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@entuland could help you more than I can.
The other approaches are without any special setup via LAN if all players are on the same connection and adding port forwarding to the router if the players are on different connections (and if port forwarding isn't possible, you could consider using a VPN such as Hamachi).
The details about how the multiplayer system works can be found in the guide, also linked by the game: https://docs.google.com/document/d/1rAeuk7qFinUyPRJGk4x6Dim3rmQN2zoLaR3PNR0roU4
We are available to provide live support on Discord with voice chat and screen sharing to go through all the checks if needed.
As for the reasons why we had to do so, it's been explained in the news starting from October 2022, when we first announced The Definitive Edition - long story short, it was either this system with player hosted worlds or no Creativerse for anyone at all, as we were about to shut the entire game down.
Developers have given up on this game.
If Playful Corp had trully given up upon CreatiVerse (CV) you simply wouldn't be able to play it, period. And now that those shannannigans were once again easily debunked, I can go away with regular business.
I do realise that playing with others now it's far more complicated to pull off than it used to, although it's not impossible.
What happened back then was that servers' maintenance costs had simply became unbearable for them sustain any longer as the CV news warned us all in advnce a few years back. And if you haven't been keeping in touch with CV regularly to have blatantly missed it back then there it is linked above once again.