Creativerse

Creativerse

Sandro Nov 18, 2015 @ 1:03pm
Leaves Decaying
Guys we need you to make Leaved have a Decay-- becouse that trees are huge , amazing, but the leaves.... after we take out the logs, leaves should over time decay.. Tks for awsome game that im a proud Buyer ;)
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Showing 1-15 of 18 comments
HolyFather Nov 18, 2015 @ 3:30pm 
+1
Not everyone got firebombs to deal with the trees, and wood is too basical resource to require them. One may cut all the leaves and use them as a fuel, but it requires a lot of time - and also you should get to the tree top. Moreover, to do that you usually jump from a hill or just stack a lot of blocks below you. Since there is currently no sand mechanics in the game, you also will have to deal with the stack buy building another stacks... and this is terrible and boring!
Stormbow Nov 19, 2015 @ 4:11am 
/signed also
Tharynn Nov 19, 2015 @ 8:28am 
I'd rather be more interesting if when I destroyed the tree's ground support, it should fall down and all resources come to us.
Junior Nov 20, 2015 @ 4:26pm 
Originally posted by Thiagogd:
I'd rather be more interesting if when I destroyed the tree's ground support, it should fall down and all resources come to us.
me too but the damage to the mining tool should be remade i mean taking a tree should do alot of damage or require a diferrent tool to do that something just ot balance the game because we will get lot of resoures in like one second.
Rose Nov 20, 2015 @ 4:29pm 
I would like to see decaying leaves as well! But in the meantime you can use an excavator to demolish trees faster.
Cik Mar 25, 2017 @ 7:22am 
+1

My goodness, this is too long coming and should have been addressed, from a reasonable perspective...no?
Inixus Mar 26, 2017 @ 2:56am 
+1 the sky is full with these blocks, make them disappear after you cut there link with the ground. Make it happen!
TheRemyD Mar 26, 2017 @ 4:50am 
This gets discussed about once or twice a year, and there are a ton of reasons for and against leaf decay. Try searching the threads for other discussions on this topic to see some other responses.
Cik Mar 26, 2017 @ 8:01am 
Originally posted by TheRemyD:
This gets discussed about once or twice a year, and there are a ton of reasons for and against leaf decay. Try searching the threads for other discussions on this topic to see some other responses.

As a matter of perception for someone that 'payed' for the game, there are more posts in-favor of the subject of this topic, than against.

Perhaps thats ^ not enough due to the unpopularity of the game, in general, but none-the-less. . .

. . .every block has a code in this game, and if it is too difficult to create an algorithm and code it by this team, though simple for an adolescent minecraft modder to do-so in a game that doesn't have nearly as much abundance of leaves to tree ratio in their game, then well....ok.

So lets pretend that the 2 games are game-play and content different.

The only reason for not addressing decaying leaves and leaving blocks of floating useless models, which don't regenerate yellow, blue, or red leaves, and which do not regenerate bee hives could be disregard for consumer/player input. And there remains my factual response whenever I see this come up again from the tiny player-base.

Reality is that if the discussions were taken developmentally seriously over the last 2-years, there could have at least been an explosive bomb that is TNT-Light, one strength level below TNT with just destroys leaves, rather than the wood, enabling the player-base/consumer to remove leaves they want with their excavator and blow-up the rest.

I guess it's more accurate to say that this topic gets ignored once or twice a year "without" "tons" of reasons why its more useful to have an extraordinary number of floating leaves blocks scouring the landscape.
Andurian Mar 26, 2017 @ 8:02am 
I can mine around stone blocks so that they are floating in the air. People build platforms in the sky, unsupported by anything. The idea that something unsupported shouldn't float doesn't just apply to leaves, it's the normal behavior for everything. Why should leaves be different from everything else?
Cik Mar 26, 2017 @ 8:06am 
Originally posted by Crystal:
I can mine around stone blocks so that they are floating in the air. People build platforms in the sky, unsupported by anything. The idea that something unsupported shouldn't float doesn't just apply to leaves, it's the normal behavior for everything. Why should leaves be different from everything else?

Completely off-point.
Andurian Mar 26, 2017 @ 8:21am 
Originally posted by Cik:
Originally posted by Crystal:
I can mine around stone blocks so that they are floating in the air. People build platforms in the sky, unsupported by anything. The idea that something unsupported shouldn't float doesn't just apply to leaves, it's the normal behavior for everything. Why should leaves be different from everything else?

