empire, and it is the Taiidan empire in power prior to, and during, the events of this game. They're not directly represented in game (aside from wrecks), but it's hinted at in the game's story that a variety of ships, including Taiidan, had their hyperspace windows disrupted by some immense anomaly on Kharak's surface.

The disruption to these hyperspace windows caused the ships, instead of arriving at their target, to materialise in/above the surface of Kharak. For the carrier, it's possible that the hyperspace window opened in the upper atmosphere, resulting in a rather sudden end to said carrier's journey. The source of the disruption is the Hyperspace Induction Module smuggled to Kharak aboard the Khar-Toba, which in Homeworld 2 is revealed to be a hyperspace core comprising one part of a powerful trinity of these cores. That'd explain the massive disruptive influence on near-Kharak hyperspacing.

Personally I'm more fond of the idea that the crashed Taiidan ships were merely trying to take hyperspace 'shortcuts' through the restricted Kharak zone, considering the Hiigaaran exile largely passed into myth given the flow of time between the exile and DoK. Some of the more lazy and corrupt Taiidan military officials might've ignored the restrictions regarding Kharak, and suffered for their incompetence.

Alternatively, the Taiidan carrier could have been dispatched from the Taiidani border fleet (responsible for the ADW attack in HW1) to investigate the missing ships, and not returned. As a result, the Taiidan might've refused to commit any more resources to investigating a barren, dangerous system, given that the Kushan had not yet violated the Hyperspace Ban Treaty.
Mistfox Jan 29, 2016 @ 3:16pm 
Problem is investigating does not usually call for parking an orbital weapon over the site of the mothership core. That implies that they knew the core was there. Which is also another storyline problem, that core is so valuable that the Tiidan will not hesitate to throw their entire imperial fleet into Kharak if it would allow them to become the Sajuuk-Ka.

My guess is that they threw together the game without considering the storyline.

And man, I still remember Sajuuk in the classic HW2, it was awesome, the point defence guns can cut up a frigate by themselves and that main gun can turn a destroyer into scrap metal in a single blast. Only sure way to kill it was to overwhelm it with battlecruisers.
Last edited by Mistfox; Jan 29, 2016 @ 3:21pm
sierra_one_ Jan 29, 2016 @ 3:33pm 
Admittedly, it is a bit confusing as to why the Taiidan didn't make more of an effort to find the Hiigaran long-jump core, since they would've been entirely aware of it existing in the first place.
Barrelguy Jan 29, 2016 @ 5:54pm 
Did they really know that the second long-jump core was there? Kharak had weird gravwell/hyperspace inhibitor shenanigans and the Khar-Toba was the source of strange power readings, but that doesn't necessarily tell the Taiidan that its from the mcguffin core of legends.

After all, 99.99% of the galaxy believed that it was destroyed when the Sajuuk's Wrath hyperspaced and crashed into the Angel Moon.
Mistfox Jan 29, 2016 @ 8:18pm 
Which then begs the question of "Why park an orbital weapon over the Khar-Toba and specifically the Khar-Toba. It isn't as if it was the only prison vessel in the exile's fleet. Not to mention the presence of so many wrecks dilutes the uniqueness of the Khar-Toba. If humans were to find an ancient colony ship that proves we were from space, it is a massive history making discovery, but if we were to find hundreds of spaceships on Earth, it becomes "common knowledge" that we or someone was from space. Which is why I think the storyline for DoK did the HW lore no favour, it messed up the backstory.
MeatPopsicle Jan 29, 2016 @ 8:35pm 
The Taiidan Carrier was deploying satellite weapons to create a no mans land around the Khar-toba as it has the hyper space core on it, the rest of their mission is anyones guess. The core then forced the carrier to make a hyperspace jump and crashed it on the planet.

The Taiidan Empire was the supreme force in the galaxy after the Hiigaran empire was crushed and the Hiigarans were forced into exile, under the pain of genocide if they ever went into space again. So I guessed that the carrier was a monitoring force that made sure the Kushan stay on there desolate wasteland of a planet for the forceable future.

From what i remember - (haven't played the first campaign in years) the Bentusi in homeworld 1 took pity on the descendants of the Exiles and believed it was time that they rejoined the galatic community and as they were in the process of overthrowing the tyranical reign of the last Taiidan Emperor to get to Hiigara, it was a mutually beneficial move for all involved.

Originally posted by Mistfox:
Which then begs the question of "Why park an orbital weapon over the Khar-Toba and specifically the Khar-Toba. It isn't as if it was the only prison vessel in the exile's fleet. Not to mention the presence of so many wrecks dilutes the uniqueness of the Khar-Toba. If humans were to find an ancient colony ship that proves we were from space, it is a massive history making discovery, but if we were to find hundreds of spaceships on Earth, it becomes "common knowledge" that we or someone was from space. Which is why I think the storyline for DoK did the HW lore no favour, it messed up the backstory.

