Steam telepítése
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Fordítási probléma jelentése
Nothing about the tags being added to these items or subsequently removed should cause any problems launching the game.
I deleted the folder, but it came back full.
All the other folders are going to reappear there because they're the blueprints that are either promoted in-game, or subscribed by the user, or published by the user.
For instance, I have published about 100 blueprint and I am subscribed to another 70 or so, the current count of subfolders inside of content/280790 (after I deleted everything for the sake of testing) is 215 for me right now, which more or less adds up for what I have published / subscribed, plus the BPs promoted in-game.
It took Steam about 8 minutes to repopulate that folder with those 215 subfolder, in my case.
The expected total size for such an amount of blueprints, in that specific position, is 200KB total, or so (since every subfolder pretty much only contains a text file with a BP reference).
(the real blueprints referenced there are stored in the caches folder, a completely separated spot that hasn't been affected by the issue of this thread).
Make sure you perform the cleanup in this sequence:
- keep the game closed
- keep steam closed
- delete only the folders that contain .gz files (or nuke all, it's not really a big deal, as the game will rebuild that folder automatically, but as above, that shouldn't take any real room at all)
If you keep having troubles and Steam keeps downloading large amounts of data, then please contact support@playfulstudios.com so that I can try and find out what's going wrong on a case by case basis.
Recapping: It's perfectly normal for that folder to have plenty of subfolders depending on the amount of subscribed / published BPs, it should be just matter of getting rid of the big ones that have been put there by mistake.