Homeworld: Deserts of Kharak

Homeworld: Deserts of Kharak

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DLC opinions
Theres a few dlc for this game and the only one im likely im going to pick up is the fleet packs, but im questioning the value of them. How do they compare to the other factions already in the game and how much do they add to the game? Also another quick question is there any news on mod support? Theres probably a lot of similar threads to this but unfortunately im on my phone and cant search the forums at the moment. Thanks in advanced
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Showing 1-5 of 5 comments
Last Rites Jun 26, 2016 @ 9:29am 
They are worth it in my opinion. Some people will disagree, but it really depends on what you are going to get out of it. I play a lot of multiplayer, so for me the value is there.

The fleet packs themselves are basically based on the two existing factions. Soban is a variant of the Coalition, while Khaaneph is a variant of the Gaalsien. So many of the base units are the same, but there are several changes made to the units and the Carriers weapons and power systems are totally different. The result is actually a very different play style.

The Soban fleet plays in a much more tech-reliant way. They have more railguns, and a lot of stun and area denial abilities. So they sacrifice some early game strength for very good targeted abilities and a strong late game. Long range combat is where they excell.

The Khaaneph are explosives experts. They have superb artillery cruisers that also function as tanky front line combat ships. Their Carrier has a missile system that gives you targetted missile strikes, and the Baserunner can create Blast Drones which are high damage aoe suicide units. My personal favorite faction, they are extremely fun to play.

Both DLC fleets are slightly more micro intensive to use effectively, with more targeted abilities. If you play a lot of multiplayer or skirmish, I would recommend them. You can always try getting one fleet to compare for yourself, depending on which base faction you prefer.

Hope that helps.
Last edited by Last Rites; Jun 26, 2016 @ 9:30am
ploppo Jun 26, 2016 @ 11:38am 
Why is Soban Fleet Pack listed as multi-player and Khaaneph Fleet Pack listed as single-player and multi-player?

Is Soban Fleet Pack single-player too?

I hope that it is just an omission as I bought both and didn't notice that at first.
Aori Jun 26, 2016 @ 12:01pm 
Originally posted by My name isn't creative:
Theres a few dlc for this game and the only one im likely im going to pick up is the fleet packs, but im questioning the value of them. How do they compare to the other factions already in the game and how much do they add to the game? Also another quick question is there any news on mod support? Theres probably a lot of similar threads to this but unfortunately im on my phone and cant search the forums at the moment. Thanks in advanced

I would be surprising if modding became a thing. Map making isn't possible for the general user in its current iteration. Modding would undermine their unit DLC.

But in the end no one knows. What we do know is BBI is very quiet and that isn't the best of signs usually.
Last edited by Aori; Jun 26, 2016 @ 12:02pm
Originally posted by RɅGNɅRǑK:
They are worth it in my opinion. Some people will disagree, but it really depends on what you are going to get out of it. I play a lot of multiplayer, so for me the value is there.

The fleet packs themselves are basically based on the two existing factions. Soban is a variant of the Coalition, while Khaaneph is a variant of the Gaalsien. So many of the base units are the same, but there are several changes made to the units and the Carriers weapons and power systems are totally different. The result is actually a very different play style.

The Soban fleet plays in a much more tech-reliant way. They have more railguns, and a lot of stun and area denial abilities. So they sacrifice some early game strength for very good targeted abilities and a strong late game. Long range combat is where they excell.

The Khaaneph are explosives experts. They have superb artillery cruisers that also function as tanky front line combat ships. Their Carrier has a missile system that gives you targetted missile strikes, and the Baserunner can create Blast Drones which are high damage aoe suicide units. My personal favorite faction, they are extremely fun to play.

Both DLC fleets are slightly more micro intensive to use effectively, with more targeted abilities. If you play a lot of multiplayer or skirmish, I would recommend them. You can always try getting one fleet to compare for yourself, depending on which base faction you prefer.

Hope that helps.
Thanks for your input! i might as well get it since its 5 quid and add an extra layer to the game. But i really wished it came with a short campaign or something but oh well
Originally posted by Aori:
Originally posted by My name isn't creative:
Theres a few dlc for this game and the only one im likely im going to pick up is the fleet packs, but im questioning the value of them. How do they compare to the other factions already in the game and how much do they add to the game? Also another quick question is there any news on mod support? Theres probably a lot of similar threads to this but unfortunately im on my phone and cant search the forums at the moment. Thanks in advanced

I would be surprising if modding became a thing. Map making isn't possible for the general user in its current iteration. Modding would undermine their unit DLC.

But in the end no one knows. What we do know is BBI is very quiet and that isn't the best of signs usually.
yeah maybe map macking might be a lot, but i remembered Homeworld remastered and its modding community was amazing! i really wish that they do bring it back
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Date Posted: Jun 26, 2016 @ 2:49am
Posts: 5