Completely off-point.

Well, I'm sorry you disapprove of my participation here. Dismissiveness like that simply indicates you have no response to my point.

Pointing out that what you're proposing would be completely inconsistent with the behavior of hte rest of the game is entirely on point. I want a game that is consistent in behavior throughout. Consistency in the way a game behaves is considered an important hallmark of good game design.
Cik Mar 26, 2017 @ 8:26am 
I don't. Just stay on-topic.

Originally posted by Cik:
Originally posted by TheRemyD:
This gets discussed about once or twice a year, and there are a ton of reasons for and against leaf decay. Try searching the threads for other discussions on this topic to see some other responses.

As a matter of perception for someone that 'payed' for the game, there are more posts in-favor of the subject of this topic, than against.

Perhaps thats ^ not enough due to the unpopularity of the game, in general, but none-the-less. . .

. . .every block has a code in this game, and if it is too difficult to create an algorithm and code it by this team, though simple for an adolescent minecraft modder to do-so in a game that doesn't have nearly as much abundance of leaves to tree ratio in their game, then well....ok.

So lets pretend that the 2 games are game-play and content different.

The only reason for not addressing decaying leaves and leaving blocks of floating useless models, which don't regenerate yellow, blue, or red leaves, and which do not regenerate bee hives could be disregard for consumer/player input. And there remains my factual response whenever I see this come up again from the tiny player-base.

Reality is that if the discussions were taken developmentally seriously over the last 2-years, there could have at least been an explosive bomb that is TNT-Light, one strength level below TNT with just destroys leaves, rather than the wood, enabling the player-base/consumer to remove leaves they want with their excavator and blow-up the rest.

I guess it's more accurate to say that this topic gets ignored once or twice a year "without" "tons" of reasons why its more useful to have an extraordinary number of floating leaves blocks scouring the landscape.
Adun Mar 26, 2017 @ 9:44am 
Originally posted by Cik:

As a matter of perception for someone that 'payed' for the game, there are more posts in-favor of the subject of this topic, than against.

Perhaps thats ^ not enough due to the unpopularity of the game, in general, but none-the-less. . .

. . .every block has a code in this game, and if it is too difficult to create an algorithm and code it by this team, though simple for an adolescent minecraft modder to do-so in a game that doesn't have nearly as much abundance of leaves to tree ratio in their game, then well....ok.

So lets pretend that the 2 games are game-play and content different.

The only reason for not addressing decaying leaves and leaving blocks of floating useless models, which don't regenerate yellow, blue, or red leaves, and which do not regenerate bee hives could be disregard for consumer/player input. And there remains my factual response whenever I see this come up again from the tiny player-base.

Reality is that if the discussions were taken developmentally seriously over the last 2-years, there could have at least been an explosive bomb that is TNT-Light, one strength level below TNT with just destroys leaves, rather than the wood, enabling the player-base/consumer to remove leaves they want with their excavator and blow-up the rest.

I guess it's more accurate to say that this topic gets ignored once or twice a year "without" "tons" of reasons why its more useful to have an extraordinary number of floating leaves blocks scouring the landscape.


Actually, there are excavators with which you can remove leaves quite efficiently.

As far as I remember from the last time the topic came up, the reasons leaves don't decay is because it would require a total rewriting of the spawing algorithms in order to enable the game to determine *which* leaves should decay and which shouldn't. "No wood within radius x" is not feasible with how the trees are generated, and you know yourself that trees more often than not merge with other trees. Where would you stop the decay?

From a player's perspective, I simply either avoid floating leaves by taking down the whole tree, by not taking down the tree at all and collecting wood in some other way, or by utilizing the floating leaves for ingame purposes. I don't need leaf decay and if it was suddenly enabled, I'd be royally miffed to have to rebuild parts of my worlds.

And last but not least, it would be lovely if you could tone down the accusations and insults in your post.
Last edited by Adun; Mar 26, 2017 @ 9:46am
Cik Mar 26, 2017 @ 12:46pm 
Originally posted by julia_maluca:
And last but not least, it would be lovely if you could tone down the accusations and insults in your post.

No. I'm not going to appologize for someone elses thin skin. What one calls accusations, another calls factual honesty.
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Date Posted: Nov 18, 2015 @ 1:03pm
Posts: 18