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Thanks! Didn't expect you'd have to record it in order to finish the game!
In all honesty, I do not believe that really was the reason it worked on third attempt ;) The difference was that I kept pushing left after I finished the boss, and moved before leaving the Mecha, though I'm not sure how much of a difference that made. Maybe it's just a case of "third time's a charm".
Some of the achievements have progress counters, like the "Collect 30/60/120 chests" achievements. Even tho the achiements work, the counters don't. They don't show any progress but the achievements do get activated when they're supposed to.
It has no priority to me and it doesn't bother me but I just noticed and thought I'd tell you so you might be able to fix it. I love your game, it's beautiful.
Great game, getting quite the mileage from it!
I really wonder what was causing the issue
If anyone knows of a solution, please msg me. Thanks!
nvm! ^_^ I think the steam update was all it needed :) thanks anyways
Also, game slows down drastically after about an hour, particular if many units have spawned.
http://steamcommunity.com/sharedfiles/filedetails/?id=783390634
UPDATE: Tried the -lockMouse launch option to no avail. Decided to work around the issue by uninstalling the Ubuntu package "xserver-xorg-input-joystick", which allowed my gamepad to function like a mouse inside of x. Not my ideal ideal fix, but at least now I can play the game.
Savior of Blobolonia (Citadel 6)
Rescue all of the captured blobs of level Citadel 6
I aolready captured all the blobs but still counting 12/13.
Without Youtube, I would quit long ago.
Now that is wrong decision for cartoonish platformer, this makes it very hard.