I think because the Khar-Toba is the only ship containing a hyper-space core, weather the Taiidan were aware of this or not I'm not 100% sure but one can assume that they were, otherwise why deploy the satellite which was in a geosynchornous orbit with the crash site?

As to the common knowledge of their ancestry the Galsiien must have known, other wise why try so desperately to stop the Northen Kiith from reaching the wreck? The entire story is based around the unleashing of Sajuuks wrath on any who plumb the depths of the Khar-Toba's lost knowledge i.e: orbital bombardment as seen in the Mission where the Mothership returns to Kharak after their test hyperspace jump. Just turns out that their prophecy does come true, but it was in the form of plasma bombs etc, not divine wrath.
Last edited by MeatPopsicle; Jan 29, 2016 @ 8:46pm
Mistfox Jan 29, 2016 @ 9:51pm 
Meat, more like the Gaalsiens had rough guesses, they did think that whoever reached the site would become a divine being though that was actually supposed to be the actual Sajuuk ship past the Balcora gate.

I don't think the Khar-Toba was the only ship that could jump, most ships had short jump drives which was what they used to get to Kharak. Some failed en-route and took refuge in the Garden of Kadesh. If they knew about the long jump core, the Hiigarians would never have survived. That thing is power and status and the Taiidan knew it, especially after they got their homeworld pounded by the Hiigarians when they used the core to blitz the Taiidan. If they even suspected the Exiles had the core, they would have wiped the Exiles out and took it for themselves.

So long story short, why the carrier was there? Because the makers of DoK were more interested in the game than not screwing up the storyline.
Last edited by Mistfox; Jan 29, 2016 @ 9:52pm
KappaNitori Jan 30, 2016 @ 3:23am 
The Khar-Toba was the first city as the Kushans called it (They built a huge city around the Khar-Toba, now burried under the sand). I think its only natural to park an orbital weapon on the first city of the exiles you are going to keep watch of.
The Tiidani carrier probably did not park anymore killsat in the other cities that sprang up because it ended up crashing.

Edit: Possible Spoilers

Edit: I am more curious as too where did Sajuuk came from and did it actually carry all the people we know of that populate the homeworld verse into their current sector, seeing as they worshiped it as the great maker (More right great transporter)? The Tiidan, Vaygar, Bentusi seems to know or worship Sajuuk

What kind of lifeforms live in hyperspace in the Homeworldverse? Seeing as the only being we encoutered was a virus that melded flesh into machines (Phyrexian style) and was some what evil.

Will there ever be a Home World 3 that will pick up where Homeworld 2 ended?

So many interesting questions in the Homeworld cannon, lots of potentials for many games.

Last edited by KappaNitori; Jan 30, 2016 @ 3:40am
Gravey Jan 30, 2016 @ 12:19pm 
Originally posted by HRH Samoan Prince of England:
5:40 AM 1/30/2016

I beat the last mission on normal. We are only a small armored recon unit (rely on air and scanners and long range vehicles).

Did they say they were going to make a DLC to HWDoK maybe another campaign? So we found the first city right so what. Whats special about the first city under the sand?

I might go back and play it on harder settings.

They are planning DLC's for DoK.. I've heard even campaign expansions for the long term....

The first city reveals in the coming years the Guidestone which points to their origin.. their home... later they find the hyperspace core and then after more years all kiith come together and build the space banana

check this one out.. the game takes place in the first few lines of the hw1 intro.. also tells how it will go on if bbi decides to make a expansion to tell more lore.

https://www.youtube.com/watch?v=PWQvJJjb-04
Last edited by Gravey; Jan 30, 2016 @ 12:20pm
v-tec Jan 31, 2016 @ 7:26am 
Originally posted by Gravey:

The first city reveals in the coming years the Guidestone which points to their origin.. their home... later they find the hyperspace core and then after more years all kiith come together and build the space banana

check this one out.. the game takes place in the first few lines of the hw1 intro.. also tells how it will go on if bbi decides to make a expansion to tell more lore.

https://www.youtube.com/watch?v=PWQvJJjb-04

That in the opening intro of HW1 is not a city, but a ship containing the Guidestone. Presumably it being one of the original ships, which carried the Higarians to exile.

Although I like the story (the opening even more so), in the end Homeworld 2 was a simple retcon of the cannon set in HW1 and I would argue it stands on its own as a very good spin-off.
Same for HW:DoK.

Aaaand the remastered intro you linked is such a letdown...
The blatant changes in the musical cues and narrative pauses, with the very obvious intention to only showcase the new design of the buggy ---> they all nearly dampen the epicness of the intro itself.
Gladly we still have the original (game) to enjoy/play:
https://www.youtube.com/watch?v=yrW4jkQdmjI
Last edited by v-tec; Jan 31, 2016 @ 7:46am
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Date Posted: Jan 22, 2016 @ 11:12pm
Posts: 22