Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You are comparing a game that is complete to a game that isn't. To say it is a copy is just plain ignorant and clearly you have not even played the game. Minecraft and Creativerse may fall within the same genre in the same way that games like world of warcraft and everquest fall within the same genre, in the way that civilization and endless space fall into the same genre.
1. MC is the first sandbox voxel game (when it isn't)
2. that MC wasn't a clone itself (when it is)
3. just because Creativerse has the same block structure that MC has that's JUST a clone (it's inspirered by yes, but it's going in a very different direction given time)
It just gets tiring after the nth "It's a clone" thread... do they not see that 100 other threads like it have already been made and answered? (We all know the answer to that one...).
You can also 'clone' like Castleminer, CraftWorld, FortressCraft, Total Miner and this Creativerse from MC.
Inspired by Minecraft means games like Blockscope and Planet Explorers. They take what's good in MC but develop their own vision so that the genre gets upgrades and not sidegrades from cashgrab games like Creativerse.