Creativerse

Creativerse

Cook Nov 1, 2015 @ 5:34pm
Infinite coal and diamonds????
Turning tar into coal an then diamonds using bombs is sooooo not cool. It completely takes away from the need to explore underground. Devs please tell me this is going to be removed. One of the funnest things to do is explore for ore and now there is absolutely no need to search for coal or diamond.
Last edited by Cook; Nov 2, 2015 @ 5:53am
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Showing 76-90 of 142 comments
ravenscroftranch Nov 3, 2015 @ 1:14am 
well heres one thing i will point out ..

noone can change anyones opinion and noone is right or wrong keep it groovey my creatifriends.. :)

peoples opinions on entertainment can be passionate i still find every reason to explore due to how beautiful playful has made the world ...

i have yet to treverse a world i normaly find the biomes i favor and stick to that area and only travel to find the next deep cave system ....

it might be an idea to have a world creation option to turn off the abillity to farm coal and diamonds...

that might be a middle ground to solve this "issue" for players who find it "game breaking"

i dident even notice the flamability of tar though i always torch up caves i explore ...

i agree to disagree that its game breaking for me nothing can break a game but the game or my own mood example given is minecraft i dislike it always have however creativerse wich is the same genre i adore... matter of taste preference etc etc etc...

i would say it like this for the devs... factor in the communities preferance if the community and team like an idea to balance it then try to balance it if they dont like it nerf it and if they like it the way it is decide what the team thinks is best for the vision of the game your shooting for...

other then that the feedback has been really good and i want to thank everyone for keeping their heads and giveing proper discussion on this topic :)

cheers

Raven
Laryagar Nov 3, 2015 @ 2:19am 
Oddly enough, I can count twice that I ever made use of tar in this game, I never seem to spend enough time to find the good pools of tar to even make one and even then it was before we could pick up the tar, so it was an adventure constructing a farm under the pool and getting it to work. Sometimes the ability to create a "farm" like this is its own challenge. Such as people who construct mini-biomes to have native mobs spawn. I know in Minecraft it is a favorite pasttime of players on my server to make farms for all the mobs they can and resources, if possible, we had mods installed with machines you could construct that would let you convert materials.

I could see the developers creating machines that let you do similar. Such as a freezer that can convert tar or water into coal/ice then use the forge or a similar machine to convert further. It would lend itself to the more mechanically inclined players that like to make production lines...which could be handy when they implement their automation systems. I have seen players create killzones for mob spawning areas to collect loot and the like, goes with the farming systems.
ratatouille Nov 3, 2015 @ 3:12am 
If you choose to avoid using this method then you're able to continue searching for them and that solves the problem
Some people don't have a lot of time to spend looking for diamonds and coal and may not see them as much of a significance compared to the more valuable ores, so being able to make farms for these less valuable ores isn't really anything to feel uncomfortable about in my opinion
Diamonds are required for other blueprints too and however plain those items might be, they probably won't be worth the effort to find just to craft the item you're aiming for
aly Nov 3, 2015 @ 3:43am 
What I really enjoy is building the housing for the tar. Setting the whole thing up, and testing it out. I find plenty of coal and tar in my mining expeditions, but I have my backup in case I need it. It would be nice to have more mechanics like this ie; build this, to house this, then do this and this to it to get something else. I've also been wanting to build a diamond structure using a mold, so I'm hoping the Devs don't take this feature away.
ravenscroftranch Nov 3, 2015 @ 3:48am 
Originally posted by auntielynds:
What I really enjoy is building the housing for the tar. Setting the whole thing up, and testing it out. I find plenty of coal and tar in my mining expeditions, but I have my backup in case I need it. It would be nice to have more mechanics like this ie; build this, to house this, then do this and this to it to get something else. I've also been wanting to build a diamond structure using a mold, so I'm hoping the Devs don't take this feature away.
i have wanted at times to have a obsidian farm as that is one i need the most (in order to be able to extract any ore) you can really run out fast when you find alot of ore in deep caves..
Cook Nov 3, 2015 @ 5:26am 
Originally posted by ravenscroftranch:
well heres one thing i will point out ..

noone can change anyones opinion and noone is right or wrong keep it groovey my creatifriends.. :)

peoples opinions on entertainment can be passionate i still find every reason to explore due to how beautiful playful has made the world ...

i have yet to treverse a world i normaly find the biomes i favor and stick to that area and only travel to find the next deep cave system ....

it might be an idea to have a world creation option to turn off the abillity to farm coal and diamonds...

that might be a middle ground to solve this "issue" for players who find it "game breaking"

i dident even notice the flamability of tar though i always torch up caves i explore ...

i agree to disagree that its game breaking for me nothing can break a game but the game or my own mood example given is minecraft i dislike it always have however creativerse wich is the same genre i adore... matter of taste preference etc etc etc...

