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Those last two options (Peaceful and Recipes Carry Over) are marked "creation only," meaning they can't be changed once you've created the world. But any other world option may be changed at any time.
All the mobs are there. The difference is that they do not attack first. Instead, they wait until you attack to respond.
given that we have to get all those materials this may seem like a major downside but for me that's a valid reason to have public worlds. Changing this problem systemwise feel kinda cheap and lets everyone play for themselves.
But overcoming this as a community adds a lot to the fun.
in my eyes MC and Cverse are quite similar (i dont mind using the term MC-clone) but they have different focus. MC aims for survival and building but Cverse aims for coming together and exploration. Building comes afterwards
People who claim they "only want to build" could do that then, but without the whole "adventure"-gameplay-part.
We should take into consideration though that Creativerse does not have an unlimited inventory, so you'd have to get all the stuff in "infinite" chests or so...