Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://docs.google.com/document/d/1rAeuk7qFinUyPRJGk4x6Dim3rmQN2zoLaR3PNR0roU4/edit
The guide provides the details about how multiplayer works now that we had to shut our servers down to save the game (or no one would have been able to play it anymore).
In short, to host a world behind a LAN, you need to add port forwarding (and possibly a static reservation) - hosting it on a regular server outside of your LAN doesn't require port forwarding.
If needed I can provide live support - you can contact me on Discord, entuland#7134
If you're not sure you're getting the contact right you can join the Creativerse Discord Server - https://discord.com/invite/creativerse - then right click on my name there and message me from there.
Renting / buying / borrowing a remote server is not necessary, you can host the world from your own computer with the port forwarding - conversely, if you're going to host the world on a remote server you do not need any port forwarding.
If you're not going to host the world yourself but some other player is going to, it's better if you have that player contact me directly to speed things up (so that you don't have to dispatch comms / info back and forth, and so that I can get the info first hand from them).