i would say it like this for the devs... factor in the communities preferance if the community and team like an idea to balance it then try to balance it if they dont like it nerf it and if they like it the way it is decide what the team thinks is best for the vision of the game your shooting for...

other then that the feedback has been really good and i want to thank everyone for keeping their heads and giveing proper discussion on this topic :)

cheers

Raven
Something as simple as having the option to disable mass production is a perfect idea. That way every type of player can play any way they want according to the settings of their server. How could anybody argue with that? All the Devs would have to do is give us an option to disable infinite flowing tar somewhere in the server properties. Problem solved.
Jack Nov 3, 2015 @ 7:51am 
I went through this discussion, my opinion/suggestion is:

- keep ammount and behavior of tar as it is
- after throwing freeze bomb, make 20% chance of succes to turn into coal
- after then another 20% chance of succes to make it diamonds
.. so that from 5x5 tar field there is 5 coal or 1 diamod
- the rest just dissapear (49%) or turn to ashpalt (49%) - so that there is something you probably wont use, but bothers you to collect before you can restore your farm
- well and some explosion here and there (2%)... would be fun :)
Cook Nov 3, 2015 @ 7:54am 
Originally posted by Johansho:
I went through this discussion, my opinion/suggestion is:

- keep ammount and behavior of tar as it is
- after throwing freeze bomb, make 20% chance of succes to turn into coal
- after then another 20% chance of succes to make it diamonds
.. so that from 5x5 tar field there is 5 coal or 1 diamod
- the rest just dissapear (49%) or turn to ashpalt (49%) - so that there is something you probably wont use, but bothers you to collect before you can restore your farm
- well and some explosion here and there (2%)... would be fun :)
I love this idea. That way you still have to come up with the ingrdients to craft the bombs but then theres no garentee they'll even work. Excellent idea. Also we gotta have some chance of explosion.
Brainsloth  [developer] Nov 3, 2015 @ 8:10am 
Originally posted by Cook:
Also we gotta have some chance of explosion.
Explosions while cooking! Explosions while chopping down trees! Explosions while going to sleep! Could be an interesting new mode ;)
TheRemyD Nov 3, 2015 @ 8:30am 
Sounds like maybe they should bring back the spectre for you guys! ^_^
Cook Nov 3, 2015 @ 8:43am 
Originally posted by TheRemyD:
Sounds like maybe they should bring back the spectre for you guys! ^_^
Yes please. Or at least add some sort of survival aspect to the game. Something that actually makes building a base needed. And to keep everyone happy simply make it a toggable option. You can call it...oh...I dont know....Survival mode? But make it difficult enough to earn the title.
Butterz Nov 3, 2015 @ 11:01am 
i can kind of agree with the unlimited diamonds being a tad broken but being able to have an infinite coal source cuts out a huge amount of in game grinding.
Steven Brattac Nov 3, 2015 @ 3:19pm 
Originally posted by Cook:
Turning tar into coal an then diamonds using bombs is sooooo not cool. It completely takes away from the need to explore underground. Devs please tell me this is going to be removed. One of the funnest things to do is explore for ore and now there is absolutely no need to search for coal or diamond.
Why limit the Players Creativity that would take away from it! IF you dont want use and live to your moral standards do it but dont change phisics to push other people not using the full range the game is allowing . Exact that exploring and testing out gives the game its special touch! It is cool to outsmart or use the inbuild physics as you would do in RL.:steamhappy: I call that a Game made immersive!
Last edited by Steven Brattac; Nov 3, 2015 @ 3:20pm
Sapioit Nov 3, 2015 @ 4:39pm 
Originally posted by Laryagar:
Oddly enough, I can count twice that I ever made use of tar in this game, I never seem to spend enough time to find the good pools of tar to even make one and even then it was before we could pick up the tar, so it was an adventure constructing a farm under the pool and getting it to work. Sometimes the ability to create a "farm" like this is its own challenge. Such as people who construct mini-biomes to have native mobs spawn. I know in Minecraft it is a favorite pasttime of players on my server to make farms for all the mobs they can and resources, if possible, we had mods installed with machines you could construct that would let you convert materials.

I could see the developers creating machines that let you do similar. Such as a freezer that can convert tar or water into coal/ice then use the forge or a similar machine to convert further. It would lend itself to the more mechanically inclined players that like to make production lines...which could be handy when they implement their automation systems. I have seen players create killzones for mob spawning areas to collect loot and the like, goes with the farming systems.
^ Pretty much this...
MyProfile Nov 3, 2015 @ 4:40pm 
Henceforth, the farming of coal from tar and diamonds from coal should be referred to as "Cooking".
Last edited by MyProfile; Nov 3, 2015 @ 4:40pm
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Date Posted: Nov 1, 2015 @ 5:34pm
Posts: 142