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As far as dirt/stone goes, I've never tested a difference. I mostly use stone but I throw in dirt now & then. I really don't know if there's any difference between them. I see Things trapped in the ceiling in corruption a lot & they're always trapped on stone. (They used to get trapped on corrupted tress but that was several updates ago.) This leads me to believe stone is better for Things & probably Miru too.
I highly recommend entuland's All Mobs Spawner for general spawning purposes:
https://steamcommunity.com/workshop/discussions/18446744073709551615/1699415798773028799/?appid=280790
or the adaptation i made from it specifically for corrupted layer:
https://steamcommunity.com/workshop/discussions/18446744073709551615/1728701877518501971/?appid=280790
Note that both of these builds are extremely big, so you may want to scale it back :) I also highly recommend building yoru spawner out in the middle of the ocean (usually locate din the corners of your map) so that you dont get spawn interferance from surrounding claims.
Alas for my plans, in the world where I started playing, I've encountered a small air pocket inside the corruption, which was right besides my outpost there and it served that purpose just fine (i.e., blame the croaking Keepas), so I never actually made that BP upon that world's corner. ;'p
https://steamcommunity.com/sharedfiles/filedetails/?id=1399032068