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My Asus motherboard has this Auto Clock Optimum whatever fancy name. It caused the exact same problem as yours. Set it back to Normal. You'll probably find this issue fixed.
Btw cpu is cooled by a TR HR-02 Macho Rev.B.
My board is a Gigabyte GA-Z68X-UD3H-B3 rev 1.3 (2 PCI, 3 PCI-E x1, 2 PCI-E x16, 4 DDR3 DIMM, Audio, Video, Gigabit LAN, IEEE-1394)
I will try default CPU setting and report back then. Thanks for the hint.
I tried the game with my CPU running at stock speeds and I even set my RAM profile to standard in BIOS. Still the same. It really feels like the game stops for a moment and then all the movement that should have happened then happen quickly and you get pushed to side, front, back or whereever.
It`s really annoying while flying because you change direction rapidly when you were steering to one side while the freeze happened.
I even tried older nvidia drivers. Really annoying because it`s pretty gamebreaking.
Another thing, could you share what PSU you're using?
Basically your motherboard is running PCI-E while your latest gpu runs on PCI-E 3.0.
Your motherboard could run PCI-E 3.0 as it conforms to the standard but it requires you to upgrade your processor to an Intel 22nm CPU.
So it does seem to me your GPU is killing your motherboard at the moment and btw since you've gotten an impressive GPU, choose a motherboard without onboard graphics because it may also cause hardware conflicts..
Do you think all the posts in the forum about this lag thing (Untill now I found several) all have some kind of those problems? I can`t belive that.
But it somehow sounds like you know what you are talking about and when it comes to hardware combinations I am really not a pro. I checked everything before I bought the card and even talked to my mate about the compatibility and felt safe with this.
Btw my PSU is a Be Quite Pure Power with 630W. I read about people who run the 1080ti on a 500W PSU without problems even if the specs tell you to use a stronger one.
so this should not be the problem as well.
Because this lag/ freeze only happens in Creativerse I don`t think that it`s a problem of my hardware, although it surely can be that you are right. Have you looked in the forums for this lag/ freeze topic? It`s up there very often, so tbh I think it`s the games fault or microsoft ♥♥♥♥♥♥ something up with an update again. But since everybody is crying about Win10 Creators Patch I can`t really find anything related to a faulty win7 security patch or something which was released last time. Could be a cause as well. Who knows. I just know that I can run much fancier games without a problem, so why should it be different with a game with such a low view distance and such a low graphics quality?
Sry, no offense to the game but you know there are much more graphically sophisticated games out there which work for me. Why should Creativerse be the exception? :D
Btw, no I don´t have wired sounds coming from my GPU or anything. Minimal coil whine when the GPU really has to work. But sounds normal to me and is very quite.
I'm not trying to brush off your problems or anyone else's problem. I'm only offering some advices to you since your computer specs is close to mine.
The PSU i'm using is 700W. I used some calculation sites when I built this computer 6 years back. It really depends on what kind of programs you run concurrently while gaming.(Downloading, playing music etc)
I'm not saying Creativerse is perfect without bugs or glitches. Surely on the forums you could read plenty of complaints. How many of them provide concrete logs and details of their specs?
All I can say is think about Creativerse like Windows. A fresh install gets you 30s startup to desktop, after installing all sorts of programs Windows will lag. Similarly, you build a small house in CV, there's no problem. You build massive structures with running machines within 4 claims and expect lag free experience, that'll be over expectation.
Everything in life has limitation. Optimisation works both ways. If you can't rule out issues that may be caused by hardware compatibility, it's not really fair to put it on the game? Some people find 50fps is smooth, while others only accept 60fps. So without statistics and details, most of the complaint posts aren't constructive. Every report is unique, just like you and me, we're both human but we have different health history and family background. So just because someone else said they experienced lag doesn't mean it's the same lag as yours.
I'm not affiliated to Playful, so everything I said/posted remains solely as my opinion.
If you're interested to help the game,
Reach out to the official support email. Send them whatever logs they need to analyse the issue.
I know that you don`t want to brush off my problems. Sry, if I sounded like that.
I really know what you mean but I don`t complain about fps issues, the game stops/ freezes every few seconds and then when it continues all input that should have been given while the freeze happened, then happens at one moment and you get pushed to the side. I know this exact bug from Armas vehicles in earlier versions. It got fixed mostly now. I played a lot of Arma 3 Wasteland mod and I know that every structure or if you want it like this, every object that has to be calculated has an impact on the games performance.
But I only have three little base locations in Creativerse untill now. In the main base (which is one medium sized room^^) I only have two forges, two of those other crafting devices(dont remember name atm), a bed, 6 boxes and three teleporters. Thats my "base". I would call it small.
Then I have one other base that only has one bed, forge, crafting device and a teleporter.
The third location is just one teleporter in a small room near a cave. Nothing more.
I built huge bases in Arma and other games which had a lot higher data volume, caused by higher resoluted textures, higher view distance etc.
The Admin on the server I played back then was a software dev who did the modding for fun. I was lucky to catch that server back then because it showed me how much can be done through optimizing. He rewrote some code of the mod to handle sqlite files instead of working with ms sql and it was a huge benefit to the overall performance of the mod.
I just want to say, I think Creativerse has some sort of problem inside the code that causes this freezes. Other games had it before and it got fixed sooner or later most of the time.
Although I work in the IT sector I don`t have any experience in programming games and I know that there are many things influencing a system and its performance. I don`t want to complain here, because I really know what it means to identify the cause of a software problem. I just hoped for a solution to my problem I had overlooked untill now.
I really appreciate your advises, every hint could help, so thank you. I just think it`s a games problem although I am sure not sure:D
I don`t have a lot of stuff running in the background tbh. I only have steam, my soundcard panel, microsoft security essentials^^(keep it low:D Problem sits behind the keyboard most of the times:D), a quicktool to config rules for my firewall, Asus GPU Tweak 2, Gigabyte Easy Tune(which I don`t really use but it has Cpu-Z built in) and that`s it. No emule or anything else in the back, that should cause those freezes:D
I really don`t have any idea what else to try. I already did a lot of stuff. I don`t want to do a clean windows installation just for Creativerse and I already did a fresh nvidia driver installation with DDU. With two different drivers.
I think I just have to wait till someone has a solution to this problem or I can afford the rest of my new system:D Thanks for your help anyways! Let`s hope for a quick fix.
My computer is very high spec, but still got this poor performace of a game, devs need to fix it, its a great game, I love to play it, but sadly its not fun playing a game with such poor performance
I have a slightly less powerful machine than yours and I get FPS values from 10 to 120 depending on where I am, on the server, on the amount of players around and so forth.
it was less, but i got some time withoutly lags and it was fun - i'm pretty sure if they don't work on it, other minecraft-clones will win!!!
maybe the devs should answer in title-page that it would be better, i myself are not willing to give a long chance at this.