Creativerse

Creativerse

Draconis Jan 15, 2018 @ 9:00pm
mud farming
is there a way currently to make some sort of mud generator/farm?
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Showing 1-15 of 41 comments
ATIKCAS Jan 15, 2018 @ 9:11pm 
I dont think so
Draconis Jan 15, 2018 @ 10:05pm 
bleh
Captain_Bunneee Jan 15, 2018 @ 11:21pm 
Just dive down any river or ocean.. more than enough mud blocks to harvest than waiting every 5 mins.

Though I would like to see dirt turn to mud when placed in/around mineral water..
Last edited by Captain_Bunneee; Jan 15, 2018 @ 11:26pm
Eveaustria Jan 16, 2018 @ 5:12am 
Can't confirm that Oceans are a good place for muds. More for sand and then limestone - lots of limestone underneath. However, lakes, rivers and the stalactite layer are good places to collect mud. Yeah, it would certainly be nice to be able to "create" mud from dirt and water. Been suggested every once in a while since 2014. Well, like every other single game mechanics of Minecraft.
entuland  [developer] Jan 16, 2018 @ 5:31am 
Granted that there is a lot of mud around as explained by Eveaustria, you can also make a large autokill sand spawner and get mud from Pebbles, Rocksters and the alike. Sand can be found in very large quantities under the mud layer of rivers with sandy shores. Actually, I'm going to make one such a spawner to test it out - I may need a lot of Rockster Rocks for some premium decorative stone blocks.
Adora Lupinatu Jan 16, 2018 @ 5:59am 
Another very fast way to get a lot of mud is find a river. The ones that wind all over the place. Most bodies of water have decent caves near them that reach well into the stalactite layer where mud can be spotted all over the place. If you see mold blocks, pull them. They're not only good for goo for recipes but quite often have mud next to them.
Or use the Auntie Lynds trick ... I'm sure others do this too but this is who I learned this from ;)

Get to that river and dig down under the rivers layer of mud about 3 -4 blocks ... you'll fine a full layer of mud. Dig a 2 block high path around the edges of the river (toggle to map) and head to the other side of the river. Now you can see how wide the mud layer is. Dig till you have as much as you need. I did this once in my home server and got a full chest of mud that I'm -still- using. :P
Eveaustria Jan 16, 2018 @ 6:12am 
Ah, yes, I forgot about that, thanks Adora! True, if you find mud at a riverbed, you can pretty always dig sideways into that layer of mud (EDIT: that usually is only 1 block "deep" but can stretch pretty wide) to find a lot more mud not just underneath the river, but also below dry land to both sides of the river.

You can also get very small amounts of mud from Rocksters, Night Rocksters and Rockzillas btw. (either as a loot or pet-harvest).

Other than that I have to say that I'd love if Creativerse let us build "machines" (perhaps with blueprints) that would then produce all the natural blocks that we usually have to "grind" because we need thousands of them for our larger buildings. It could be a whole new feature :D

I'd also appreciate it if every Creature would drop a good amount of common blocks from their biomes (not just only rarely 1-5 blocks), so that we can collect all the natural crafting materials in infinite amounts this way, even if it will take quite some time. Just as an alternative for players who enjoy fighting ;)

Currently, every placeable block, object and liquid is infinite only because we can buy it for blueprints and we can block-phaser-duplicate them, which does not seem to be intended, because the developers have tried to fix this already.
Last edited by Eveaustria; Jan 16, 2018 @ 8:57am
entuland  [developer] Jan 16, 2018 @ 6:13am 
Adora I'm not sure I'm fully getting Auntie's trick correctly. I'm under a river right now, collecting sand, and the only mud I can see (apart from that in the stalactite layer, that is) is a thin layer right beneath the water - are you talking about removing the mud-bed of the river, or is there any other hidden mud layer that can be removed there?
Saint_Aint Jan 16, 2018 @ 6:28am 
The layer described, is below the bottom of the river bed. I usually end up digging anywhere from 6-10 blocks down to hit it. You will know when you hit it. You may also have to dig inward a couple of blocks to hit the seam.

Things to note though. You wont find mud under the river beds that run alongside Canyons. If the water changes elevation (be it up or down) you will need to shift up or down a block to find the seam again.
entuland  [developer] Jan 16, 2018 @ 6:39am 
Originally posted by Saint_Aint:
The layer described, is below the bottom of the river bed. I usually end up digging anywhere from 6-10 blocks down to hit it. You will know when you hit it. You may also have to dig inward a couple of blocks to hit the seam.

Things to note though. You wont find mud under the river beds that run alongside Canyons. If the water changes elevation (be it up or down) you will need to shift up or down a block to find the seam again.
I found one of such thin layers, enclosed in dirt (top and bottom) but it's just 1 block tall, straight under the river bed in a forest biome.

So now I know of this thin layer of mud under forest rivers, large amounts of sand under the mud of sandy rivers, but I still can't find the thick mud layer described by Adora. I checked jungle rivers and didn't find it, I think I should also check taiga rivers.
Last edited by entuland; Jan 16, 2018 @ 6:52am
Saint_Aint Jan 16, 2018 @ 8:03am 
That is the layer. Follow it along the rivers.
entuland  [developer] Jan 16, 2018 @ 8:08am 
Originally posted by Saint_Aint:
That is the layer. Follow it along the rivers.
I think I misread Adora's words. I was looking for a thick layer of 3/4 blocks of mud :/
Draconis Jan 16, 2018 @ 9:25am 
yeah if there was any type of generator i figured it would consist of coral water and dirt because I think i read somewhere that it said mud usually spawns around coral and ive found a lot of mud spots around coral especially near the ocean. funny story i found a sizeable chunk under an icecap with a small amount of water when deciding to figure out the mechanics for an ice generator
entuland  [developer] Jan 16, 2018 @ 9:28am 
Originally posted by blade_runner4379:
yeah if there was any type of generator i figured it would consist of coral water and dirt because I think i read somewhere that it said mud usually spawns around coral and ive found a lot of mud spots around coral especially near the ocean. funny story i found a sizeable chunk under an icecap with a small amount of water when deciding to figure out the mechanics for an ice generator
It's the other way around, it's coral thas spawns on mud.

There is a technique for making an ice generator way up in the sky that consist in keeping a layer of liquid water (by heating it with fire pits) over a layer of ice (that you pull from beneath), but it's normally enough to place a single block of water over the freezing point altitude and simply let it freeze (you'll get multiple ice blocks per each water block).
Last edited by entuland; Jan 16, 2018 @ 9:29am
entuland  [developer] Jan 16, 2018 @ 5:06pm 
Made a Sand spawner just for testing, it's about 4 claims wide, I arrived there at about 5 AM and by 10AM (that is, about 5 minutes of real life time) the trap autokilled mobs (Rocksters and Pebbles) for the following loot:
- 9 Mud
- 18 Coral
- 2 Magnetite
- 11 Seashell
- 26 Bone
- 4 Glob of Goo
- 49 Pebble's Pebble
- 44 Rockster Rock
- 10 Sinew

Same test at night, starting from 11PM to 2AM, when Night Rocksters stopped spawning:
- 3 Mud
- 8 Coral
- 7 Bone
- 1 Glob of Goo
- 12 Rockster Rock

Definitely not a great loot, in particular for Mud and Magnetite, but never mind. I love seeing my spawners working :P

Ah, that's of course for just a single run. Sleeping and / or teleporting away as usual makes mobs spawn again, for a continuous flow of free loot,. and during the 5 minutes or so that mobs spawn and march to their doom, you can do other stuff, such as posting silly stats on the forum :P

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Date Posted: Jan 15, 2018 @ 9:00pm
Posts: 41